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STARITE DESERT RAIDERS 1 THE BANDIT EMISSARY TELLS YOU THAT HER GANG IS COMING TO RAID THE VILLAGE S CROPS! MAXWELL NEEDS TO RECRUIT HELP! HINT1 RECRUIT SOMEONE TO DEFEND OUR VILLAGE. HINT2 WE NEED TO FIND SOMEONE WHO KNOWS HOW TO FIGHT. HINT3 CREATE A SAMURAI FOR US. クリア可能な言葉 SAMURAI 2 NOW AN ENGINEER HAS COME TO THE VILLAGE S AID! HELP HIM BY BUILDING FORTIFICATIONS FOR THE TOWN! HINT1 BUILD FORTIFICATIONS FOR OUR TOWN. HINT2 WE NEED A STRUCTURE THAT CAN KEEP THE ENEMY OUT. HINT3 CREATE A PALISADE FOR OUR VILLAGE. クリア可能な言葉 PALISADE 3 NEXT, TEACH THE VILLAGERS HOW TO FIGHT! RECRUIT SOMEONE WHO CAN INSTRUCT THEM! HINT1 RECRUIT SOMEONE WHO CAN TEACH US HOW TO FIGHT. HINT2 A MILITARY OFFICER COULD DRILL US IN COMBAT TACTICS. HINT3 CREATE A DRILL INSTRUCTOR FOR US. クリア可能な言葉 DRILL INSTRUCTOR 4 NOW RECRUIT SOMEONE WHO CAN INFILTRATE THE ENEMY CAMP AND SPY ON THEM! HINT1 RECRUIT SOMEONE WHO CAN SPY ON THE ENEMY FOR US. HINT2 SOMEONE SNEAKY COULD FIND THEIR WAY IN TO THE ENEMY CAMP. HINT3 CREATE A SPY TO GATHER INFOMATION FOR US. クリア可能な言葉 SPY 5 FINALLY, PREPARE MAXWELL WITH A WEAPON! HINT1 YOU NEED A WEAPON TOO. HINT2 YOU CAN USE ANY KIND OF WEAPON TO HELP US FIGHT. HINT3 A SHOTGUN NEVER GOES OUT OF STYLE. クリア可能な言葉 SHOTGUN VIZIER I NEED TO HELP MY KINGDOM WITH THIS SHAPE CHANGING POTION, BUT I NEED MORE VENOMOUS INGREDIENTS! クリア可能な言葉 PHILOSOPHER ACHILLES SEEMS TO BE CATCHING UP TO THE TORTOISE, BUT HE CAN T CATCH HIM! IF ONLY I COULD MEASURE THIS RACE… クリア可能な言葉 STONEMASON I CAN T CARVE A MONUMENT TO THE PHARAOH WITH JUST MY BARE HANDS! クリア可能な言葉 MIME … I NEED TO FIND A SAND WORM… THEY RE ATTRACTED TO SOUND… クリア可能な言葉 SCULPTOR MY STATUE IS A BIT LIFELEDD. WON T YOU HELP? クリア可能な言葉 CLERIC HELP ME SUMMON A PLAGUE TO SCARE OFF THIS GRAVEROBBER! クリア可能な言葉 CHASE HELP ME SOLVE THIS RIDDLE, "WHAT GOES ON FOUR LEGS IN THE MORNING, TWO AT MID-DAY, AND THREE IN THE EVENING? クリア可能な言葉 WEATHERMAN MY WEATHER CHANGING DEVICE BROKE! HELP ME IMPRESS THE METEOROLOGIST BY CREATING SOME UNLIKELY WEATHER! クリア可能な言葉
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Home » Admin and Setup » Installing the database Installing the Database This document attempts to provide information for both experienced and novice users alike. If the command line is your preference, we have command line examples for you to follow. There are also simple GUI approaches, as described in the pgAdmin section. And if all you want is a quick install for demo purposes, then check out our automated installers information. For additional information, you might also read Perry Clark s blog post "Installing PostBooks... the long way." Quick Overview This quick overview assumes you are not using one of the automated installers. Download and extract the xTuple ERP client application to a local directory Download and install PostgreSQL Initialize PostgreSQL for xTuple (This simply means adding the super user admin and the group xtrole .) Create a database using UTF-8 encoding Download and restore an xTuple database on your new database Automated Installers Automated installers are currently available for PostBooks on Windows and Mac. You can download the installers from the PostBooks project pages on SourceForge. The installers are perfect for users interested in demo-ing the product. When you run the installer, everything is handled for you Installs (and starts) PostrgreSQL Loads a demo PostBooks database Installs the PostBooks client Enterprise users should not rely on the installer for their production systems. Instead, install production databases manually as described in this document. The reason for this is that the installers make certain assumptions which may not be recommended for production environments. PostgreSQL Considerations Before you can start using xTuple ERP, you must first have PostgreSQL 8.1.x or later installed and properly configured. Also make sure to check the SupportedPostgresVersions page for the latest details on which PostgreSQL version will work best with your xTuple ERP version. For information related to easy database administration using the open source tool pgAdmin, please see the pgAdmin section below. And for additional information related to installing PostgreSQL, please visit www.postgresql.org where you will find in-depth documentation and other resources related to PostgreSQL. xTuple ERP uses encryption for credit card processing--and because of this, the PostgreSQL "pgcrypto" module is required to support encryption in xTuple ERP. You should be sure to include the pgcrypto module when installing PostgreSQL. If you do not, you will encounter errors. Detailed Instructions The following paragraphs detail the steps (long version) required to both initialize your PostgreSQL instance to support the xTuple Database and load the database schema. To skip these details, see the (short version) Command Line Examples section below. Or skip to the pgAdmin section below to learn about initializing and loading your database using pgAdmin, a free GUI database administration tool. Once you have the PostgreSQL server running, the next step is to establish the user admin and the group xtrole on your PostgreSQL instance. This is done by executing the init.sql script, which is available in the downloads area. The complete text of the init.sql file is as follows -- ** PLEASE NOTE, THE GROUP ROLE IS NOW xtrole , not openmfg -- This script creates the group xtrole and the user admin -- -- -- Create the xtrole group CREATE GROUP xtrole; -- -- Create the admin user with createdb and createuser -- permissions. Place the user in the xtrole group and -- set the password to the default of admin. -- CREATE USER admin WITH PASSWORD admin CREATEDB CREATEUSER IN GROUP xtrole; -- End of init.sql If you are initializing the database server instance from the command line, the init.sql script must be loaded by the postgres superuser. This is not required if you are using pgAdmin to initialize the database server. Please also note that since the default password the admin user is "admin," you ll want to change it immediately. You may create a different admin user with a different name if you choose to. However, do this with caution as all documentation examples refer to the default admin user. When you have finished executing the init.sql script, you should next create a new PostgreSQL database to contain the xTuple Database schema. Use UTF-8 encoding when creating the database. You can name the database anything you want. Shorter names that are easy to remember are preferred. Once the database has been created, you are ready to load the xTuple schema into it. There are several starter schema to choose from, including the following empty.backup - This is an empty database with no data, but all the tables and structures created. quickstart.backup - This database contains a basic Chart of Accounts and also the Account Assignments required to run the full range of transactions. demo.backup - This database (if available) contains a suite of sample data built on top of the quickstart database Like the init.sql script, the database schema can be loaded on the command line. Alternately, you may use GUI tools like pgAdmin III to execute the script and load the schema. For information on loading the databases using pgAdmin, please see the pgAdmin section below. The .backup format of the xTuple Database schemas is a compressed format used by the pg_restore binary. This format may be loaded seamlessly using pgAdmin. To load a .backup file using pgAdmin, connect to the database you created. Right-click on the database object and select the option Restore . On the resulting screen, use the ellipses to navigate to the location of the .backup file on your local machine. With the .backup file selected, simply click OK. To learn more about the psql utility or the pgAdmin application, please consult the PostgreSQL documentation. Command Line Examples The following examples demonstrate the steps needed to initialize, create, and load an xTuple Database. You may give the database you create any name which does not conflict with the rules for naming PostgreSQL databases. However, we recommend that you choose a simple name with all lowercase characters. For example, we have used a database named production in the following example. With a clean PostgreSQL instance installed, you can use the following commands to get started psql -U postgres -f init.sql template1 createdb -U admin production pg_restore -U admin -d production quickstart.backup -v The first command line example uses the psql utility to load the init.sql script. This script creates the user admin and the group xtrole . The first option ( -U postgres ) tells the system to connect as the postgres user. This user is typically the default PostgreSQL superuser. The next option ( -f init.sql ) tells psql to read the init.sql script and execute the commands. The last option ( template1 ) tells psql which database to connect to. You are not required to run the init.sql script against the template1 database. You may also run it against another database you create. Also In newer versions of PostgreSQL, the postgres database is the new default template. By default, the init.sql script will create the admin user with the password of "admin". You should be sure to change the password once you have your xTuple system installed and running. The second command line example uses createdb to create a new database. Notice that this command uses the same first two options as used in the psql command to specify the user to connect as. Note that now we are using the option -U admin to indicate we want to connect as the admin user created previously. The last option is the name of the new database we want to create (e.g., production ). The third command line example loads the schema for the xTuple quickstart Database. The .backup file format is a compressed format and is used by the pg_restore binary. The -d switch enables you to specify the database into which the restore will be performed (i.e., the production database in this example.) Next, we specify the name of the .backup file with the path to its location if necessary. Finally, we specify -v for verbose output. It is important to keep in mind that if you configured PostgreSQL to listen on a port other than the default port of 5432, you will need to specify this with -p XXXX where XXXX is the port number. If you want a .sql file instead of a .backup, you can easily do this using pg_restore, as follows pg_restore -f quickstart.sql quickstart.backup This example says use pg_restore to create a file called quickstart.sql from the file called quickstart.backup . This completes the command line examples section. Using pgAdmin To Get Started pgAdmin is a free, cross-platform GUI tool for administering PostgreSQL databases. In this section we assume you have PostgreSQL already installed on your system. The following screenshots and narrative describe how to get xTuple ERP running on your PostgreSQL server. We will describe how to accomplish two main objectives Configuring PostgreSQL for xTuple Loading the xTuple database(s) Configuring for xTuple Since you already have PostgreSQL installed, the first thing to do is initialize the server so xTuple databases will run successfully on it. While that last sentence may sound complicated, the reality is you only have to do the following things Link pgAdmin to your PostgreSQL server Create a group called "xtrole" Create a user "admin" Put the user "admin" in the group "xtrole" This section assumes you installed PostgreSQL on your local drive (a.k.a. "localhost" or "127.0.0.1"). Okay, so the first thing to do is to create a link between your pgAdmin application and your PostgreSQL database. If that link already exists, then you can skip this step. But if not, simply select the "File" menu option and then select the "Add Server" option. Add New Server When you are presented with the new server screen, enter the information as it s shown in the next screenshot. You have flexibility in some of the options you choose. However, the following must be used Host = localhost or 127.0.0.1 Port = 5432 Username = postgres Password = Password used for postgres user when you installed PostgreSQL Server Definition Once you have the connection between pgAdmin and PostgreSQL completed, the next step is to configure PostgreSQL so xTuple databases will run successfully on it. The first thing to do then is to create the "xtrole" group. By right-clicking on the Group Roles section, you can select the "New Group Role" option. Group Roles When creating the new group role for "xtrole", you only need to enter a minimal amount of information. Enter the same information as it s shown in the next screenshot. The Role name should be lower case. And the only Role Privilege you need is "Inherits rights from parent roles". That s it. No password required. And you don t have to add any information under the other tabs that are shown. Group Role for xtrole Now that you have the "xtrole" group role define, the next step is to create the "admin" user and place the user in the group "xtrole". The next screenshot shows how you can access the screen for creating a new login role. Login Roles The screen for creating a login role for "admin" looks similar to the screen we saw before for creating the "xtrole" group. However, this time we will need to add more information--and select more options. You have some flexibility over some of the options you choose, but the following should be the same as shown in the screenshot Role name = admin Role Privileges = Select all If you don t need the account to expire at a certain point, then just leave the expiration date blank. That will keep the account open indefinitely. Login Role for admin User Once the "admin" user s properties have been defined, select the Role membership tab. It s on this screen you make the user "admin" a member of the group "xtrole". The following screenshot shows the end result of this action. By using the double arrows " " you can move "admin" from not being a member in "openmfg" to being a member in "openmfg". Admin in Group xtrole And that s all you need to initialize PostgreSQL for xTuple. You can now load xTuple ERP databases onto the server and connect to them using your xTuple ERP client application. Creating New Database The last getting started step is to create a database and load (i.e., restore) an xTuple ERP backup file into it. The next screenshot shows how right-clicking on the "Databases" element enables you to access the "New Database" option. List of Databases You can name your database anything you want to. In our example we will be calling our new database "dbTest". When you are creating a new database with pgAdmin, be sure to use the following values, as shown in the screenshot Owner = admin Encoding = UTF8 Template = template1 You can leave everything else with the default values pgAdmin gives you. And there s no need to enter additional information under any of the other tabs. Create New Database The database we just created now appears in the list of databases, as you can see in the next screenshot. Our final step is now to load an xTuple database backup file into the database we created. For the purposes of this example, we will assume you have already downloaded the database backup file from either the PostBooks site on SourceForge--or from the xTuple website (Standard and Manufacturing Editions only). Restoring from Backup File As the next screenshot shows, we can reach the "Restore" option by right-clicking on the new database we just created. The "Restore" option is the one we need to load the xTuple .backup file. Restore Backup File The Restore screen looks just like the next screenshot. All you have to do here is Browse your computer for the xTuple .backup file you downloaded Select it the .backup file so the path to it appears in the "Filename" field You should leave the other options not-selected--except for the last one, which will give you more verbose messaging during the load process (this can be helpful). And then simply select the OK button to begin the restore process. Begin Restore BeginRestore.png Don t worry if the restore takes several minutes to complete. This is normal. At the end of the process you will see log messages which look like those shown in the following screenshot. Depending on the circumstances of your PostgreSQL installation (e.g., whether previous databases have been installed there, etc.), the messages pgAdmin reports may vary. The ideal scenario on a fresh PostgreSQL install is for 0 errors to be reported and an exit code = 0. However, as the next screenshot shows, pgAdmin may report a number of errors and a non-zero exit code. If this is the result you get, don t be alarmed. Simply review the list of errors by using the scroll bar in the "Restore Database" screen. Scroll to the top and review the list of errors which were reported. Most if not all of the errors you get can safely be ignored. Here are some examples of error messages which can safely be ignored. The first error reports that the PostgreSQL procedural language plpgsql is already installed--and so it does not need to be restored pg_restore creating PROCEDURAL LANGUAGE plpgsql pg_restore [archiver (db)] Error while PROCESSING TOC pg_restore [archiver (db)] Error from TOC entry 2121; 2612 48797691 PROCEDURAL LANGUAGE plpgsql pg_restore [archiver (db)] could not execute query ERROR language "plpgsql" already exists Command was CREATE PROCEDURAL LANGUAGE plpgsql; Likewise, you may see other messages such as the following two, which both indicate functionality already exists and does not need to be restored from the .backup file Example 1 pg_restore [archiver (db)] Error from TOC entry 18; 1255 7469922 FUNCTION armor(bytea) admin pg_restore [archiver (db)] could not execute query ERROR function "armor" already exists with same argument types Command was CREATE FUNCTION armor(bytea) RETURNS text AS $libdir/pgcrypto , pg_armor LANGUAGE c IMMUTABLE STRICT; Example 2 pg_restore [archiver (db)] Error from TOC entry 20; 1255 7470043 FUNCTION crypt(text, text) admin pg_restore [archiver (db)] could not execute query ERROR function "crypt" already exists with same argument types Command was CREATE FUNCTION crypt(text, text) RETURNS text AS $libdir/pgcrypto , pg_crypt LANGUAGE c IMMUTABLE STRICT; In short, you should review any error messages you get when restoring an xTuple database backup file. However, in many cases the errors that are being reported can safely be ignored. Use your common sense when reviewing error messages. If you come across an error message which concerns you, search the xTuple forums to see if others have been concerned about the same thing. Quite often others in the community will have seen the same errors you are concerned about. Once the restore is completed, select the OK button. Restore Complete To see that the restore operation loaded the xTuple database successfully, simply refresh your pgAdmin view. Then expand the new database element to see the xTuple schema (i.e., tables, functions, etc.) listed under the Schema element. The following screenshot shows the "api" and "public" schema found in every xTuple database. Database Schema Loaded Successfully So that s all you have to do. Now simply locate your xTuple client application and open it up. Then use the following login options Server = localhost or 127.0.0.1 Database = dbTest (or whatever you named yours) Port = 5432 Username = admin Password = admin You can use the same steps described above to add more databases to your PostgreSQL server. However, if you are running a production database, we recommend that you run only the production database on the server--and don t load other databases onto the same PostgreSQL instance.
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Market Scenario The Virtualized Evolved Packet Core Market is likely to reach USD 11568.8 million at a favorable 51.7% CAGR by 2023, states the latest Market Research Future (MRFR) report. Drivers Growing Demand for Increased Bandwidth to Boost Market Growth The growing requirement for increased bandwidth for running mobile networks had made the telecommunication operators in searching for cost-effective solutions that will boost the market growth over the forecast period. Opportunities Increasing Penetration of IoT and Machine to Machine Communication Devices to offer Robust Opportunities The increasing penetration of IoT and machine to machine communication devices will offer robust opportunities for the market in the forecast period. Restraints Rising Security Concerns to act as Market Restraints The rising security concerns may act as a market restraint over the forecast period. Challenges Integration of vEPC with Existing Mobile Core Systems to act as Market Challenge The integration of vEPC with existing mobile core and back-office systems will act as market challenge over the forecast period. Request a Free Sample @ https //www.marketresearchfuture.com/sample_request/5616 Competitive Outlook Eminent industry players profiled in the global virtualized packet core market report include Nokia Corporation (Finland), Cisco System Inc. (US), Ericsson AB (Sweden), Samsung Electronics (South Korea), Huawei Technologies Co. Ltd (China), NEC Corporation (Japan), ZTE Corporation (China), Mitel Networks Corporation (US), Affirmed Networks (US), and Athonet S.R.L. (Italy). The global virtualized packet core market is both fragmented and also competitive for the presence of different international domestic key players. These players have incorporated innovative strategies to remain at the vanguard and also suffice the burgeoning demand of the customers including collaborations, contracts, partnerships, joint ventures, geographic expansions, new product launches and more. Besides, they are also investing in various research and development activities. Segmentation The virtualized evolved packet core market is bifurcated based on end user, use case, deployment, and component. By component, the services segment will lead the market over the forecast period for the increasing commercialization and testing of 5G-ready solutions. By deployment, the on-premise segment will dominate the market over the forecast period. By use case, the IoT and M2M segment will spearhead the market over the forecast period. By end user, the telecom operator segment will have t Regional Analysis North America to Lead Virtualized Evolved Packet Core Market North America will lead the virtualized evolved packet core market over the forecast period. The presence of major technical players, robust infrastructure, expansion of LTE-advanced and LTW networks, telecom operators rolling out new applications like wireless broadbands, M2M, and IoT, and favorable government initiatives are adding to the virtualized evolved packet core market growth in the region. Browse Full Report Details @ https //www.marketresearchfuture.com/reports/virtualized-evolved-packet-core-market-5616 Table of Contents 1Executive Summary 2Scope of the Report 2.1Market Definition 2.2Scope of the Study 2.2.1Research objectives 2.2.2Assumptions Limitations 2.3Markets Structure Continued… Similar Report** Content Delivery Network Market 5G Base Station Market https //ict268262635.wordpress.com/2022/04/06/b2b-telecommunication-market-major-application-third-party-usage-micro-market-pricing-analysis-and-geographical-analysis-forecast-to-2030/ https //ict268262635.wordpress.com/2022/04/06/digital-payment-in-healthcare-market-major-application-third-party-usage-micro-market-pricing-analysis-and-geographical-analysis-forecast-to-2030/ About Market Research Future Market Research Future (MRFR) has created a niche in the world of market research. It is counted among the top market research companies that offer well-researched and updated market research reports and insights to businesses of all sizes. What sets us apart is our super-responsive team that offers quality work keeping clients abridged of the prospective challenges and opportunities in various markets. Our team is adept in their space as well as patiently listens to every client. The best part is they know their work inside out and possess the expertise to guide the client in the right direction and achieve results on a tight deadline. We are a one-stop solution for all your data research needs. Our team does not believe in the “one size fits all” approach to creating a report that is detailed and concise. We handle 13 industry verticals including Healthcare, Chemicals and Materials, Information and Communications Technology, Semiconductor and Electronics, Energy and Power, Food, Beverages Nutrition, Automobile, Consumer and Retail, Aerospace and Defense, Industrial Automation and Equipment, Packaging Transport, Construction, and Agriculture. With our unique approach for every market report, we aim to reach the zenith in qualitative business intelligence and syndicated market research. Contact Market Research Future (Part of Wantstats Research and Media Private Limited) 99 Hudson Street, 5Th Floor New York, NY 10013 United States of America 1 628 258 0071 (US) 44 2035 002 764 (UK) Email sales@marketresearchfuture.com Website https //www.marketresearchfuture.com
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str_rumor_talki_heretics_1|he heard from a Barclay trader, whom he met in Javiksholm, that they burn Heretics at the stake there. Some of them are reputed to be Knights of the Dawn gone bad! str_rumor_talki_heretics_2|he said that a Fierdsvain abbot told him that the Heretic goddess, Erida Occisor, grows in power with every human sacrifice given her by her priests. str_rumor_talki_heretics_3|he saw a man who was unmistakably a Heretic priest. He briefly spoke to a couple of urchins, handed them some coins and the urchins promptly scarpered off. str_rumor_talki_heretics_4|he was told by a prisoner, a Vanskerry Raider, that the Heretics are terrifying the whole Fierdsvain. They are taking peasants from all the villages and sacrificing them to their Dark Goddess. str_rumor_talki_heretics_5|he said that a Nal Tar horse merchant told him that he found a dying Turkmani on the way here. He was missing an arm, and lay dying. He said something called Eyegrim the Devourer had ripped off his arm and eaten it before his very eyes! str_rumor_talki_heretics_6|he said he had talked on the road with a wandering traveller, who told him that the Knights of the Dawn have dispatched a Paladin to Pendor to help fight the Heretics. He is reputed to be a formidable fighter. str_rumor_talki_heretics_7|he heard from a farmer in the Fierdsvain that they have to guard their graveyards now, so the Heretics do not raise their buried relatives to swell their numbers. str_rumor_talki_heretics_8|he came across two women, one of whom was in shock and seemed oblivious to her surroundings. The other one told him that a Knight of the Dawn had rescued them from a horrible fate at the hands of Death Worshipers. str_rumor_talki_heretics_9|he heard two sellswords complaining that the Heretics have demons amongst them, which are almost impossible to kill. They are filthy undead things, with decaying faces. One said to the other that he could smell them well before he saw them. How revolting! str_rumor_talki_heretics_10|he heard from a merchant that the corpses he saw on the road to Janos had been gnawed and the marrow sucked right out of the bones. The Koningur is trying to quash the rumor, but it is all over the markets now. str_rumor_talki_heretics_11|he overheard a merchant in the Windholm market say that a Heretic Confessor had been seen outside the city gates. The confessor was offering a reward for knowledge of the whereabouts of one {playername}. str_rumor_talki_heretics_12|he overheard talk between an ugly old woman, probably the madam of a brothel, and a hooded man, who was most likely a Heretic Priest. He told the old bird she had best come up with more girls for the Solstice sacrifices, or she would assuredly regret it. str_rumor_talki_heretics_13|he heard from one of the caravan guards, in the alley behind the market, that the Heretics have just killed another Caravan Master, and taken his guards and apprentices for sacrifice. One lucky apprentice managed to get away and reported the ambush. str_rumor_talki_heretics_14|he heard from a Barclay historian, currently lecturing in the Abbey at Valonbray, that the Heretics were originally saintly priests, until they were lured into worship of the Dark Goddess. They are spreading all over Pendor now, and a certain danger to all travelers. str_rumor_talki_heretics_15|he heard from a farmer in the Valonbray market that the Heretic goddess has our poor Thallo Ver Shures on the run. Pity, she is a kind little goddess, for all she runs starkers through the fields waving flowers. str_rumor_talki_heretics_16|he swears the Heretics have portable altars, so they can instantly sacrifice their captives on the spot! What is Pendor coming to, that murdering perverts like the Heretics roam free, killing at will?! str_rumor_talki_heretics_17|he heard about a group of Fierdsvain Maiden Cavalry partying in the Javiksholm tavern. The innkeeper told him he overheard them say that the Heretics are ferocious fighters, though they fill their ranks with outcasts and other rabble. The lassies seemed a mite fearful, which surprised him. str_rumor_talki_heretics_18|he said that one of the wharf traders, an old friend of his, is bemoaning the fact that his business is down, because the Barclay traders do not come so often to Pendor these days. He says they are afraid of those roving bands of Heretics. str_rumor_talki_heretics_19|he said that the innkeeper in Valonbray overheard a thinly-disguised Heretic priest say that he was most annoyed at the number of potential sacrifices killed fighting, rather than merely stunned by his men. He threatened to sacrifice his own men if they do not do better. str_rumor_talki_heretics_20|he said that he ran into a Squire in service to a Knight of the Dawn. The Squire confessed that he wept at their discovery of the bodies of dozens of young girls, lying next to a Heretic altar. Their hearts had been torn from their breasts. He and the Knight hunted down and slew every last one of the evil perpetrators, but he still has nightmares about the girls. str_rumor_talki_heretics_21|he saw a Heretic Confessor threatening a hooded man in the alley behind the castle. He said the man was so affrighted that he pissed himself, all the while bowing, scraping and pleading for another chance. str_rumor_talki_heretics_22|he heard that the Windholm armorer is turning a pretty penny making armor for the Heretics on the sly. It is also rumored he gave that nagging wife of his to them for sacrifice, as she has not been seen for some weeks. str_rumor_talki_heretics_23|he overheard a terrified woman, pleading frantically with the city guards for help in finding her teenage daughter. Her daughter was friends with three boys who were rumored to belong to some sort of coven. All of them had disappeared without a trace. str_rumor_talki_heretics_24|he said that he overheard an armsman talking about a battle his troop fought with the Heretics. He said that some of them were as skilled as any Knight he had seen in a tournament. str_rumor_talki_heretics_25|he saw two men, in skull-emblazoned livery, sneak over the castle walls, dragging a bound man with a sack over his head. Before he could raise an alarm, the two Heretics had fled. str_rumor_talki_vanskerry_1|he heard one of the Fierdsvain Lords say that the Vanskerries want the Lords to join them in overpowering Pendor. My opinion is that the Lords have grown too soft for that. str_rumor_talki_vanskerry_2|he said a trader friend of ours, Gunnar of Valonbray, says his cousin, a Vanskerry Raider currently locked in the local dungeon, claims a powerful Vanskerry Jarl plans to bring a large army into Pendor. str_rumor_talki_vanskerry_3|he said he was looking to buy some slaves from Ramun and heard from one Vanskerry galley slave that the Vanskerry Raiders think Pendor is ripe for the picking. str_rumor_talki_vanskerry_4|he heard a merchant from Windholm say that after he finished his business in the market, he took a short cut through an alley, and observed a tall, blonde man, obviously a Vanskerry Jarl, threatening the Valonbray horse merchant with death, if he did not produce better details about Valonbray's defenses. str_rumor_talki_vanskerry_5|he said that local rumor has it that a cousin to Inar Hairybreeks, son of his own old auntie, is amongst the latest Vanskerry Raiders captured. He is trying to persuade the Koningur to release him. He will not have much luck there! str_rumor_talki_vanskerry_6|he heard in the Windholm market that the Vanskerry raids are on the increase because the Pendor pickings are so profitable for the Raiders. They raided Jayek again yesterday. str_rumor_talki_vanskerry_7|he said his informant overheard some Barclay merchants talking in Windholm. They say their profits are down considerably because the caravans coming to Windholm from Ravenstern get raided too often and they cannot get enough goods. str_rumor_talki_vanskerry_8|he heard some farmers complaining over their ale in the Valonbray tavern. They say it simply is not worth farming these days, what with raids taking all their harvested crops before they can get them to market. str_rumor_talki_vanskerry_9|he heard the lord say that, if rumor does not lie, all the Fierdsvain towns have been infiltrated by Vanskerry agents posing as Fierdsvain merchants! Unbelievable! str_rumor_talki_vanskerry_10|he said the foreign Jarls claim that all the Fierdsvain belongs in truth to Vanskerry, and should be under their rule, since it was conquered and settled by Vanskerry Raiders. str_rumor_talki_vanskerry_11|he overheard some captured Vanskerry Raiders, en route to the slave pens, laughing about how they would have their revenge on the Fierdsvain shortly, though they did not go into detail about what is planned. str_rumor_talki_vanskerry_12|he heard a man, who claimed to be an escaped Vanskerry captive, say there is a plan afoot to free all the Raider prisoners. That's all he overheard, and I don't know how much credence to give the story. str_rumor_talki_vanskerry_13|he heard Thomas of Rane, a trader from Ravenstern, tell of a narrow escape. His caravan hired scouts, and their outriders ran into a good-sized pack of Vanskerries. The Raiders killed all the scouts while the caravan ran for it. str_rumor_talki_vanskerry_14|he told me an acquaintance of his said he could scarce credit what he overheard some sailors say in the Valonbray tavern. These more frequent raids are supposedly intended to soften up the Fierdsvain in advance of full-scale Vankserry invasion! str_rumor_talki_vanskerry_15|he said Thomas of Rane, a merchant friend of his, says the Ravenstern merchants are speaking of hiring a mercenary troop to protect their caravans to the Fierdsvain towns. str_rumor_talki_vanskerry_16|he said he heard from one of his friends, cousin to a Vanskerry, that their god, Haf Sigla, sends them winds blowing in the direction of Pendor to aid their longboats in sailing here. We need a god to send winds that blow in the opposite direction! str_rumor_talki_vanskerry_17|he heard an interesting explanation of the reason behind the Vanskerry raids. Apparently, if they do not raid, they have no means of support. They are unable to farm their own cold land, so they live off the food they steal. str_rumor_talki_vanskerry_18|he said his grandfather came here as a Vanskerry Raider and married a Fierdsvain farm lass. Vanskerries love our rich farmland here because they have none of their own back home. str_rumor_talki_vanskerry_19|he said he did not know if he should pass this on or not, but anyway talk amongst some of the Fierdsvain geezers is that the Vanskerries think that life in Pendor has destroyed their cousins' strength and turned them soft and luxury-loving. str_rumor_talki_vanskerry_20|he told me a shocking story! A Caravan Master said that his group passed a pack of Vanskerry Raiders abusing some peasant women they'd kidnapped in a raid. str_rumor_talki_vanskerry_21|he heard an amusing story about the Vanskerry Raiders from the bookseller. He said they raided a Sarleon caravan carrying ale and drank it up on the spot. One of their captives got loose, tied them up and castrated every drunken one of them! str_rumor_talki_vanskerry_22|he said one of the Vanskerry Jarls claimed to own a powerful, magic axe that could cut through the strongest armor. str_rumor_talki_vanskerry_23|he said that all the women taken by the Vanskerry Raiders, and many of the men, end up as thralls in the North. What a terrible fate! str_rumor_talki_red_1|he saw two men talking in an alleyway. He could not hear what they said, but one passed a packet, and they parted with a complicated series of hand gestures. As they left, one of them dropped a red leather glove. Watching them walk away, he was careful not to pick it up. str_rumor_talki_red_2|he spoke to a slaver last week. It appears that well-trained soldiers have become the slave of choice on the market, because that seems to be all they are interested in purchasing. That is odd, as high-end soldiers usually make poor galley slaves. One loose chain and they kill their owners! str_rumor_talki_red_3|he heard two badly disguised Brotherhood bullyboys talking in the tavern last night. Someone is disrupting their harvester gangs. He did not hear the whole discussion, but the name {playername} was bandied about quite a bit. str_rumor_talki_red_4|he told me that・oh, damn. It is you! Listen, {playername}, you need to・no, never mind how I know you. Just get out of town. The Brotherhood are crawling all over this place, and they are aiming for one target You. Someone is paying top dollar. Now go. You never saw me. str_rumor_talki_red_5|he found out that the Brotherhood are angling to get into the weapons trade. They already have the slave market tied up, mostly because it is distasteful. But weapons? That is a new direction for the boys in red, and if they know something we are unaware of・well, I would sleep light, were I you. str_rumor_talki_red_6|he heard from the guild master that the blacksmith got visited by the rouge stooges last night・seems he decided not to pay for his new 'apprentice'. Claimed the boy simply dropped in on him and wanted a job. Poor, dumb bastard. They broke his hammer-hand. str_rumor_talki_red_7|he saw it plain as day. Three bloodyboys beating up a shopkeeper on the steps of his own house! And the town guards・did they do aught to help? No, they walked right on past, as blind as men can be paid to be. Nobody even trusts the sheriff in this town any more. str_rumor_talki_red_8|he said to me I should never be late in paying the guards, and here I am thinking I must have hired security in my sleep, right? But no, he was talking about the Reds! I left Ethos to get away from those dogs・and here they set up shop in my own bloody courtyard. A man never wins with those gits. str_rumor_talki_red_9|he noticed a certain, well, preference, shall we say. With the slavers. They have all gone from nice docile galley-strokers to myrmidons. Suddenly soldiers are pulling top dollar. Listen, friend. Those Reds? They know all the folks who know. They are moving mercenaries, plain and simple. What does that tell ya? str_rumor_talki_red_10|he knows some folks on the inside at the Brotherhood. Worst infighting he has ever seen. They like to act all organized, but when was the last time you saw more that a couple of them together? That is purely because they cannot stand each other! Bloody taffers hate themselves as much as we do! str_rumor_talki_red_11|he overheard a Buyer in the tavern talking to a bounty hunter. Apparently someone is rather keen to buy a slave named {playername}. The price mentioned was pretty steep. On the other hand, I hear {reg63?he she} captains an adventuring company. Fat chance of the Reds tackling that, eh? str_rumor_talki_red_12|he said he told the butcher that the Brotherhood act all big here in the safety of the city, but out there? They are so much fodder, scrabbling for a few farmer captives. They just cannot cooperate enough to pose a threat. Next day, his house burns down. What did we learn? The butcher is a snitch. str_rumor_talki_red_13|he saw a bounty hunter with a line of slaves. Sorry looking sods they were, too. All stumbling and weak, unfed for days most likely. Perfect galley-fodder, they was. And the ruddy bugger turns them away. Said he had no room in the pens for low rent strokers. What, did the galleys all sink? str_rumor_talki_red_14|he heard from the guildsman that two of the Brotherhood houses are feuding. Three men have been found killed in・ creative fashion. And two more are missing. This is better than the arena! I would place bets, but the bookies are all Reds! str_rumor_talki_red_15|he said the boys in red had been over to the granary. Seems they decided the price there was too low, and needed doubling. Like they would know! They are just spooked because that caravan got whacked by the bloody snake handlers down south. str_rumor_talki_red_16|he has not had a good run in weeks. The Brotherhood keep driving the price up, and no one wants to pay. At this rate he will be running around to each little farm, buying it at the source. Sure, it's time consuming, but when was the last time the farmers cared a whistle for the Reds? str_rumor_talki_red_17|he heard the Reds had been pushing for the cobbler to sign on with them. I mean, yeah, the cobbler is a second cousin twice removed from the Seneschal, but is that enough to get offered a membership now? Oh well, that is his funeral. str_rumor_talki_red_18|he saw the captain of an adventuring company troop into the tavern with a whole gang of ruddy-buddies in tow・as prisoners! A harvester gang had tangled with the wrong company. Did his heart no end of good to watch the Brotherhood buy back its own. str_rumor_talki_red_19|he sat with me and he said wanted out. I asked him, out of what? He just said out. Poor sap. He looked so sad. He looked even sadder when the other Reds came to take him in hand, but what was I to do? If I had said anything it would have been my hide. Better him than me, that's what I say. str_rumor_talki_red_20|he walked in and simply said, 'They know.' 'Know what?' says I. 'Don't play coy,' he says, 'they know {playername} has been here. Next time, signal them or there will be trouble.' As if I know what {playername} looks like! The Reds can go rot, is what I say. {playername} indeed. Pffft. str_rumor_talki_red_21|he saw a priestess leap between a knight of Dawn and a member of the Red Brotherhood, shouting, 'Everything casts a shadow, even Pendor. We cannot cut it away. It is an inseparable, holy part of us. If the Red Brotherhood didn't satisfy our vices, then a thousand other gangs would rise to take their place. There would be war on the streets, war for our lust, our sloth, our wrath!' Yet before she could say more, the knight slew her. str_rumor_talki_red_22|he heard from a barkeep that the Red Brotherhood ran a brothel in Sarleon with Noldor women. It enticed him, so next time he visited Sarleon he wanted to pay them a visit, even if it cost him 1,000 denar. At first, he even thought it might be worth it, as the women there were exceedingly beautiful. Yet as he lay with one, he discovered that her pointed ears were sculpted with wax, and outraged, he stormed out of the brothel, the mistress laughing behind him. str_rumor_talki_red_23|he heard from a militiaman in Ravenstern that the Red Brotherhood had been organizing dog fights. Although King Gregory was trying to put a stop to it, the Brotherhood was always a step ahead of them. And late into the night, they'd hear the howls and snarls of dogs needlessly killing one another. str_rumor_talki_red_24|he heard from a wandering refugee that she had only just managed to escape a Red Brotherhood slave camp. They forced her and countless others to cultivate a new strain of sage that, when smoked, gave prophetic visions... and sometimes led to madness. Apparently, it's all the rage amongst a certain circle of nobles. str_rumor_talki_red_25|he heard from the barkeep in Janos that the Red Brotherhood and the Snake Cult were feuding endlessly over vice in the Empire. For generations, it had been under the control of the Red Brotherhood, and many local thugs and dealers are still loyal to their former masters. But the Snake Cult has control of the higher classes now, and slowly they're working their way down, weeding out the last bastions of Brotherhood influence. str_rumor_talki_red_26|he heard from a shadowy merchant in Torbah that one can buy anything from the Red Brotherhood, even objects they don't strictly own. When he asked for the Khan's chalice, the merchant simply laughed and said it would cost 40,000 denars. For the right price, anything could be bought and sold amongst the Brotherhood. str_rumor_talki_adven_1|he said that the local Lord has hired an Adventuring Company to search for treasure on his behalf. He supposedly has a treasure map. I wonder how much treasure he will actually see out of that deal? str_rumor_talki_adven_2|he said some of the Adventuring Companies really have it in for someone named {playername} and are looking for {reg63?him her} all over. The name is the same, I hope that is not you! str_rumor_talki_adven_3|he heard a Lord hired an Adventuring Company to escort his wife to Sarleon, and the bastards kidnapped her and demanded a hefty ransom from him. He is positively apoplectic over the affair. str_rumor_talki_adven_4|he said that rumor has it a Sarleon merchant tried to double-cross one of the Adventuring Companies and came to grief over it. They raided five of his caravans to get what they said was their payment due. He failed to overhear what the merchant had hired them to do. str_rumor_talki_adven_5|he heard that a farmer, Yanus of Pern, is beside himself. He had a fight with his wife, and she up and ran off. Damned if she did not join an Adventure Company. Mind you, she blacked his eyes and bashed his head with an iron skillet before she left, so she is a fighter, all right. str_rumor_talki_adven_6|he overheard one of the Adventuring Companies laughing it up in the Senderfall tavern. They were drinking toasts to some Lord, who had just paid them a hefty ransom for the safe return of his wife. str_rumor_talki_adven_7|he said the Jatu massacred an Adventuring Company they caught poking around ruins in the Jatu hills. I guess they were looking for treasure. Too bad they found the Jatu! str_rumor_talki_adven_8|he heard it was downright dangerous to search the Noldor ruins these days, because the Adventuring Companies are looking for artifacts and treasures there and do not welcome competition. str_rumor_talki_adven_9|he told me the Ethos innkeeper says she is really pleased that one of the Adventuring Companies is using her inn for a base while they search for something near there. Her wine sales have tripled and she has had to order more ale, as well. str_rumor_talki_adven_10|he was told a Cez Caravan Master claims that the Empire is currently crawling with Adventuring Companies. I wonder what they are all doing there? str_rumor_talki_adven_11|he said a Legionnaire told him that the Adventuring Companies are fighting with the Renegade Knights in the Empire. He said he hopes all of them exterminate one another and save the Legion some trouble. str_rumor_talki_adven_12|he heard from a squire who escaped the massacre, that he was the only survivor of an Adventuring Company which fell afoul of the Noldor in the Woods of Laria. They were looking for Noldor artifacts there. str_rumor_talki_adven_13|he heard from a man who claims he saw an Adventuring Company ambushed while they were looking for treasure in Rane. He did not mention who attacked them. str_rumor_talki_adven_14|he said the Adventuring Companies, especially that one run by Meregan Kierlic, the Griffonsword Company, actively recruit woman fighters. str_rumor_talki_adven_15|he said most of the Adventure Companies will honor their given words, so long as they get paid on time for their jobs. str_rumor_talki_adven_16|he heard from a guard captain in Avendor that he made the mistake of propositioning a woman in one of the Adventure Companies. She knocked him into the wall, kicked him where it hurt the most and put her dagger to his throat, all the while damning him for his effrontery in quite poetic terms. str_rumor_talki_adven_17|he said members of one of the Adventuring Companies were in the tavern, drinking away their disappointment. They failed to find the treasure marked on the map they bought. He said the Traveler who sold it to them is in real trouble. str_rumor_talki_adven_18|he heard that the Valonbray innkeeper has banned all Adventuring Companies from his tavern because one of them tore up the place last week. str_rumor_talki_adven_19|he said any one of the Adventuring Company captains would sell off his own old mother if thought he could get a few denars for her. str_rumor_talki_adven_20|he heard that there were recruiters in Barclay looking for young nobles to join some of the Pendor Adventure Companies. They promise their recruits riches beyond their wildest ken. str_rumor_talki_bandit_1|he said you should not blame some of the boys who turned to banditry. The Lords hang their fathers for poaching and send their sheriffs to confiscate their farms before the hanged man is done kicking. What else can the lads do, at that point? str_rumor_talki_bandit_2|he said one of the Red Brotherhood told him that he knew several lads who turned bandit because of what a Lord did to their sisters. They call it 'Jus Primae Noctis' or some such thing. str_rumor_talki_bandit_3|he said a caravan master told him that between the outlaws and those Rougie Stoogie bastards, it was worth his life to get a caravan from Sarleon to Avendor unmolested without an Adventuring Company escorting it. str_rumor_talki_bandit_4|he heard a bandit boast that the outlaws have started joining up with the Heretics, because those murdering bastards let them have a go at the girls before they sacrifice them. str_rumor_talki_bandit_5|he heard the merchants in Sarleon have petitioned the King to quit hanging the outlaws. They want him to have them drawn and quartered in the public square as examples. str_rumor_talki_bandit_6|he said the Outcasts are cast out for good reason. A lot of them get thrown out of their own villages for bad behavior and petty crimes. str_rumor_talki_bandit_7|he said the Red Brotherhood only recruits bandits when they are scraping the bottom of the barrel for more men. He should have said the 'top of the barrel', since they are all scum and scum floats to the surface, haha. str_rumor_talki_bandit_8|he said some of the outlaw groups are joining the Mystmountain Raider clans. Some clan chief has promised them land when the Raiders take over Ravenstern. Gullible fools, those bandits! str_rumor_talki_bandit_9|he heard from an Outlaw Chief that someone called {playername} had called the bandit 'verminous scum'. Heh, he had to ask what 'verminous' meant before he took offense. He did not seem to object to the 'scum' part. str_rumor_talki_bandit_10|he heard in the Javiksholm tavern that some of the bandit groups are talking about ganging up on {playername} because {reg63?he she} has killed so many of them and sold off the survivors to Ramun for the galleys. str_rumor_talki_bandit_11|he said he heard in the Laria market that the Jatu killed some forest bandits who tried to join them. Funny that the Jatu should show a little good taste! str_rumor_talki_bandit_12|he heard from a farmer outside Rane that when Saffrongate was raided, there were outcasts mixed in with the marauding Mystmountain Raiders. Trash recruits trash, as I always say. str_rumor_talki_bandit_13|he heard from one of those galley slaves Ramun peddles that {playername} refuses to ransom {reg63?his her} bandit captives after a battle. {reg63?He She} says they deserve be sold to the galleys, for the misery they cause the peasants. str_rumor_talki_bandit_14|he heard from a Pathani horse merchant that one of the D'Shar Khans has taken to impaling bandits outside the Singal walls. That should discourage them from preying on the villagers there! Makes me twitchy to think on it! str_rumor_talki_bandit_15|he said a lot of the Adventuring Companies are delighted that the bandits have gotten so bold. They are making a pile escorting caravans all over Pendor, and selling off the bandits they catch on top of that. str_rumor_talki_bandit_16|he says the price of velvet is up by 50%, because the traders have to pay so many guards to get their caravans here safely. They pass the cost right on to the customer, too. str_rumor_talki_bandit_17|he heard a right sad story from a young bandit the other day. Seems his father died, and his uncle managed to get hold of the farm. His mother had to sell herself into bonded labor just to eat. The lad turned bandit, of course. str_rumor_talki_bandit_18|he heard in the Fierdsvain that the Heretics sacrifice the bandit members of their bands when they fail to catch enough peasants to satisfy that bloodthirsty goddess of theirs. str_rumor_talki_bandit_19|he heard a really funny story about some bandits! Seems they tried to take on Meregan Kierlic and the Griffonsword Company by mistake. They only spotted the first few riders and attacked, then the rest of the company appeared and wiped them out. str_rumor_talki_bandit_20|he said the Vanskerry Raiders grab bandits to sell as thralls up North. Serves the gits right, though I doubt they make very good thralls. Probably steal their owners blind. str_rumor_talki_bandit_21|he heard from a Gosbur peasant that after that long winter last year, many farmers had been unable to plant at the proper time. Due to the Lord's greed and their high taxes, they weren't sure they'd get through the next winter. Some spoke of abandoning their land and running south to Sarleon. A few of the younger lads have turned bandit, of course. str_rumor_talki_bandit_22|he saw a woman in Buillin weeping over the body of a young man. Other peasants were standing around watching, and when he asked what had happened, they replied that after the woman lost her husband, their eldest son turned to banditry to support the family. He'd robbed several caravans, and when word got to Titus Legatus about his doings, justice was swift and merciless. str_rumor_talki_bandit_23|he overheard some bandits planning their next raid. They mentioned the names of several nearby villages, but then one suggested that instead of simply raiding, they ride into the village and turn it into their own personal kingdom. The rest cheered this idea along, overjoyed at the thought of becoming lords. In reality, they were all still just boys. str_rumor_talki_bandit_24|he said he found a wanted poster by the side of the road. At first he thought it was a picture of a missing child, since the boy looked to be no more than thirteen. On closer inspection, he realized the lord had offered a hefty reward for the head of that kid. Apparently, he was a common bandit and had already killed a dozen men. str_rumor_talki_bandit_25|he heard a bard sing the Ballad of Tonky Smith. Apparently, it was a favorite in the local tavern, as within minutes the crowd was jeering and singing along discordantly. The ballad told the story of Tonky, the son of a blacksmith that turned to banditry in pursuit of fame and fortune. He ravaged the countryside and swilled wine like water, only to be cut down by {playername}, who did not even know his name. str_rumor_talki_renegade_1|he heard from a passing caravan that one of the Rogue Knight warbands cut the throats of all the men in a Ravenstern village. And why? Because they didn't like the food they'd stolen from the peasants. str_rumor_talki_renegade_2|he heard in the Senderfall tavern that someone helped out a Ravenstern Lord in a fight with some Renegade Knights. Now the Knights are out to get that person, name of {playername}. Is that you, by chance? If so, beware! str_rumor_talki_renegade_3|he said that, according to a Squire who deserted from one of their companies, anyone who gets between the Renegade Knights and their victims is instantly classified as a sworn enemy. And they never forget an enemy. str_rumor_talki_renegade_4|he heard that most of the Rogue Knights are actually outlawed nobles from foreign lands. They come here to make their fortunes off our current unsettled state, like buzzards circling a dying dog. str_rumor_talki_renegade_5|he heard from the Valonbray armorer that a group of Renegade Knights tangled with one of the Adventure Companies, and came off badly in that battle. It might have been the Ironsword Company they fought. str_rumor_talki_renegade_6|he said he had heard that the Renegade Knights badly abuse the peasant women they capture, as well as the apprentice boys in the caravans they take. What perverts those sods must be! I guess they get hard up, since even the whores avoid them if possible. str_rumor_talki_renegade_7|he heard from a Caravan Master that a group of Renegade Knights mixed it up with some Heretics in the Fierdsvain, and killed off the lot. That is the only good thing I ever heard about Renegade Knights. str_rumor_talki_renegade_8|he said he heard in Sarleon that even the Lords avoid fighting with the Renegade Knights. Those are some mean bastards, but they are fierce warriors, all right. str_rumor_talki_renegade_9|he said a trader told him that a pack of Rogue Knights massacred some refugees near Marleons, just for the fun of it. They left the bodies piled up for any passers-by to trip over. str_rumor_talki_renegade_10|he heard from a friend in Avendor that there was a new group of Renegade Knights, led by the younger son of some Pendor Lord. His father outlawed him for trying to poison his older brother, the heir. The little sod deserved it, if that story is true. str_rumor_talki_renegade_11|he said he had heard in the Ravenstern market that King Gregory gives a big reward to anyone who brings him the head of a Renegade Knight. They surely are a plague in Ravenstern these days. str_rumor_talki_renegade_12|he heard an Empire Captain say that Marius told his Legionnaires to kill every band of Rogue Knights they ran across. He says they are nearly as evil as the Snake Cultists. str_rumor_talki_renegade_13|he said that one of the Renegade Knights claims to be a former member of the Order of the Dragon, and is out to avenge the unlawful disbanding of his Order. str_rumor_talki_renegade_14|he heard Ramun say that the peasant women he bought from some Renegade Knights were abused to the point of mindlessness and totally unfit for resale. str_rumor_talki_renegade_15|he said the Sarleon seneschal told him that King Ulric ran away from a group of Renegade Knights. The King was hunting with a small group of nobles and did not want to risk defeat or capture. str_rumor_talki_renegade_16|he heard in the tavern that a captured Renegade Knight got away from the Red Brotherhood and is looking for someone named {playername} to avenge his defeat. If that is you, be careful! str_rumor_talki_renegade_17|he said he heard from a Sarleon trader that the Noldor whipped a band of Renegade Knights near Laria, and killed off all the wounded on the spot. It serves those bastards right. Good for the Noldor, I say. str_rumor_talki_renegade_18|he heard from a Legionnaire that a band of Renegade Knights raided a village near Cez, and set the place on fire when they were done with the women. str_rumor_talki_renegade_19|he said the Poinsbruk abbot told him that the Rogue Knights are mostly from Pendor, not from foreign lands as they claim, but they pretend to be foreign to disguise their origins. Hard to believe any of them care about family honor, though. str_rumor_talki_renegade_20|he said that he heard in Janos that some of the Renegade Knight warbands would fight against the Empire on the side of the Snake Cult, if they happened upon a battle between the two. Afterwards, they turn on the winner, of course. str_rumor_talki_special_1|he said that he met a wandering minstrel who told him that the grave of the mad prophet Madigan is covered in flowers which never wither or die. str_rumor_talki_special_2|he met a wanderer who told him tales of a mysterious, well-hidden mine guarded by crazy old men. One is said to be a master smith who forges wondrous weapons, and the other seems to have a penchant for wine. str_rumor_talki_special_3|he heard that there are trainers who will help sharpen the skills of warriors not yet worth their salt. str_rumor_talki_special_4|he met a merchant who said that he would pay 3000 denars for the Tear of a Dragon. He had no idea what the man was talking about, as there are no living dragons in Pendor. Besides, everyone knows that Dragons cannot cry. str_rumor_talki_special_5|he had a conversation with several mercenaries in the tavern. They all agreed that if the wars keep getting worse, food will become scarce. There are too many farmers in the army and not enough in the fields. str_rumor_talki_special_6|he said he had visited a weapons merchant the other day and was stunned to see a Masterwork Noldor Runesword for sale. The merchant wanted more denars for it than his whole town makes in a year! str_rumor_talki_special_7|he said that he had noticed a lot more foreigners in Pendor in the last six months. They seem to be arriving en masse and disembarking at Valonbray. str_rumor_talki_special_8|he said that he was approached by a mercenary in a tavern the other day. The man offered to sell him a treasure map. str_rumor_talki_special_9|who whispered to me over a tankard of ale about the true origins of the Snake Cult in Pendor! He claimed a women named Laorea founded the Cult due to disappointment in her second husband, as she still mourned the first. str_rumor_talki_special_10|when we camped that night, he sang the sad tale of Hadarac Tanis, the Fire of the Steppes, how he fought and perished in D'Shar lands. str_rumor_talki_special_11|he was talking about the Order of the Griffon and how Calathar the First refounded it. str_rumor_talki_special_12|and when we took out our pipes and lit up for a smoke, the story he told was the grim tale of Arbogast of Walven. I did not sleep well that night. str_rumor_talki_special_13|he said his grandsire fought in the Great Battle of Rane in 327 with the father of Hendrik the Cruel, and saved the Heir of Rane from those heathen savages. Though Hendrik became famous, his sire was was a drunken sot who was ultimately hanged. str_rumor_talki_special_14|he boasted in the Old Oak Tavern that the merest mention of the name of Durak to any of the Red Brotherhood scum sends them running, crying for their mothers. str_rumor_talki_special_15|he told me he heard a bard singing the tale of Echilon, a brave old warrior, who died of his wounds after winning his last battle in the snows of Ravenstern. str_rumor_talki_special_16|and he said that some simpleton, name of Noosers, said he had seen the Fish Knight! No one has seen him for ages! str_rumor_talki_special_17|he said that after having too much ale, he told the story how of Marius I was captured by Hendrik the Cruel. That is a story best not told in earshot of the Empire. str_rumor_talki_special_18|he sang his latest song for me ・the Ballad of Chase. That story of murder will never go down well in any court, but I liked it the better for that. str_rumor_talki_special_19|he said he had seen a horse like Darkstar. Unfortunately, he did not have the coin to purchase it. I was unsurprised, given his weakness for high-stakes gambling. str_rumor_talki_special_20|he said he had heard the tale of Corey the Slave, who used foul sorcery to find water. Sorcerers and magicians should be burned at the stake, for the good of us all! str_rumor_talki_special_21|he told of a night not long ago, when The Fish Knight shared their fire. They did not recognize him until after he left, the dafties. str_rumor_talki_special_22|he spoke of the strange habits of the Windtooth tribe in D'Shar lands ・I prefer not to repeat them in mixed company. str_rumor_talki_special_23|he said he heard the Vanskerry Raiders worshipped an enigmatic deity. Those heathen savages hail something called a Saxon Dragon. Everyone knows there are no dragons alive today. str_rumor_talki_special_24|he said he heard those gossiping monks over at the temple discussing the writings of some old bat of an elder, called Fawzia, who is a scribe and former rug merchant. str_rumor_talki_special_25|he said he had gawped in awe at the latest work of Alan the Armorer, but could never hope to afford it! str_rumor_talki_special_26|he related a touching tale of Lord Filadh, who found a baby girl in the ruins of one of his looted villages. His medic healed her, and Lord Filadh raised her as his daughter. He kept her in seclusion to hide her terrible scars. str_rumor_talki_special_27|he said a Vanskerry Raider walked into the Valonbray tavern, and the barkeep tells him he looks just terrible. The Vankskerry says, 'What do you mean? I feel fine.' 'Well, what about that new wooden leg?' 'A Fierdsvain Huscarl got me with an axe.' 'And the hook where your hand used to be?' 'I was in a sword fight and lost my hand, so I was fitted with this hook.' 'What about the eye patch?' 'A flock of gulls flew over our longship. I made the mistake of looking up, and one of the gulls shat in my eye.' 'You lost your eye from seagull shit?' 'Well, I'd only had the hook for two days... ' str_rumor_talki_special_28|he said a Sarleon Lord was leaving for a siege and told his seneschal, 'Here is the key to my wife's chastity belt. If I do not return within a month, you may use this key to free her of it.' The lord set out on the dusty road, armored from head to toe. He took one last look at his castle and saw his seneschal rushing after him, yelling, 'Stop! Stop! Thank goodness I was able to catch you. This is the wrong key.' str_rumor_talki_special_29|he said a bard told him that an Empire Legion returned to Janos with prisoners and lots of loot from their victories. 'Tell me of your battles,' said Marius Imperator. 'Well, Sire, we have been winning on your behalf for weeks, burning and pillaging the villages of your enemies in the west.' Old Marius was horrified. 'But I have no enemies in the west at present!' he said. 'Well,' said the Legionnaires, 'you have now.' str_rumor_talki_special_team_1|he heard there was a D'Shar named Haji Vader, who went mad from something called 'coding' - do you know what that is? Sounds like some D'Shar perversion to me, since it has 'cod' in it. str_rumor_talki_special_team_2|he said a poor young Sarleon squire plunged into an abyss to escape being buggered by the lord's hangman. Something about that story really bugged me. str_rumor_talki_special_team_3|he was told about a young fellow named Endymion, a handsome shepherd caught mooning his sheep. Must have been from Ravenstern - you know their reputation with sheep there. str_rumor_talki_special_team_4|he said a man named Camus told him about his essay called 'Le Mythe de Sysyphe' that was written in some kind of froggy gibberish. How absurd! str_rumor_talki_special_team_5|he heard there was a new bandit on the loose named Talon, an older feller with an aquiline nose. Keep an eye out for him, he's rumored to be a dangerous caffeine addict. str_rumor_talki_special_team_6|he said if your jakes are overflowing, you should call in a specialist in bog work named Gerhart. He's famous all over Pendor for being a real professional at that kind of job. str_rumor_talki_special_team_7|he said the garrison had a new bowman with a really strange name, Chicky-sicky, or something like that. He's supposed to be pretty good with his bow, in spite of that odd name. str_rumor_talki_special_team_8|he said there was a priest of Astraea, Father James, who regularly lands himself in trouble through preaching things nobody understands. Priests are full of odd sayings, and their words are as twisty as a python. str_rumor_talki_special_team_9|he said that fellow Mordred spent all his time thinking, and that he'd drown you in details if you let him. He says nothing is ever uncomplicated to that young man, though he's asked him time and again to try and keep things simple. str_rumor_talki_special_team_10|he said he'd caught an ermine in his rabbit trap and the critter started speaking in different tongues. He must have been drunk as a lord to think that could have happened! str_rumor_talki_special_team_11|he told me about a quiet armorer who is an utter perfectionist. His armor could have been made by the angels themselves! Unfortunately, he is relocating to a far-away land populated by felons and Pendor will soon be deprived of his skills. str_rumor_talki_myst_1|he told me that another village militia had been lost to raiders. That makes two this week! Something has to be done・we have not had Mystmountain incursions this bad since the Siege of Rane. str_rumor_talki_myst_2|he said a caravan out of Poinsbruk had been hit by Mystmountain raiders and Jatu horsemen at the same time! He said he would not term it an alliance, though・Seems that once the caravan guards were taken out, they fought each other over the spoils! str_rumor_talki_myst_3|he asked if I had heard anything from Ismirala lately. Apparently there are rumors of vast hordes of Mystmountain raiders forming in the east. They will probably sweep in from the ranges, like they did in 199, slaughtering, raping and burning everything from here to Falcondark. So, another drink, {playername}? str_rumor_talki_myst_4|he told me he happened to be present when the last batch of Mystmountain prisoners was brought in by the militia. They were bloody, beaten, foul-smelling brutes to be sure, but do you know what he said? They were smiling. Shackled in chains, headed for the dungeons・and smiling. str_rumor_talki_myst_5|he noticed some old Mystmountain knickknacks I once collected. So, I had to tell him all about my days as a manhunter ・yup ・those were the days. Hunting men, you know, because that is what we real manhunters did, you know, all the time. What? No, you may not see them. They are, um・being cleaned. str_rumor_talki_myst_6|he seemed nervous, always looking over his shoulder. He asked if I had seen anyone named {playername}. I never heard of anyone by that name, so I told him no. He seemed right pleased to hear that and said he would be hiding behind a house in some village or other, if I wanted him.' Oddest thing. str_rumor_talki_myst_7|he heard the Sheriff talking to some manhunters, and they were not happy. They said the raiders have been seen massing north of Taloncrag, and the garrison there has been clamoring for reinforcements. When the blow falls, it will land there, mark my words. str_rumor_talki_myst_8|he met a bent, old Mystmountain man on his last trip. They were heading in the same direction, so they walked together in silence. The old fellow looked up as they passed Silveredge Keep and said, 'Vejovis knows'. Only thing he said the whole way. str_rumor_talki_myst_9|he ran into a mountainman who looked shaken. he said he had seen that cat, Vejovis, on the mountain. He figured the mountainman was drunk again, but there was no smell of wine on him. He told the man those Vejovis tales were naught but legend and besides, only shamans supposedly see Vejovis. And then the old mountainman turned his face. Clawed from brow to jawline, he was. str_rumor_talki_myst_10|he told me the raids are picking up. Bigger and bigger hordes of Mystmountains are pouring out of the crags. Somewhere, someone is organizing the clans. There is no other explanation, unless you believe in that Vejovis nonsense. str_rumor_talki_myst_11|he said he wanted to・ Hey, are you {playername}? Listen, whatever Aaron told you is not true. I had nothing to do with it. Pretending to be Vejovis outside that cottage was all his idea, and his doing. Funny as hell, though・ str_rumor_talki_myst_12|he wanted to know if I had heard anyone asking about herds of horses. I had not, of course, but I was curious as to why he asked. So then he tells me that raiders have taken the entire stock from three horse farms in the last week alone・and there is only one reason for that. They're coming, and soon. str_rumor_talki_myst_13|he mentioned seeing a young Mystmountain lad in the tavern last night. Seemed bright and cheerful, really. There was no trouble at first. But then old Brice got drunk and started bragging about killing raiders. And you know what? The kid just smiled. 'Vejovis knows' was all he said. str_rumor_talki_myst_14|he said he had seen the god manifest. Taloncrag, Silveredge, Alden・all the border forts are stockpiling food, weapons, and fresh-faced youngsters. I never asked him how he had come to see it. Doubt he would tell me anyway, but he never steered me wrong before. The lords know. The cat is awake. str_rumor_talki_myst_15|he told me a caravan master had brought him some troubling news. Jatu horsemen and Mystmountain raiders have been joining forces in the east. I dunno if they have an actual alliance, or if was just convenient, but travel to Poinsbruk has gotten rather chancy. str_rumor_talki_myst_16|he said he was taking in some air last night, when he saw a group of people moving swiftly and silently past him in the darkness. They seemed to be heading in the general direction of town. The only sound he heard was the distant yowling of a mountain cat. str_rumor_talki_myst_17|he heard a group of caravan guards arguing with the master. They wanted more money and they demanded he hire more guards. You watch, prices are going to go up on everything. Bloody Mystmountains refuse to leave well enough alone. Who will chase them back into their caves this time? That's what I'd like to know. str_rumor_talki_myst_18|he told me that another caravan has been lost to raiders. That is not all that unlikely in this day and age, but this caravan? It was south of Balanli. That is further than they have ever struck before. At this rate they will end up bringing in those leaf-eating Noldor! And here's us, nicely caught smack in the middle. str_rumor_talki_myst_19|he told me to be on the lookout for you, {playername}. Apparently, you are a popular topic of Mystmountain conversations. And, it is not because of your winning personality, if ya take my meaning. str_rumor_talki_myst_20|he said he had just returned from a successful campaign against the Mystmountain Raiders that have been plaguing Dugan. Did you know the Mystmountains never eat meat? Their whole diet consists of horsemilk cheese and coarse bread. Figure they leave the meat for Vejovis, or something. str_rumor_talki_noldor1_1|he said some Barclay traders he met when they first landed in Javiksholm left there with the intention of buying Noldor artifacts, but were waylaid by the Jatu and killed. str_rumor_talki_noldor1_2|he heard a trader say that the Noldor resent the fact that they have to sell their goods to humans. They think their crafts are too good for our kind, I guess. str_rumor_talki_noldor1_3|he said he overheard Ramun say that when he gets hold of a Noldor woman, she never goes up for public sale. He puts Noldor gals into his 'private stock,' reserved for his best class of customer, and gets bushels of denars for them. str_rumor_talki_noldor1_4|he heard in Janos that one of the Empire Lords rescued some Noldor Rangers from a band of Snake Cultists, and has enlisted them into his warband. What a lucky dog he is! With them on his walls, his castle is safe as houses from besiegers. str_rumor_talki_noldor1_5|he heard from a captured thief that a Sarleon Lord bought a Noldor Maiden Ranger from the Red Brotherhood and keeps her locked up in his castle tower. I wonder what his lady wife thinks of that. str_rumor_talki_noldor1_6|he heard from a courtier that Emperor Marius tried to hire some Noble Noldor Knights the Legion saved from the Snake Cult and they spat on his offer, laughed in his face and went back to their woods. str_rumor_talki_noldor1_7|he heard in Ethos that a musician there is willing to pay a fortune for a Noldor flute, but cannot find one to purchase. str_rumor_talki_noldor1_8|he heard a troubadour playing a Noldor lute, and said it had the loveliest tone he had ever heard drawn from a string. str_rumor_talki_noldor1_9|he said he had heard in Laria that the Noldor took out another lot of Jatu. I guess the Noldor are useful once in a while, in spite of themselves. str_rumor_talki_noldor1_10|he heard in the Empire that the Legionnaires hate fighting the Noldor, because the casualties are so high, even if they outnumber the Noldor three to one. str_rumor_talki_noldor1_11|he heard the Noldor are venturing further into the Empire, chasing groups of Snakes. I pray they get them all, but that is too much to hope for! str_rumor_talki_noldor1_12|he heard that the Noldor enlist peasants freed from the bandits and Jatu they kill, and even sneak into the Empire to recruit, when the Lords are not looking. str_rumor_talki_noldor1_13|he heard a rumor that the Noldor are backing some new Warlord, who hates Jatu even more than he detests the rest of us humans. str_rumor_talki_noldor1_14|he said a Sarleon Halberdier told him he would rather face fifty Jatu than ten Noldor Rangers. He says they never miss their targets and can shoot from a greater distance than a Sarleon Longbowman. str_rumor_talki_noldor1_15|he heard some collector in Rane was paying serious money for any Noldor artifacts he could get his hands on. str_rumor_talki_noldor1_16|he said the traders are unable to procure enough Noldor goods these days. The Noldor are keeping more to themselves and even refusing to trade with their usual buyers. str_rumor_talki_noldor1_17|he heard of an auction sale in Laria that is invitation only, restricted to Lords. They have to put up a deposit of 1000 denars just to get in the door. The Red Brotherhood is selling some Noldor Maiden Rangers to the highest bidders. str_rumor_talki_noldor1_18|he said the Red Brotherhood bought a Noldor Ranger from some deserters, but the Ranger got his hands on a sword, killed six of the Redboys and escaped. They are still mourning their lost profit on him, no doubt. str_rumor_talki_noldor1_19|he heard a mercenary from the Fierdsvain declare in the Laria tavern that he would prefer to take on ten Valkyries in a fight, as opposed to a pair of Noldor Maiden Rangers. He said he might survive a fight with the Valkyries. str_rumor_talki_noldor1_20|he heard in Poinsbruk that the Noldor fought a great battle with the Jatu, and that both sides were hurt badly, but the Noldor won in the end. str_rumor_talki_noldor1_21|he said it is rumored that there is a secret passage into the hidden Noldor city, but nobody has ever found it. str_rumor_talki_trav_1|he said the life of a traveler is never dull. His work as a miller grew confining and he never got out of his village. One day, he sold his mill and took to the road. str_rumor_talki_trav_2|he said there are certain stones which are, in fact, the tears of a dragon. He set out to try to acquire one for himself. You don't happen to have one, do you? Ah never mind, the gems are doubtless just some hopeless fantasy. str_rumor_talki_trav_3|he said the Noldor are a most interesting people, but very secretive. He wants to locate a group of them and write a book about their culture. str_rumor_talki_trav_4|he said that I would be better off traveling and talking to people in order to get information for my book, 'The Mysterious Musings of a Marvelous Mystic'. It is a collection of the wisdom of one known as Madigan. str_rumor_talki_trav_5|he said that the Snake Priestesses were young girls taken from villages by the Snake Cult. My own daughter was stolen in such a raid and I roam Pendor seeking her. str_rumor_talki_trav_6|he said I should join the army. I'd rather be sailing, but I get really sea-sick. Even thinking about the rolling, rocking sea is making me... Bluuuugh! str_rumor_talki_trav_7|he said that knowledge is power. I have read more books than most people know exist. Now I am a student of life of the road, learning from the common folk and their tales. str_rumor_talki_trav_8|he said he asked him, 'What is your quest?' The man replied that he wished to find the average flight velocity of an unladen swallow. str_rumor_talki_trav_9|he talked of the final words of his father. My own expressed his disappointment at not having seen the world beyond his farm. He made me promise to journey the length and breadth of Pendor and recount to him my adventures when I join him in the afterlife. str_rumor_talki_trav_10|he said... acorn, almond, beech, cashew... he knew a Knight of the Radiant Cross with the biggest list of nuts in Pendor. Chestnut, coconut, hazelnut, hickory, macadamia... So I bet that... Ogbono, paradisenut, peanut... mine was the larger list. My colleagues however think I have gone a little nuts. str_rumor_talki_trav_11|he said he followed the mantra of Veni, Vici, Vidi. I myself follow the mantra of Veni, Vici, Peregrinus. I came, I saw, I wandered. str_rumor_talki_trav_12|he said one must wander the world to appreciate its varied marvels. I travel not for its beauty but rather to observe how it change us. str_rumor_talki_trav_13|he said a piece of the sky fell near here. I came to discover if it was the folly of man or the will of the gods which caused it. str_rumor_talki_trav_14|he said that the goddess Erida Occisor had awakened! The end of the world is nigh! We are all doomed! Doomed, I tell you! str_rumor_talki_trav_15|he said he sometimes felt the invisible tug of a hand guiding his actions. Personally, I feel an omnipresent authority figure moving me like a pawn in the game of life. str_rumor_talki_trav_16|he said a wise man once told him to talk to everyone he met. Much valuable information can be gleaned from idle tavern conversations and gossip in the markets. str_rumor_talki_trav_17|he said a captain he knew had actually purchased a Knight in a tavern. He was being held for ransom by the Red Brotherhood, and his cost was remarkably cheap. str_rumor_talki_trav_18|he said the man was marvelously strong and vigorous, due to an elixir he'd purchased from some wandering fellow. Cost him a Qualis Gem, but was worth it. str_rumor_talki_trav_19|he said the village militias often know more than they let on about enemies in their area. If they like you, they will tip you off as to where they are. str_rumor_talki_trav_20|he heard that when an Empire lord vanquished somebody called Maltise, he got something called a 'qualis gem' in ransom. I wonder what it is and what he can do with it. str_rumor_talki_trav_21|he heard there was a mine somewhere run by a couple of strange old fellows. One is a weaponsmith and the other is a crazy old drunk. He won't even talk to you unless you give him wine. str_rumor_talki_trav_22|he said he'd refused to pay 10 denars for rumors from a traveler, and lived to regret it. His caravan was overrun by a Mystmountain army the very next day. Now, he pays 10 denars gladly to hear the news. str_rumor_talki_trav_23|he talked about the hidden chests in a couple of towns and said he'd bought a map to find one of them. It wasn't there but now, the fool is looking for the man who has the map to the other one. He thinks he might get some kind of gem out of it. str_rumor_talki_trav_24|he said that gambling with guild masters was risky if you lost, but very profitable if you won. str_rumor_talki_trav_25|he said that the training fields were an underused benefit to all warriors. Everybody, regardless of experience, needs to keep his hand in! str_rumor_talki_trav_26|he told him that no man worth his salt would disdain conversation with the arms instructors in the training fields. Their conversation is frequently spicy, too! str_rumor_talki_trav_27|he said he'd heard the old gods of Pendor sometimes speak when they have a message to deliver, but I never met anybody they had spoken to. Claptrap, I say. str_rumor_talki_trav_28|he said a sea captain told him about some island called Veccavi, where the women run everything and the men are slaves. Did you ever hear of such a thing? str_rumor_talki_trav_29|he heard in the Empire whispers of an escaped Snake Priestess now at large in Pendor. There was some sort of power dust-up in whatever their hierarchy was, and she was on the losing side. str_rumor_talki_trav_30|he was told that rumors have more weight than most people think. Sometimes, it seems as if the rumor presages the event. Odd thing, that. str_player_ask_drag_1|I was very curious to learn something about your order, if you don't mind? str_player_ask_lion_1|I'm sure the great and famous Knights of the Lion have a history? str_player_ask_immo_1|I would like to know the origins of your legendary order. str_player_ask_wind_1|Swift rider of the desert, what can you tell me of your famous order? str_player_ask_valk_1|Surely the Valkyrie Sisterhood has some history to share with me? str_player_ask_grif_1|Grand knight of the old kingdom, care to tell me about your order? str_player_ask_falc_1|They say that your order was banned by King Gregory. str_player_ask_rave_1|I thought that the Order of the Raven Spear was composed of scholars? str_player_ask_radi_1|If you wouldn't mind, may you tell me some history of your order? str_player_ask_clar_1|Why does your order choose to use horse archers? str_player_ask_dawn_1|People say that your order is dedicated to the elimination of evil ...? str_player_ask_ebon_1|Who exactly are the Knights of the Ebony Gauntlet? str_player_ask_shad_1|Why do you use cavalry for some Empire troops, but not for the higher ranks? str_player_ask_silv_1|Word has it that your order admires the Noldor - can you tell me more? str_player_ask_even_1|I understand that your Order split from the Order of Dawn. What caused the rift? str_player_ask_phoe_1|You don't look like most knights around here good sir, where do you hail from? str_player_ask_wolf_1|Dear dark knight, what can you tell me about your order? str_player_ask_scor_1|Fearsome warrior of the D'Shar, could you tell me about your order? str_player_ask_krak_1|Do the intimidating Kraken Cultists have a history? str_drag_response_1|I can indulge ya, if you're willing to part ways with some of that delicious ale in your baggage train! - Sips donated drink - Now let's see ... Ah yes I remember, It was the 199th year of Pendor, or was it 200 ... Anyway, glorious Earl Klovis, liege of Rane, was the order's founding Grandmaster. While I can't exactly remember -why- the order was founded, I believe the scribes from Poinsbruk stated that it had something to do with the Siege of Rane when the royal family died off not a few short years before. str_lion_response_1|Hmph, I suppose I can indulge you. Better than lending my ears to the tales of the dirty peasantry. I belong to one of the oldest orders in Pendor, if not the oldest itself. The order was founded no less than 90 years, 82 to be exact, after the founding of the first Kingdom of Pendor. The gallant knight, Sir Roderick the Red, Lions Mane himself, was our founder. You may look him up at your own leisure. str_immo_response_1|You're the first one to have gall to approach me and ask, so I'll indulge. The Immortals started off as more of a ... secret service ...in direct contact of the current Overlord, Imperator Marius I. This is according to our founding charter created by Marius who signed the Validus Charta. The order itself is v ery young and we don't have much history. But I can tell you we are the toughest bastards the Empire has to offer. str_wind_response_1|Hello traveler. It seems the blowing winds have made us cross paths, no? -Chuckles- I am indeed a Windrider. Representative of the strongest the D'Shar nobility have to offer. Our horses have been bred to maintain composure when fighting on the wind-shaped dunes in the desert and to transverse great distances. Believe it or not we were once a sect of assassins born from a similar cloth like the brotherhood of Scorpion Assassins. So happens through many generations that we developed our own identity to combat our enemies on the field. str_valk_response_1|Hello. As you may have guessed, I am indeed part of the Valkyrie Sisterhood. Our lineage is traced through Fierdsvain nobility and Vanskerry blood. Our order originated from women who traveled with Vanskerry raid parties to Pendor. We were shield-maidens on the field and property in the camps ... str_grif_response_1|Greetings. I am glad you noticed my orders ancient sigil, The Griffon. With the revival of our order, we have set out to hear the voices of the people; to bring peace and order to the land which we all share. str_falc_response_1|True, my friend, but we have a past in which we take pride. Our original company, which founded the order, was formed by the Validus Charta. It was not disbanded until King Gregory betrayed us and his sister. We are also the only order to allow both men and women to fight in ranks. str_rave_response_1|We are, but due to incursions from the Mystmountain armies on our university strongholds, we were forced to take up arms to defend wisdom and civilization. str_radi_response_1|Of course, I would be delighted to shed some light on our orders history! The creation of our order in 113, by Baron Jorn of Dunglave, now known as Janos, is an interesting tale. Back then we were known as Medicine-Men. The state of medicinal knowledge and practice in Pendor was abysmal in the beginning years of our founding. Subsections of our signed Validus Charta charter allowed our members to proliferate the cities, fiefs, towns, with knowledge of medical advancements from Amala. From various herbal concoctions to simple remedies for the average ache of the head. The order was the bedrock foundation for the curb of pestilence and disease. str_clar_response_1|We are a highly mobile force which patrols and secures our borders. We need to move fast to locate and harass our enemies. This is the way the nobility of Laria has learned to fight. While the Lions of Sarleon have their rolling plains, the Knights of the East must adapt to the forest and the steppes. Many of the Larian nobility fight this way; have you seen the Larian Sentinels? Some of them are young nobles from Laria who wish to fight like us, instead of those pompous Lions. We may fight like the D'Shar, which is the best for most situations, but that does not mean we forego the traditional ways of knightly battle. We still bear spear and sword with pride and skill. str_dawn_response_1|Our sworn mission is to root out evil; our swords and lances are the instruments of Astraea. When we strike down a sinner, we are doing the sanctified work of the Goddess. She has blessed us, even in this godforsaken place. Soldiers of the Fierdsvain, foot-knights and commoners have converted and flocked to our holding in Valonbray. They now serve us under the banner of the now defunct order of the Wyvern. The Wyverns protected their land long ago, and now our new Wyverns fight to protect Pendor from evil. They may be barbarians, but they fight well enough. str_ebon_response_1|We exist to serve the greater good of the whole of humanity, though I suppose that sounds a bit pompous. We consider ourselves above petty matters and politics, the squabbles of kings and queens. str_shad_response_1|Our Ironbred stallions date to the old days of the Empire. They are strong, very fast and aid us in swiftly crushing our enemies. We value them highly, but they are difficult to breed and train, so our supply of them is limited. str_silv_response_1|Yes, our order holds them in great admiration. There is enough space in Pendor for us all to live in peace with one another. We can learn much from them, but also they are a force to be reckoned with, I can tell you! str_even_response_1|The Order of Dawn is riddled with fanatics whose twisted beliefs and violence against the populace are despicable. We split from them because they are rotten to the core. str_phoe_response_1|I come from across the sea, the great continent of Amala. My order is known as The Order of the Phoenix. str_wolf_response_1|... str_scor_response_1|I can indeed bring you up to speed of whom we are. Like the soft eroding sands of the Shavanir Desert, we slowly infiltrate our way into the world. We are men bound by creed and secrecy, loyal to those who would support our brotherhood. We are whom you come to if you have a problem that is lawfully out of your hands. Our only incentive is the gleaming shine of coin. For there is no greater employer than man's folly for wealth, which breeds conflict, and for us, work. str_krak_response_1|I will let you know -some- things. Many of us are several generations of combat-trained hunters and fishermen. We take our prey from the sea to provide for our people and to make a livelyhood from the demand of our bounty. We also contract out our members as hired work for our Lords. We get our hands dirty so to speak. There is always an off-season for the hunt so we do what we do naturally, kill. str_player_ask_drag_2|Huh, sounds like the history is a bit lost in mystery. Are you sure you can't remember more? str_player_ask_lion_2|So what is some more history of your old order? str_player_ask_immo_2|Interesting! I didn't know the order was so young. What kind of services did Marius ask of? str_player_ask_wind_2|You were all assassins at one time? How did that work with The Scorpion Assassins? str_player_ask_valk_2|You come from a solely male-dominated society, how did your order overcome that social barrier? str_player_ask_grif_2|What can you tell me about your newly created order? What do you hope to achieve? str_player_ask_falc_2|Could you elaborate on how you allow both genders? str_player_ask_rave_2|A pack of ancient scholars don platemail and equip swords to stand against barbarians? str_player_ask_radi_2|That's truly amazing! Pray tell you have more to share? str_player_ask_clar_2|Why is your order called the Knights of the Clarion Call? str_player_ask_dawn_2|How do you determine who is guilty and who is innocent? str_player_ask_ebon_2|I see. What of the Noldor then? str_player_ask_shad_2|Please excuse my question, but why is your Order at odds with the Radiant Cross? str_player_ask_silv_2|They say that few bowmen can shoot a arrow as far as a Silvermist - what's your secret? str_player_ask_even_2|So what caused Barclay to ban them? What did they do? str_player_ask_phoe_2|I can't imagine a world bigger than Pendor. What more can you tell me about your order? str_player_ask_wolf_2|Um, sir? str_player_ask_scor_2|That is certainly good to know ... how does your order operate? str_player_ask_krak_2|That's quite the background. If that is the case, why is your order associated as a cult? str_drag_response_2|- Drinks from mug - AH! Yes I remember a bit more now! The Siege of Rane caused the lords of the old kingdom to secede and form the Kingdom of Ravenstern, after the capital. The lords of the north came together and signed the infamous Validus Charta, which is rumored to have consented for the birth of our Order as an official noble-influenced chapter. str_lion_response_2|We are renowned for our continuous use of chivalry in battle and etiquette in presenting ourselves as proper nobles in court. Around 200 years after the old kingdom was reigning, the royal family was struck down by a malady, which led to immediate chaos. Our sister order, the Knights of the Griffon, were royal guards of the kingdom and became responsible for maintaining peace. The Lions of course were ordered to as well. This immediate power vacuum started pitting lords against one another, which led to even more conflict. str_immo_response_2|Anything and everything that involves the Snake Cult. They have masterfully infiltrated the nobility and heart of our Empire and many Empire Lords requested Marius for reform and action. The Immortalem Iuris charter subsection stated that select men are, without question, to pursue and hunt down secret sects and cult meetings. Further more to eradicate any and all traces of cult activites and persons. It turned bloody every time. str_wind_response_2|When it came to fruition that the Scorpion Assassins have been acting as a household guard for a tribal chief after the death of the old Royal Family, our order was conceived by invoking a land-wide charter at the time. Caliph Itsaf Xer was afraid that he was to be killed by the aspiring and future Khan. Our order were the counter-measure to the numerous assassination attempts that came from the Scorpions. They thwarted many attempts against the Caliph and his family until finally, retaliation was warranted. The Windriders made their way into the rising Khan's camp, guarded by his Scorpion Assassins. They successfully infiltrated the area. The Scorpions let their guard down and didn't notice. So the Windriders thought. str_valk_response_2|Jarl Gardor Oldboar was a fearsome Vanskerry leader. He brought many of our order ancestors with him on an expedition to the heartland of Pendor. Raid after raid and countless times of being abused and taken as toys to these men in battle and bed, the sisters formed a blood pack amongst themselves. Those shield-maidens swore and oath to never be seen as objects and be used to the great benefit of others. That night they played their roles for the tired Jarls and when the time came, they killed the entire Oldboar Leadership. They raised the alarm and most of them fled together into the hills. str_grif_response_2|We plan on supporting the leaders of our new Kingdom. With their leadership, The Knights of the Griffon will help pave a new era into prosperity and peace. After the Red Plague and the decimation of the Royal Family we ended up falling into disarray. Our order was fractured by the various battles for power and the successful bid of the Lions and the Duke they supported. We lost all credibility and support. Most of the order went into hiding, mercenary work, trades or just vanished. Our records, except for the documents taken by some of the knights, are all but extinguished from this world. But our original charter has made it clear that our purpose is to solely keep a unified Pendor protected and to make sure chaos does not find it's way into the roots of our land. Descendants of our old order have been showing up almost everyday, ready to put our steel to the test and to follow through where our predecessors failed. str_falc_response_2|In the past, one of the five original founding members was Valera, a woman of great skill and bravery. The charter allowed our order to be women-only, but Ursula amended that and allowed men to join the ranks. My guess is mainly because there is only so many woman warriors in Pendor. Many join the Valkyries but we will never turn down those who wish to join. Valera never really was questioned on why this was part of our founding charter but I wouldn't trade my fellow knights for the world. str_rave_response_2|No, not at all. The students and scholars continue our most important work, that of academia. They have always employed groups of adventurers like us to aid their research and discover lost lore. We also fight for them as required. str_radi_response_2|The increase in overall health throughout the land was incredibly better than at the start of our cause. Then The Red Plague came in 198. Tales say the order had never seen anything so deadly. It was an unstoppable plague that wiped out the Royal family in its entirety and many knighthoods succumbed and collapsed due to so many deaths. We still don't know where this disease came from or why it suddenly appeared. Some records indicate that it bore a resemblance to The Poxaspa Plague used by the Snake Cult over in Amala. Although it is hard to say since many supporting records were destroyed since then and no trace of the disease even exists anymore. str_clar_response_2|The Clarion Call name stems from our answering the call to protect the frontier, to advance against our enemies, and to demonstrate that those who bear arms against us forfeit their lives. str_dawn_response_2|After all, every human is guilty of something! When in doubt, we simply burn them all. Our wise goddess will sort them out. str_ebon_response_2|Filthy tree rats hiding in the shadows. They're like a curse. That Red Plague which damn near ended life in Pendor, came from them, I'd wager. They ever lurk in ambush. Only way to deal with Noldor is a bolt between the eyes. str_shad_response_2|We accept the true faith of the Old Empire unquestioningly. Those misguided fools of the Radiant Cross are blind and fail to accept our traditional faith. They endlessly question that which we accept upon a leap of faith. We cannot make them see reason. str_silv_response_2|We learned from the Noldor. They hold that the bow is an extension of the body. They become one with the bow physically and with the arrow mentally. We meditate before battle to achieve this melding of weapon and soul. Some, such as our halberdiers, have even used this philosophy with other weapons. str_even_response_2|Their paranoia and fanaticism led them to murder for what they deemed blasphemy, and was frequently merely accidental on the part of their victims. They once burned a whole village, lock, stock, and peasants. They burned one of our most revered Brothers at the stake! Their reason? They thought his scholarly research was heretical. Another time, they put a merchant to the stake because he spat in the street when some of them rode by. str_phoe_response_2|We are true sons of the Ashenborn Empire. Our Emperor, Emperor Marneus Calgar, leads our people from across the sea against the very threat that is strong enough to destroy this world. You know of the Snake Cult. Our name derives from the multitude of Empires that each one has been built upon. From the ashes, the true sons spread their wings and take up arms for each new empire, now, The Ashenborn Empire. We believe that each Empire is stronger than the next, like that of the mythical Phoenix, with each resurrection. Our order is unmatched across the sea and our Emperor has sent us to Imperator Marius to help quell the unrest the Snake Cult has been creating. Unfortunately, we are now tied up in whatever this colonial Empire gets itself into. str_wolf_response_2|I will tell you little if that makes you go away. Just talking to you is more than I wish to bargain for. I am part of an order known as The Shadow Wolves. Our Emperor from across the sea has sent us here to aid the people. We undergo certain missions to stop the Snake Cult from spreading it's venomous tendrils here. With the Cult lead by Amala's fierce Maltise, this land has got its hands full. str_scor_response_2|Our order is based in the south where our people live. After the formation of the Principality, we were legally founded as an order under the Validus Charta. Our foundation was funded by Baltar al-eaqarab, one of the few leaders of the tribes competing to rule as Khan of the nomads. Unfortunately, his power and influence weren't as great as the leaders who traded with the northerners. So when the Red Plague wiped out nobility in the year 198, the power vacuum made all the tribe leaders lunge for power in the south. If there was no King, then there must be a Khan. So Baltar thought smart, and hired men to take care of his opposition. He founded the Scorpion Brotherhood as a household guard. Underneath that veil were trained assassins, my ancestors. str_krak_response_2|Religion or Cult, it boils down to the bone as the same thing, doesn't it? The Dawn like to remind everyone that there's a clear difference, but then again, it's the Dawn. We pray to the Great Hunt. The spirit we conjure form as beasts; found out at sea. They are the ultimate prey and we don't stop our season until one is killed. Each one of our masked helmets are made from the rare materials these creatures provide. We harvest what we need out at sea and return the carcass to the depths below. Sounds grandly exaggerated, but if you saw what we saw, your world would be flipped as you know it. str_player_ask_drag_3|Why would the Lords choose to support Earl Klovis' and the knights at the time? str_player_ask_lion_3|That is very insightful. What happened with trying to maintain peace? str_player_ask_immo_3|What was the immediate response to the reform? str_player_ask_wind_3|So what happened that night? str_player_ask_valk_3|That sounds hardly like an order worth joining, how did your order redeem themselves? str_player_ask_grif_3|Your order seems extremely chivalrous and devoted to the cause of justice and order. What more can you share? str_player_ask_falc_3|Not to offend you with my question, but why was your Order disbanded? str_player_ask_rave_3|So you are therefore an Order of mercenaries? str_player_ask_radi_3|That's quite terrible, hopefully it got better! str_player_ask_clar_3|I have heard people say that your horses are different from other Pendoran breeds ...? str_player_ask_dawn_3|I heard that once your Order burned a entire village and all its peasantry? str_player_ask_ebon_3|Yet some scholars embrace the elder knowledge of the Noldor and claim to have reached enlightenment from it. str_player_ask_shad_3|I understand that your Order is somewhat at odds with Marius Imperator? str_player_ask_silv_3|I heard your Order bears a grudge against the Order of the Ebony Gauntlet. str_player_ask_even_3|I gather then, that your Order's previous affiliation with them is non-existent? str_player_ask_phoe_3|That is quite an interesting view on your own Empire and the one in Pendor. How does one become a Phoenix Knight? str_player_ask_wolf_3|I see ... before I leave is there anymore you can tell me? str_player_ask_scor_3|Your order sounds like it has influenced events in Pendor with your methods of solution. str_player_ask_krak_3|I see ... anymore I should know? str_drag_response_3|The conflict with the lower kingdoms was only the beginning of the problems they faced back then. The Mystmountain tribes found them to be more susceptible to attacks and raids as Ravenstern was already at war and standing on its own feet, without southern support. The order was called upon to serve the Kingdom and to quell all unrest that the tribes caused. Let me tell you, the Order gave no mercy to the tribes, which caused them to split exponentially into smaller ones. Which, mind you, is much easier to control than a single tribe. str_lion_response_3|Many northern lords formed a pact and seceded from the Kingdom. Naturally protected by the great lake, they fortified themselves in the northern tundra, creating a new kingdom of their own. Then with the war against the Greater Baccus Empire, the order needed to start gaining influence with a winning side. The grandmaster at the time supported Duke Alfred of Sarleon as king. Furthermore, he used the old capital as his own, in turn creating the glorious Kingdom of Sarleon. In the year 298, after the original creation of the Pendor Kingdom, our order was outlawed. Why? Hard to say, since all records were destroyed by our current king, King Ulric I. Our order was reestablished once again in the year 346 in Sarleon and we became the household guard of our capital once more. str_immo_response_3|Like I stated, bloody. While we lost a lot of great men out there, we were mainly successful in rooting out most of the corrupt individuals leading the cults agenda. Cutting the snake's head, as you will. Many were driven out of fiefs and towns; mainly to the south. There are even rumors that they infiltrated nobility in Cez and the nobles there. We found no evidence. Maybe they were just good at hiding it finally ... Now we hunt roaming bands and protect our Lords as law and stature apply. Rest is history to be written. str_wind_response_3|The Windriders entered the grand tent that was strangely less guarded than anticipated. Eventually coming upon the Khan in his chambers, they had him surrounded and were ready to strike him. Before that, he began laughing. He then quickly glanced to the men who hung from the roof as they descended down and disarmed the Windriders and killing those who resisted. To those who surrendered he offered them something they did not expect; a sit-down with Itsaf himself. With their release, a place was set and the two leaders met and formed an alliance. Itsaf was granted rank of marshal and supported the aspiring Khan. The stipulation was that Itsaf could not claim the right to Khan and that the Windriders either be disbanded or removed from any kind of service to stealth and secrecy. The later was taken. Slowly the order got into skirmishes against other cultures and adopted similar fighting techniques to mounted knights and the rest is history or another story entirely. str_valk_response_3|Those woman reluctantly came upon a town controlled by a Jarl-Lord. By then, news had spread that Gardor and his raiding warband had been thrown into chaos. The Lord's lands were continuously ravaged by the disgruntled Vanskerries. With the raiding party in disarray, he was in our ancestors' debt. With some strings pulled, he was able to sign off on part of the Validus Charta. Our actions were rewarded with us becoming Valkyries, the Choosers of the Slain. Our charter was created to serve those who are being suppressed and to righteously smite oppressors from existence. While this would clearly put us at odds with the Dawn, we don't feel like creating order warfare with those who have helped our fellow Fierdsvain people. Let us hope that one day we don't choose you. Take care. str_grif_response_3|We indeed are and we are glad to have been reformed by those with similar values and hopes for a united Pendor. We are now going to give our sister order, The Knights of the Lion, a piece of their traitorous medicine if we ever meet them in combat. They spat on all good that knights stood for and claim to be the oldest and strongest of orders in Pendor. Well, sadly, we will be glad to inform them that is not the case anymore. The time for a united Pendor is now upon us. Let us hope that you have chosen the right side in this upcoming and glorious era. str_falc_response_3|When King Gregory usurped the throne of his elder sister, Madame Ursula, he claimed that ours was an invalid charter, with no authority to induct his sister, or any knights, into our ranks. He knew that we would support her claim to the throne, and proclaimed Fire and Sword against us to eliminate her threat to his stolen throne. So many of us were killed. Those few of us who survived had to remain underground out of fear for our lives. Our numbers were too few to fight back. str_rave_response_3|I suppose so, technically, since we primarily fight for pay. We prefer to consider ourselves the paid guardians and defenders of knowledge and the protectors of the scholars who pursue lost knowledge. str_radi_response_3|At first, it didn't. The order had to become even more militarized since war was rampant throughout Pendor. The order answered the call of the King of Sarleon at the time when General Oasar of Amala came in the year 202. Oasar conquered what little resistance the Sarleon lords could put up. At the battle of Sagen Glade, the order was caught off guard in the opening of a forest. The knights began getting slaughtered. Oasar's army killed every member on the field. Those who stayed in Dunglave survived and when Oasar conquered the city, he refounded the order. Those who refused his regulations were hanged. With the rise in Snake Cult activity after conquering and diseases rampant, the new order was kept busy and recruited more members from any class. Now, we spread knowledge and work with scribes up in Poinsbruk to keep records. We will not stand by as Pendor succumbs under plague. The Snake Cult must be purged. str_clar_response_3|We prefer faster horses than those heavy warhorses of other Orders, so we breed ours from D'Shar and Jatu stock and trade with their horse dealers for breeding stock. str_dawn_response_3|That corrupt offshoot Order of Eventide, my friend, spreads its heresy everywhere! They were founded upon hate, and death and hatred is what they preach. Rest assured, we will eliminate them down to the last man. They will burn in payment for their sins! Question me thusly again, and you may find yourself afire! str_ebon_response_3|Bollocks. The only true enlightenment for a Noldor is the light let into his skull from my morningstar. Till the day they all lay dead, I will fight them. I will stand with my shield brothers, hell, I'll even even stand with the Hammers. They may be dressed up commoners, but they sure can swing those hammers. The sound of one of their hammers crushing a Noldor ranger's head is poetic, to say the least. str_shad_response_3|Marius seeks to turn us from the old Empire path we follow to the Pendorian ones. Those cretins of the Radiant Cross endorse the new ways but we follow tradition. What brought glory to our ancestors will surely bring glory to us! We would prefer to convert Marius to the old ways, to persuade him that the traditions of the Old Empire should endure. Marius would see us all become mounted knights, like those 'Lions' from Sarleon or the Dawn from Barclay. The only remains of the mighty fleet the Empire used to sail here are the soldiers that we had to train to become the marines you see today. str_silv_response_3|Look, the last thing Pendor needs is an Order like Ebony Gauntlet. Don't you think there are enough people seeking to feud with the Noldor? When they are done hunting the Noldor, who will they choose next to hunt? Madness of this sort must end! str_even_response_3|I spit upon their so-called justice and honor! It is nothing more than an excuse for mayhem and senseless slaughter. Astraea granted them no right to sit in judgment upon others. They hunt those they call Heretics but it is they who named us thusly. My Order prefers to look at both sides of the coin, and we do not pass judgment upon ignorant peasants. We prevent the Order of Dawn from persecuting the people!The people themselves are joining us, D'Shar tribals now take up the cause of the Eventide as our Ghilmen. They are no knights, but that sure as hell doesn't stop them from killing any! str_phoe_response_3|Back home, our order are heir successors from knights who live long enough to produce an heir. From the moment we are old enough, we are trained to ride horse, become smiths, and we train for combat. Our future is laid out by our fathers. Each one of us wear our father's armor as they did before us and so on. Like our beliefs, we renew our armor and make it reborn from heat, ash, and steel. We have had to make due with the fact that we aren't in Amala, so we accept only the strongest this land has to offer. The Phoenix is represented upon our breastplate, so our enemies know whom they face and that each time we are struck down, we only come back stronger. str_wolf_response_3|... What you need to know is that we are a order bound by secrecy. Every word I spit out to you not only puts me in danger, but you and that horrible bard over there, by Snake Cult spies. In our line of work, we are fast and stealthy. Those two reasons alone keep us alive. If you reach your enemy before they reach you, then you have already won. Now go away before I think you're a Snake Cultist. str_scor_response_3|We have and will continue to do so as long as coin exists and problems arise. Supply meets demand. As I was saying, Baltar nearly eliminated most leaders of the tribes, absorbing them as he took them out. It quickly came to be that our order was known to operate as we do now. To avoid dying a pointless death, many leaders chose Baltar as their Khan and he in turn rewarded their loyalty. Our charter allowed us to be hired out in armies as well, to provide morale and support. A scorpion is never fearful, we can strike at a moment's notice and if our blade won't kill you, our poison will. If we find you either on the battlefield or in a dark alley, just know that it's nothing personal, just business. str_krak_response_3|During the off-season, we become a military force. We mainly provide heavy infantry support to the ranks of armies we fight with. Such is the way of our Fierdsvain blood. We are paired with our equals, the women hunters or The Storm Sisters. These lasses share the the hunt with us. But due to how the charter was formed by Vanskerry Jarls and the charters reliance on such older ways, only men can serve as Krakens. But get in our way and you won't notice a difference in our prowess when it comes to the art of hunting. Either it be bounty or human. We are all flesh and bone to be taken from this world. So ask yourself, are your the hunter or the hunted? Food for thought. str_courtship_comment_conventional_generic|is a very well-bred sort str_courtship_comment_adventurous_generic|seems decent enough str_courtship_comment_otherworldly_generic|is most polite and attentive str_courtship_comment_ambitious_generic|lacks drive -- but perhaps that may be remedied str_courtship_comment_moralist_generic|seems to be a man of good character str_feast_description|scant str_feast_description_2|meager str_feast_description_3|barely adequate str_feast_description_4|sufficient str_feast_description_5|bountiful str_feast_description_6|magnificent str_feast_lengthy_description_1|The food you provided was insufficient for your guests and their retinues, forcing them to purchase their sustenance from the surrounding countryside at grossly inflated prices. The consensus among those who attended was that you failed to do your duty as a host, diminishing both their trust in you and your overall reputation. str_feast_lengthy_description_2|The food and drink you provided eventually ran out, forcing some guests to either buy their own from passing peddlars, or send some of their retinue home early. The more charitable attributed the shortfall to poor planning rather than meanness, but either way, it did your reputation no good. str_feast_lengthy_description_3|The food and drink you provided was adequate for your noble guests, although some of the commoners in their retinues went without. You are establishing a reputation as one who has at least a grasp of your social obligations as a noble. str_feast_lengthy_description_4|You have provided enough food and drink, and with sufficient varieties, to do yourself credit. The food, drink, and merriment have loosened your guests' tongues, allowing them to converse candidly about the matters of the realm, and deepening their trust in you. str_feast_lengthy_description_5|You have provided a bountiful table not just for your noble guests but for their retinues, with food left over to be distributed to the poor. Your guests lavish praise upon you for your generosity, and for your understanding of the social obligations of your rank. The conversation, fueled by the food and drink, has been merry, strengthening the bonds between those who attended. str_feast_lengthy_description_6|The realm will be speaking of the bounty of your table for months to come, and it will become the standard to which all other feasts will aspire. You have filled the bellies not just of your noble guests and their retinues, but also of the poor who flocked to the gates. str_kingdom_1_adjective|Sarleon str_kingdom_2_adjective|Ravenstern str_kingdom_3_adjective|D'Shar str_kingdom_4_adjective|Fierdsvain str_kingdom_5_adjective|Empire str_credits_1|Mount Blade Warband^Copyright 2008-2010 Taleworlds Entertainment^^ Prophesy of Pendor story^Copyright 2009-2020 James Landes (Saxondragon) all rights reserved^^ Prophesy of Pendor module original design, programming and story by ^James Landes (Saxondragon)^^ Credits music by ^Lind Erebros^http //www.linderebros.com^http //www.elven-oratory.com/ str_credits_2|Warband game design ^Armagan Yavuz^Steve Negus^Cem Cimenbicer^^ Prophesy of Pendor design ^Saxondragon^Fawzia dokhtar-i-sanjar^M0rdred^Noosers^Mad Vader^AlanQsmithee^FritZ FretZ^Abyss^MitchyMatt^Snouz^IconracI str_credits_3|Warband programming ^Armagan Yavuz, Cem Cimenbicer, Serdar Kocdemir, Ozan Gumus^^ Prophesy of Pendor Mount and Blade scripting ^Saxondragon, Mad Vader, FritZ Fretz^^ Prophesy of Pendor Mount and Blade porting to Warband PoP 3.2 ^Mad Vader (Zoran Pejcinov)^^ Prophesy of Pendor Warband 3.2x to PoP 3.51 ^Combat VI^Scripting and Design ^Treebeard (Jorgen Linde)^^ Prophesy of Pendor Warband 3.611 to PoP 3.7063 ^Saxondragon, MitchyMatt, Snouz, IconracI^^ Prophesy of Pendor Warband 3.7063 to PoP 3.9 ^MitchyMatt, Snouz, IconracI, Gorvex (support), Latis (support), Ralyks (support)^^ Prophesy of Pendor Warband 3.9 to PoP 3.9.5 ^IconracI, MitchyMatt, Gorvex (support), Latis (support) str_credits_4|Warband CG artists Ozgur Saral, Mustafa Ozturk, Pinar Cekic, Ozan Unlu, Yigit Savtur, Umit Singil^^ Prophesy of Pendor artists (original and Warband) ^MitchyMatt, IconracI (Konrad Zalewski), Snouz (Max Brolet),^Archangel2K,Abyss, Sysyphe, Runner2424, Gerhart and a host of others.^^ Prophesy of Pendor Warband art ^Archangel2K, Sysyphe, AlanQSmithee, Snouz, IconracI^^ Prophesy of Pendor Warband logotype and interface ^Snouz^^ Prophesy of Pendor Warband new horses ^Wanderer949^^ Prophesy of Pendor Warband Valonbray scenes ^Abhuva^^ Prophesy of Pendor Warband additional art and OSP artists ^Smokindog, Fourleaf Clover, Sairtar, Nierra, Spak, Andragorn, Amade, Baraban, Barf, BrustwarzenLenny, Ficus, Fredelios, Narf, Njunja, Pino, Rath0s, RgCotl, Runico, SacredStoneHand, Igorbb, Yamasubi, Gothic Knight, Xenoargh^^ See Changelogs in README folder for the complete credits lists str_credits_5|Warband concept artist ^Ganbat Badamkhand^^ Prophesy of Pendor Warband 3.2 to 3.51 lead testing ^Valorian Endymion (all versions), NicotiN (PoP 3.42)^^ Prophesy of Pendor testers ^Gorvex (3.7+), Latis (3.7+), Dorrin, Hinkl, Vaanshir, Spartan012, Shadow-Seeker, MitchyMatt, JatuWrangler, Axemaster3, Akuthia, Chiksika, Iskar, Lothario, Centurion1, Asphe, Griefer, Abremms, Froggyluv, Fidelity, LittleMikey, Webspinnre, Kaeldragor, The Horse, Ogaburan, ManOfHonor, Hoellenbewohner, Norrlandsguld, ZirZor str_credits_6|Warband writing ^Steve Negus, Armagan Yavuz, Ryan A. Span^^ Prophesy of Pendor chief writer (all versions) ^Fawzia dokhtar-i-sanjar^^ Prophesy of Pendor 3.9.x translators ^Chinese -- Tiverivs, Mario, Latis, S1^Russian -- Faraon67, Valua, Arslanbek, UndeadDuke, firon^French -- Lolitablue, Trime1Predator, Daneel53 str_credits_7|Warband original music ^Jesse Hopkins^^ Prophesy of Pendor additional music by ^Sir George Pommeroy Colley, Fabled Pilgrim^^ Prophesy of Pendor 3.5 Lind Erebros copyright music tracks donated by ^Lind Erebros -- http //www.linderebros.com -- http //www.elven-oratory.com/^^ Prophesy of Pendor 3.5 additional OSP music by ^Rejenorst -- http //www.rejenorst.com^^ Prophesy of Pendor 3.5 custom made tracks by ^Felix Tievant -- http //lynxmusic.free.fr^^ Prophesy of Pendor 3.5 sound and music conversion and optimization ^Nullpat^^ Prophesy of Pendor 3.7-3.8 sound and music conversion and optimization ^Snouz str_credits_8|Warband Voice Talent ^Tassilo Egloffstein^^ Prophesy of Pendor voices ^Adorno, Rojiru, Thief 3 Wannabe, Zarina Tadjibaeva, Nils Habermacher, Raphael Muff, Nadine Julien, Raphael Muff, Miriam Knecht, Remo Kaufmann, Madeleine Linder, Fawzia, Noosers, MadVader, VonLowe, Drahau, Pharoah Llandy, Flanged, Abyss^^^^ Prophesy of Pendor special thanks to ^^ Ralyks, Gorvex, Gregor von Stahl, Xjd and XEka17 for creating and maintaining a fan Wiki for PoP 3.7+^https //pop3.fandom.com/wiki/Prophesy of Pendor 3 Wiki^^ the Gwythdarian Development team for their support in making version 3.7^http //www.gwythdarian.com^^ Leonion (coder), Rosha (coder), Ermine (director of voice acting), Checkmaty (More Metal Sounds 2.2), Motomataru (the Formations and AI Mods kit), Adorno (the Historic Castles Project), Caba'drin (Dynamic Groups OSP) str_credits_9|Warband has been supported by The Scientific and Technological Research Council of Turkey.^^Warband Tutorial written by ^Steve Negus^Armagan Yavuz^Edward Spoerl^Horse Motion Capture Animation Supplied by ^Richard Widgery Kinetic Impulse^Physics ^Havok^Sound and Music Program Library ^FMODex Sound System by Firelight Technologies^Skybox Textures ^Jay Weston^Chinese Translation ^Hetairoi; Gaodatailang; silentjealousy; Ginn; fallout13; James; D.Kaede; Kan2; alixyang; muyiboy^TaleWorlds Director of Communications ^Ali Erkin^TaleWorlds Forum Programming ^Brett Flannigan ^TaleWorlds.com Forum Administrators and Moderators ^Janus^Archonsod^Narcissus^Nairagorn^Lost Lamb^Deus Ex^Merentha^Volkier^Instag0^Ativan^ego^Guspav^Hallequin^Invictus^okiN^Raz^rejenorst^Skyrage^ThVaz^^^Mount Blade Community Suggestions and Feedback ^A Mustang^adamlug^Adorno^alden^Alhanalem^amade^Anthallas^Alkhadias Master^Arch3r^Archevious^Arcas Nebun^Arcon^Arcturus^ares007^Arjihad^BadabombadaBang^Badun^BaronAsh^Berserker Pride^bgfan^bierdopjeee^Big Mac^Binboy^blink180heights^BlodsHammar^Bloid^Brandon^Brego^chenjielian^cifre^COGlory^Corinthian Hoplite^Crazed Rabbit^CryptoCactus^CtrlAltDe1337^Cuther^Da-V-Man^dimitrischris^dstemmer^EasyCo506^Egbert^ethneldryt^eudaimondaimon^Faranox^Fawzia dokhtar-i-Sanjar^Fei Dao^Gabeed^GeN76^General Hospital^GhosTR^glustrod^guspav^Halcyon^Harn^Hethwill^Highelfwarrior^HULKSMASH^Iberon^ignoble^Jack Merchantson^JoG^Jov^Kazzan^King Jonathan the Great^Kleidophoros^knight^Kong Burger^Kristiania^l3asu^Larkraxm^Leandro1021DX^lighthaze^Llew2^Lord Rich^lordum ediz^Lucke189^Mabons^MacPharlan^Madnes5^MagicMaster^Makh^ManiK^Manitas^Marin Peace Bringer^Martinet^MAXHARDMAN^Merlkir^miguel8500^Mithras^Moddan^Nate^Nemeo^Nite/m4re^noobalicous^Nord Champion^okiN^Orion^OTuphlos^Papa Lazarou^Phallas^Plazek^Prcin^PSYCHO78^PsykoOps^Reapy^Red River^Rhizobium^Riggea^Rongar^Ros^sadnhappy^Sarejo^ScientiaExcelsa^Scorch!^Seawied86^sebal87^shikamaru 1993^Shun^silentdawn^Sir Gowe^Skyrage^Slawomir of Aaarrghh^SoloSebo^SovietSoldier^Stabbing Hobo^Stratigos001^Styo^TalonAquila^test^The Yogi^Thundertrod^Thyr^Tim^Titanshoe^tmos^Toffey^Tonttu^Trenalok^Tronde^UberWiggett^Urist^Ursca^urtzi^Vermin^Viajero^Vincenzo^Vulkan^Warcat92^Welcome To Hell^Wheem^Wu-long^Yellonet^Yobbo^Yoshi Murasaki^Yoshiboy^Zyconnic^^Special Thanks to Toby Lee for his ideas and in depth feedback on the combat system.^...and many many other wonderful Mount Blade players!^(This is only a small sample of all the players who have contributed to the game by providing suggestions and feedback.^This list has been compiled by sampling only a few threads in the Taleworlds Forums.^Unfortunately compiling an exhaustive list is almost impossible.^We apologize sincerely if you contributed your suggestions and feedback but were not listed here, and please know that we are grateful to you all the same...) str_credits_10|Paradox Interactive^^President and CEO ^Theodore Bergqvist^^Executive Vice President ^Fredrik Wester^^Chief Financial Officer ^Lena Eriksson^^Finance Accounting ^Annlouise Larsson^^VP Sales Marketing US ^Reena M. Miranda^^VP Sales Marketing EU ^Martin Sirc^^Distribution Manager Nordic ^Erik Helmfridsson^^Director of PR Marketing ^Susana Meza^^PR Marketing ^Sofia Forsgren^^Product Manager ^Boel Bermann str_credits_11|Logotype ^Jason Brown^^Cover Art ^Piotr Fox Wysocki^^Layout ^Christian Sabe^Melina Grundel^^Poster ^Piotr Fox Wysocki^^Map Concept Art ^Ganbat Badamkhand^^Manual Editing ^Digital Wordsmithing Ryan Newman, Nick Stewart^^Web ^Martin Ericsson^^Marketing Assets ^2Coats^^Localization ^S H Entertainment Localization^^GamersGate ^Ulf Hedblom^Andreas Pousette^Martin Ericson^Christoffer Lindberg str_credits_12|Thanks to all of our partners worldwide, in particular long-term partners ^Koch Media (Germany UK)^Blue Label (Italy France)^Friendware (Spain)^New Era Interactive Media Co. Ltd. (Asia)^Snowball (Russia)^Pinnacle (UK)^Porto Editora (Portugal)^Hell-Tech (Greece)^CD Projekt (Poland, Czech Republic, Slovakia Hungary)^Paradox Scandinavian Distribution (Scandinavia) str_achieve_kill_battle|You skillfully dispatched fifty enemies in one battle single-handedly! For this heroic deed you are awarded +20 renown and the title of 'Deathbringer.'^Your enemies cower before your might! str_achieve_kills_1|Your boldness and battle skills have brought about the deaths or wounding of 5000 enemies. You will henceforth be known as a 'Masterful Warrior' with a +1 Trainer skill as reward for your triumphs on the field of battle. str_achieve_kills_2|You have slaughtered or wounded 10,000 enemies and are herewith granted the title of 'Legendary Warrior' with +2 Trainer skill awarded for your ferocious slaying of enemies. str_achieve_vic_1|You have emerged the winner of 250 battles and earned the title 'Battle Master' with a +1 Tactics Skill awarded for your tactical expertise. str_achieve_vic_2|You have successfully fought and won 500 battles and will now be titled a 'Great General' with +2 Tactics skill awarded for your expertise in battlefield generalship. str_achieve_heroes_1|You have defeated 7 of the evil invaders of Pendor, and are herewith awarded the title 'Defender of Pendor' with +1 Intelligence granted you by Pendor's grateful people. str_achieve_heroes_2|You have defeated 15 of the marauding armies plaguing Pendor and are now titled 'Guardian of Pendor' with +2 Intelligence granted in recognition of your heroic defense of the people of Pendor. str_achieve_mysts|You have saved numerous villagers from the ravaging Mystmountain Army and are granted the title 'Bane of Vejovis' by the relieved populace, who also gift you with +1 Agility in thanks. str_achieve_snakes|The Army of the Serpent Cult fell before you as wheat to the scythe, and you will henceforth be known as 'Cult Banisher' with +1 Ironflesh wrested from Azi Dahaka herself for your defeat of her villainous Snakes. str_achieve_jatu|The remainder of the mighty Jatu now cower in their tents due to your crushing defeat of their army. Jatu drums beat a dirge in tribute to the 'Scourge of Jatu' with +1 Riding skill grudgingly given you by Indar in recognition of your victory. str_achieve_heretics|With skill and perseverance you defeated the hideous Heretic Army, despite their strong and evil troops. You will now be known as the 'Purger of Heresy' to the followers of Erida Occisor, who grudgingly and with gnashing of teeth concede to you +1 Strength for your victory. str_achieve_tour_1|You have emerged the champion of 25 Tournaments and your renown increases by +100. Your opponents in future tournaments will quail when your name is announced as a participant. str_achieve_tour_2|You have conquered all comers in 50 Tournaments and now bear the title 'Tournament Champion' with +1 Weapons Master in reward for your mastery of all forms of tournament combat. str_achieve_rnwn_1|With your gain of 5000 Renown, you are hailed everywhere as the '{reg63?Hero Heroine} of Pendor' and the lords wish to grant you +1 charisma in recognition of your heroism. str_achieve_rnwn_2|All hail you as the {reg63?Lion Lioness} of Pendor since your renown has swelled to 7500! The rulers of Pendor are for once united in granting you +2 Charisma. str_achieve_honor|Your Honor rating of 500 has resulted in the rulers of Pendor unanimously granting you the title of 'Chevalier of Pendor' with a gift of +1 Charisma for your chivalrous and honorable behavior. str_achieve_king|You are hailed as the 'Rogue {reg63?King Queen}' now, as you have boldly declared yourself sovereign of your own kingdom. Your brashness wins you +1 Leadership. You will doubtless need it! str_achieve_persuader|You have persuaded 30 Pendor lords to join your righteous cause! They award you +1 Persuasion and the title of 'Great Persuader' for your logic and tact in convincing them to join forces with you. str_achieve_builder|You have completed 30 improvements to your holdings! The village elders thank you and offer +1 Engineering in gratitude for your attention to the needs of the common man. str_achieve_quests|You successfully completed 30 quests and the lords now know you as a 'Competent Aide.' You are granted +20 Renown by them, in recognition of your faithful service. str_achieve_fquests|You have failed to complete 10 Quests and the lords now title you the 'Epitome of Ineptitude.' With jeers and laughter, they penalize you with -10 Renown for your utter incompetence at doing the simplest job. str_achieve_captured|You have succeeded in getting yourself captured 10 times! Some of the more sensitive outlaw leaders decided to pool some of the money they earned by selling your troops into slavery, and now present you with a gift, the fabled Infinite Supply of Vaseline!^May your inevitable nights in captivity be as enjoyable for you as they were for them! str_achieve_caravan|Your 30 raids on hapless Pendorian caravans have won you the title 'Caravan Marauder' and a penalty of -1 Charisma in addition to the opprobrium of Guild Masters throughout Pendor. str_achieve_village|Your 20 raids on the suffering villagers of Pendor have cost you -1 Charisma and the village elders despise you. You will henceforth be known as a 'Village Plunderer.' You really should consider reforming your ways. str_achieve_cheater_warn_1|You cheated to win that battle! This is your first warning - if you continue with your dishonorable behavior, you won't get any achievement rewards until you start a new game. str_achieve_cheater_warn_2|You cheated to win that battle! This is your second and final warning - if you continue with your dishonorable behavior, you won't get any achievement rewards until you start a new game. str_achieve_cheater|You cheated to win that battle! Your repeated dishonorable behavior has disabled all achievement rewards until you start a new game. You can still earn achievements, but you'll know you don't really deserve them. str_achieve_gm|You have risen through the ranks of a Knighthood Order to become its Grandmaster, a position of considerable power and influence among the elite soldiery of Pendor. Your exalted title wins you +1 Persuasion. You are a force to be reckoned with. str_buriligi_intro|Guided by me, you will attain Paradise through martyrdom. I will open your mind and expand your conciousness, bring you to the light through my inspiration. Pendor is a teeming morass of sin and I shall not rest until I have purged it of all which opposes the enlightenment given me by the gods. All will face the choice of conversion or instant execution. I like to eat dates and play takhte when the gods are not speaking through me, hee, hee. Do you have a takhte board with you? Let's have a game. str_buriligi_explain_1|Only through me can you walk the paths of righteousness. Ask any of my followers and they will tell you that, until they came unto me, their lives were empty, sinful and purposeless. I give them a direction, a just cause and the will to fight and die for their beliefs. You will also enjoy the method by which, ahem, I aid such enlightenment. str_buriligi_explain_2|Do you play takhte? It is a fine strategy game. If you have any dates, I'd like some. Hee, hee, hee, just wait until I rule all Pendor. I will herd these lords and kings like sheep into my fold and slaughter them. 'Better living through chemistry,' hee, hee, that's my motto! Did I ask if you had any dates? str_oswald_intro|I was outlawed by my own father over a small misunderstanding, and intend to rectify this via conquest. The rumor that I poisoned my elder brother is overblown. A petty little fool like you can scarcely comprehend the methods of one so superior, but I will attempt to educate you. Successful conquest is achieved through ruthlessness and artistic killing. Inspire terror in your enemies prior to engaging them, and the battle is won before the first sword is drawn. The more hideous examples you make, the easier it becomes to cow your enemies into abject surrender. Once I offered surrender but was refused, so I cut off all their heads and stacked them into a pyramid. Lovely sight, that. str_oswald_explain_1|It is quite simple - grab your enemy by the balls and his heart and mind will follow. Do not release your captives, torture them and leave their mutilated remains for all to admire. Ransoming prisoners or selling them into slavery is so mundane. There are so many more enjoyable and educational ways of dealing with them. str_oswald_explain_2|I like to rope my prisoners into three lines children, women and men. First, I kill the children as their mothers shriek and plead for their little lives. Next, I have my men rape the women while the men curse and struggle helplessly, then we slit their throats. The men I torture to death in creative ways. The next time I confront an enemy, I offer a choice between instant surrender or similar treatment. You'd be surprised how often a stronger foe capitulates at the prospect of such a fate. You look a bit queasy - did you eat something which disagrees with you? str_meregan_intro|I am an easy man to understand. My code is straightforward and my troop and I live by it. When I take a contract to escort a lord's wife or guard a caravan, the caravan arrives intact and on time, and the noble ladies are shown great courtesy and guarded carefully during their journey. Hah, sometimes they are guarded more assiduously than they'd prefer, much to their chagrin, if you take my meaning! We are very discreet, and are given confidential jobs, such as retrieving runaway wives or delivering letters which must not fall into the wrong hands. Never a word leaks out, when I handle the job. str_meregan_explain_1|I have excellent female fighters in my company, so I detail them as guards for the ladies I escort. They are well-mannered and the ladies enjoy their conversation; in fact, I actually have recruits from amongst the nobility - lord's daughters who wished for the freedom enjoyed by the women of my troop. My lasses can hold their own in a battle or a tavern brawl, as their would-be seducers have found. str_meregan_explain_2|Do not think our courtesy in any way hampers our efficiency. My troops are ferocious fighters, one and all, and our reputation for relentless defense of our charges and skill in battle precedes us. We are rarely challenged by bandits or other riffraff. When a king hires the Griffonsword Company, he gets a lot more than he pays for! str_kodan_intro|No doubt you have heard that tavern ditty that begins 'My father arrived on a Vanskerry raid, and married my mother, a Fierdsvain maid...' It goes on to describe my exploits pretty well. My company includes many former Vanskerry Raiders and their Fierdsvain-born sons. My lads have a few bad habits, such as wrecking the Valonbray tavern once in awhile, but it is all in good fun, and I always pay the tavern keep for the damages. They are a fierce lot and, thanks to my training and discipline, far surpass the Vanskerries and every other Pendor company in fighting skill. str_kodan_explain_1|My philosophy, like me, is very simple I honor my word, do exactly what I am hired to do and extract payment by force if my employer tries to weasel out of paying me. Koningur Valdis is a prime example not long ago, he hired me to kick a little Vanskerry butt along the coast, which I did, but he then tried to re-negotiate the terms of payment for the job. str_kodan_explain_2|After I raided a few dozen of his caravans, he came around. I even deducted the value of the goods I looted from the balance he owed me, though I doubt he paid the caravan masters for their losses, stingy old bastard that he is. If you want a job done right, my Ironsword Company is the company you hire. When the Ironsword Company goes Pendor on somebody's ass, every lord and king hears about it within a day! str_syla_intro|Confide in a worthless upstart like you? I think not! The corpses I leave behind on the field of battle will tell you all you need to know about Syla Uzas. If you want to learn more, pit your paltry little troop against mine. You will learn then the folly of bothering your betters. str_syla_explain_1|You are a glutton for abuse, aren't you? I take what I want by force and no man can stand against me. I kill those annoy me as you would swat a persistent fly. My company has never been defeated. str_syla_explain_2|I am here solely to negotiate a contract for the elimination of someone who has annoyed someone else. That is all you need to know. Pester me further, and I'll toss you to my men. I'm sure they will find you more entertaining than I do. str_shalavan_intro|I am a former lord of the D'Shar, unjustly deprived of my holdings by the Bahadur Khan. I have called blood feud upon him, and I shall take not only my lands but also his as well in revenge. His army shall become my army and his women my women. I will wear his crown and feast in his palace when I defeat him. His head will rest upon a platter on my table as I devour his delicacies. str_shalavan_explain_1|That fornicating camel-lover had the audacity to command me, Shalavan, a true D'Shar, to cease raiding and send my men to aid his endless wars. I informed him that he could damned well recruit the men he needed elsewhere, as I was occupied with the traditional D'Shar ways of making a living. In revenge, he sent his men to drive me from my land and stripped me of my titles. str_shalavan_explain_2|He already feels my vengeance. Since he named me outlaw, outlaw I have become and my forces swell with recruited raiders from the fearsome Pansjiri, Turkmani and Balochi raiders throughout the Principalities. At the hands of outlaws shall he fall! I intend to raze the D'Shar cities, execute his soft and lazy lords and restore the D'Shar to the nomadic tribal state traditional to our people. Let Kadan sip wine, recite poetry and amuse himself with his women while he yet can. His days as Bahadur Khan are numbered! str_boris_intro|Doubtless you would, as most little mercenaries aspire to be just like me! That is a vain aspiration, but I am bored, so I will condescend to chat for a moment. My Ravens excel in siegework and are the most fearsome fighters in Pendor. I deign to work for petty Pendor rulers on occasion, but only for a very high price. Never think I don't get my price, too - they soil their armor at the thought of what I would do if they tried to double cross me. They are feckless fools and one day, I will take their thrones. str_boris_explain_1|Pendor needs a strong and intelligent ruler, one who can unite the land under one banner. I know in my heart that I am the hero Madigan prophecied would succeed at that. Of course, I don't share that information with the kings who engage my services. Hah, even if I did, those morons would ignore the warning! I'd suggest that, should you happen upon us in the field, you beat a very hasty retreat. You'll live longer if you do. str_boris_explain_2|We are not only superb at siegework, for I am a most excellent strategist. The Ravenstern lords run like frightened virgins when they encounter us. I milk those lords for every denar they have in ransom, too. One lord, whom I won't name, even offered me the use of his wife and daughters if I'd just let him go. Hmph, a man like me does not need to pay for noble bedmates! I get more offers of that sort than I want or need! Perhaps, if you continue to increase in skill, I may hire your company when I rule Pendor. Now run along; you bore me. str_inquisitor_intro|The holy men with me will help rid these lands of vile worshipers of Erida Occisor! Death to all demon spawn and their heathen followers! Those sand-faring people of the south need to stop believing in such false idols like that of Vata or Indar! str_inquisitor_explain_1|No, I have said enough! str_inquisitor_explain_2|Bother me more and we will continue this conversation in Inquisition's dungeons. str_heartbeat_intro_1|{reg63?M'lord M'lady}! I am glad you arrived so quickly. str_heartbeat_intro_2|{reg63?M'lord M'lady}, thank you for making all haste. str_heartbeat_intro_3|{reg63?M'lord M'lady}! We need your help in a matter of importance. str_heartbeat_intro_4|{reg63?M'lord M'lady}, I am so glad that you are here! str_heartbeat_intro_5|{reg63?M'lord M'lady}, we need your assistance with an important matter. str_heartbeat_intro_6|I am so glad you have arrived, {reg63?M'lord M'lady}! We need your help. str_heartbeat_intro_7|Ah! {reg63?M'lord M'lady}, thank the Gods that you have come! str_heartbeat_intro_response_1|Well, I am here, so tell me what is the matter? str_heartbeat_intro_response_2|Well? What is so important? str_heartbeat_intro_response_3|Yes, we came as soon as possible. str_heartbeat_intro_response_4|Go on, what is so urgent? str_heartbeat_intro_response_5|We rode through the night to get here, what has happened? str_heartbeat_intro_response_6|We came in great haste. Speak up, what's the problem? str_heartbeat_intro_response_7|Ah yes! What is the issue? str_heartbeat_problem_statement_1|Rats, {reg63?M'lord M'lady}! We have a terrible infestation of rats. str_heartbeat_problem_statement_2|We have had unusually heavy rains and some flooding {reg63?M'lord M'lady}. str_heartbeat_problem_statement_3|We need to hire the local Witch, {reg63?M'lord M'lady}! str_heartbeat_problem_statement_4|Two of the village clans are fighting again - they've sworn blood feud against one another. str_heartbeat_problem_statement_5|We have a situation with horse thieves here, {reg63?M'lord M'lady}! str_heartbeat_problem_statement_6|Wolves! We are besieged by an enormous pack of ravening wolves! str_heartbeat_problem_statement_7|{reg63?M'lord M'lady}, we have a refugee problem. str_heartbeat_problem_statement_8|We have had a fire {reg63?M'lord M'lady}! str_heartbeat_problem_statement_9|Our wells are befouled and may have been poisoned! str_heartbeat_problem_statement_10|We've captured a Heretic! str_heartbeat_problem_statement_11|The Snake Cult is spying on us! str_heartbeat_problem_statement_12|It is about the shrine, {reg63?M'lord M'lady}. str_heartbeat_problem_statement_13|We are stricken with disease. str_heartbeat_problem_statement_14|{reg63?M'lord M'lady}, there is a mercenary company here requesting to speak with you. str_heartbeat_problem_statement_15|There are thieves among us! They're robbing everybody! str_heartbeat_problem_statement_16|It concerns the castle {reg63?M'lord M'lady}! Repairs are urgently needed. str_heartbeat_problem_statement_17|Deserters, dangerous ones, {reg63?M'lord M'lady}! str_heartbeat_problem_statement_18|We need to review some petitions for new trade routes. str_heartbeat_problem_1_a|They are as big as small dogs and have carried off children! Our villagers are afraid to take to the fields and some refuse to leave their home. Can you help us? str_heartbeat_problem_1_b|They are everywhere, even in the cooking pots and under the beds. They scurry everywhere, destroying our food stocks and spreading their filth! If we don't do something, they may cause a plague. We need your help! str_heartbeat_problem_1_c|They are huge {reg63?M'lord M'lady}! They scurry everywhere, destroying our food stocks and spreading their filth! If we don't do something, they may cause a plague. They have glittering eyes, small jutting teeth... shudder , we are only poor farmers and need your help to rid ourselves of these filthy rodents! str_heartbeat_problem_1_d|Some are very large and they are very aggressive. Packs of them have attacked our villagers in the fields and many people are afraid to venture out of their homes to tend the crops. Can you help us? str_heartbeat_problem_2_a|The streams have overflowed from these torrential rains, and have washed away the roads. str_heartbeat_problem_2_b|The fields have flooded and we may lose our crops! Some farmers have been ruined already. str_heartbeat_problem_2_c|The sudden flooding has washed away some farms and several people have drowned! str_heartbeat_problem_2_d|Due to recent heavy rains, the river is rising and the village crops are threatened by flood. If we don't do something, our crops will be destroyed. str_heartbeat_problem_3_a|Some disease is destroying our crops; they are wilting and rotting. We must hire the local Witch to remove the curse from our harvest. Will you help us? str_heartbeat_problem_3_b|We have not had rain in a long time, and our crops are failing. We need to hire the local druidic witch to invoke the rain to save our crops! We need your help! str_heartbeat_problem_3_c|The local Witch says that we have been cursed! Two women here have had miscarriages, a horse died unexpectedly and five villagers have had freakish accidents. We need to hire the Witch to remove this curse! str_heartbeat_problem_3_d|Many of our villagers have come down with a strange fever. A local Witch says she can help us, but she will not do it for free. Can you help us? str_heartbeat_problem_4_a|The old clan led by one of the Village Elders has killed four people of the newcomer clan. The newcomers have killed six of the old clan thus far. This started over a perceived slight to the Village Elder who then raided a newcomer farm and burned their barn to the ground. This feud could go on for generations, if it is not stopped now by someone in authority whom the tribes respect. str_heartbeat_problem_4_b|The tribal elder claims a man of the of the newcomer clan dishonored his daughter. The elder claim their man offered honorable marriage to the girl, when she discovered she was bearing his child, but her father demanded a ridiculous dowry. When the newcomer clan refused to pay it, the Village Elder declared blood feud. str_heartbeat_problem_4_c|We've a disagreement over a stolen blue-eyed sheep escalating into a clan feud. The Tribal Elder purchased the sheep from the newcomers, who apparently did not receive payment. They took back the sheep, citing nonpayment and perverse use of livestock, and took a dozen of the Elders sheep as interest. The Elder has sworn blood feud and the situation grows worse by the hour. str_heartbeat_problem_4_d|Recently a large new family moved into the area and set up several farms. They need water from a small stream to water their fields, a stream that flows upstream through a village Elder's farm. The Elder built a dam and asks payment from the new family to let the water through. This has erupted into a feud which might turn very ugly. We need your help. str_heartbeat_problem_5_a|One of our citizens claims his plow horses have been stolen. He's looked everywhere and cannot locate them, so we doubt it simply wandered off. Can you help us? str_heartbeat_problem_5_b|One of the peasants claims there are bandits in the area and they stole their horses. We need your help to recover them. str_heartbeat_problem_5_c|We have a report that several bandits made off with a herd of our horses. {M'lord/M'lady}, we need your help in recovering them. str_heartbeat_problem_5_d|A known thief and his sidekick stole two of our horses. Will you help track them down and recover our horses? str_heartbeat_problem_6_a|A pack of wolves has come down from the mountains and is ravaging the villagers' livestock. One herder was attacked and fear is running high. str_heartbeat_problem_6_b|Some of the peasants think the Mystmountain Raiders are stealing their herds, but the carcasses devoured are left behind. str_heartbeat_problem_6_c|The villagers say the wolves are very fierce and bold and they are too afraid to guard their herds at night. str_heartbeat_problem_6_d|We must eliminate these wolves before the villagers' herds are all eaten! str_heartbeat_problem_7_a|A large band of refugees is harassing the locals. They first asked for food, and were given some, but now they refuse to leave! What do you want to do with them? str_heartbeat_problem_7_b|A group of refugees is squatting just outside of the marketplace. They have taken to begging and harassing people who enter the market. This, of course, is nuisance to the merchants, who want them removed. What do you want to do? str_heartbeat_problem_7_c|We've a pack of peasant refugees outside the gate, petitioning you for aid. str_heartbeat_problem_7_d|We have a large group of refugees, including several families with small children, who want to start a new life here. What do we tell them? str_heartbeat_problem_8_a|The forest outside the village caught fire, it spread and the village mill was severely damaged. str_heartbeat_problem_8_b|There was a fire in the smithy which spread to the market, and damaged it badly. str_heartbeat_problem_8_c|The was a fire that started in the stables and spread through the area. str_heartbeat_problem_8_d|We have had a succession of suspicious fires that have damaged homes and businesses str_heartbeat_problem_9_a|Someone has thrown the rotting carcass of a goat into the well, and the water is completely befouled. str_heartbeat_problem_9_b|There is an outbreak of typhoid here, and we fear polluted wells are the cause. str_heartbeat_problem_9_c|Five men died this morning after drinking from the well. I fear an enemy has poisoned it. str_heartbeat_problem_9_d|A troublemaker we made outcast was seen pouring something into the well, and now the water is foul tasting and makes us sick. str_heartbeat_problem_10_a|The peasants claim a woman in the village is a Heretic and want to burn her at the stake. She's ancient and reputed to be very nasty, so I'm not sure if she is a Heretic or just a senile, disagreeable old bag whom the villagers dislike. str_heartbeat_problem_10_b|We found the body of a girl with her heart ripped out. We've captured one of the five Heretics who murdered her. When taken, all he did was yell 'For Glory'! He shows no fear at all. str_heartbeat_problem_10_c|We've caught an unsavory character lurking around the marketplace. From the look and smell of him, he is a Heretic! We're holding him for your judgement. str_heartbeat_problem_10_d|We have caught an odd wandering old man who is wild eyed and babbles about a plot to take you as a sacrifice to Erida Occisor. What shall we do with him? str_heartbeat_problem_11_a|A Snake Cult Armsman bought some vegetables from us, and asked whether we had any girl babies here. str_heartbeat_problem_11_b|A woman who hissed when she spoke questioned the tavern keeper about how many troops we have stationed here. He spotted her walking around later,too, looking all about. str_heartbeat_problem_11_c|A couple of men showed up here asking for work, and we think they may be Snake Cult spies. They didn't do much work at all, just hung about and looked over the battlements and other defenses. str_heartbeat_problem_11_d|Rumor holds that six orphan girls are missing. We think the Snake Cult is taking them. str_heartbeat_problem_12_a|To pray for better crops, we'd like to build a shrine to Thallo Ver Shures, but we can't afford the cost. Will you help us? str_heartbeat_problem_12_b|The Snake Cult defiled the shrine of Damia Provideo and we must build a new one before the Harvest Festival. Will you help us? str_heartbeat_problem_12_c|We think that if we had a shrine to Eunomia Stabilitis here, some of the lawlessness in the surrounding country would abate. Could you pay for the shrine? str_heartbeat_problem_12_d|The Knights of Dawn demand we erect a shrine to Astraea here, and say we have to tear down all our other shrines to the Pendor gods. What should we do? str_heartbeat_problem_13_a|The people have broken out in itchy red spots all over their bodies, and fear it is the Red Plague. Rumor holds that a band of Snake Cultists crossed the fields last week. They may have sent the plague. str_heartbeat_problem_13_b|The men ate some bad food, and they are all in agony with stomach trouble. The jakes are in a terrible state, just terrible, and the whole area is covered in vomit! What should we do? str_heartbeat_problem_13_c|Half the garrison is afflicted with, ahem, a social disease, {reg63?M'lord M'lady}, and the source is almost certainly the local brothel. str_heartbeat_problem_13_d|There is something in the air that makes us sneeze and cough all the time. The people think it must be some kind of plague. str_heartbeat_problem_14_a|The {s20} leading a company of {s21} has approached us asking for employment. They look like a well-trained force. They will join you for 10,000 denars. str_heartbeat_problem_14_b|{reg63?M'lord M'lady}, a company of {s21} arrived a few days ago. They are seeking employment and await your decision on hiring them. Their leader, a {s20} requested 10,000 denars to serve you. str_heartbeat_problem_14_c|{reg63?M'lord M'lady}, there is a troop of {s21} camped outside our gates. Their leader, a {s20} asks if you will hire them for the sum of 10,000 denars. str_heartbeat_problem_14_d|There is a large company of {s21} sitting outside our gates! They will hire out for the sum of 10,000 denars. They look fierce and I don't know what they will do if you turn them down! str_heartbeat_problem_15_a|Someone here is pilfering food. Our stores are going missing regularly. str_heartbeat_problem_15_b|Someone has raided our weapons stores and taken all our best bows and arrows. str_heartbeat_problem_15_c|Someone here is picking pockets whenever a crowd assembles. The people are very angry about it. str_heartbeat_problem_15_d|Someone is stealing our young women's underwear off their drying lines. str_heartbeat_problem_16_a|During the last siege, the curtain wall was badly damaged and if we don't repair it, it will collapse. It will cost 2500 denars. str_heartbeat_problem_16_b|One of the castle gates is about to fall off its hinges. We have a serious security problem there. str_heartbeat_problem_16_c|We've discovered a tunnel in the dungeon leading out to the woods. Should we block it off, {reg63?M'lord M'lady}, or keep it for emergencies? str_heartbeat_problem_16_d|There are weak spots in the portcullis and if we have to lower it fast, it may break. str_heartbeat_problem_17_a|There's a pack of deserters roaming the countryside. The people are terrified of them. str_heartbeat_problem_17_b|We saw a couple of our men sneaking away last night. They deserted on duty in the middle of the night. str_heartbeat_problem_17_c|A large band of deserters is raiding caravans and robbing the peasants here. str_heartbeat_problem_17_d|Some deserters raided the village last week, and they returned again last night! str_heartbeat_problem_18_a|An Emissary requests your permission to open trade between Duke Sandoval of Barclay and your town. str_heartbeat_problem_18_b|We have a request from Southern Barclay that we permit their caravans to trade in our town. What do you wish to tell them? str_heartbeat_problem_18_c|A most importunate group of merchants from Mettenheim wishes to see you for the purpose of trade. They say they can increase prosperity if you agree. str_heartbeat_problem_18_d|Here is a petition from a trade ambassador that you allow a group of their nobles to open up new sea trade routes from Veccavi to this city. str_heartbeat_problem_response_1_a|Let's hunt them down. I declare an Open Season on Rats 1 denar per rat killed! str_heartbeat_problem_response_1_b|Here are 100 denars. Put out poisoned food for the rats and burn their bodies. str_heartbeat_problem_response_1_c|Call in that fellow, Hamlin, the best of the Pendor Rat-Catchers. Here are 500 denars to pay him. str_heartbeat_problem_response_1_d|Do I look like a rat-catcher, fool? Solve this rat problem yourself. str_heartbeat_problem_response_2_a|What do you suppose I can do about normal weather? Live with it! str_heartbeat_problem_response_2_b|I am sorry to hear that. Distribute these 100 denars to those who need it. str_heartbeat_problem_response_2_c|Here are 1000 denars to aid those in need. str_heartbeat_problem_response_2_d|Take 2500 denars for repairs and for those who need help. str_heartbeat_problem_response_3_a|What? We do not believe in superstitious rubbish! str_heartbeat_problem_response_3_b|Take 100 denars and find a solution which does not include a Witch. str_heartbeat_problem_response_3_c|Here are 500 denars to hire your Witch. str_heartbeat_problem_response_3_d|Take 1000 denars, hire the Witch and have her bless our village as well! str_heartbeat_problem_response_4_a|This is your problem to solve, not mine. str_heartbeat_problem_response_4_b|Order the local militia to enforce the peace! str_heartbeat_problem_response_4_c|Here are 300 denars. Give this to the village Elder as payment to end the Blood Feud. str_heartbeat_problem_response_4_d|Take 500 denars for the widows, arrest the leaders of both clans and hang them! str_heartbeat_problem_response_5_a|Tell them to mend their fences and watch the horses more carefully in future. str_heartbeat_problem_response_5_b|Here are 200 denars as a bounty for the return of the horses. str_heartbeat_problem_response_5_c|Take these 300 denars and buy them more horses. str_heartbeat_problem_response_5_d|Order the Militia and hunt down those thieves! str_heartbeat_problem_response_6_a|You have plenty of hunters here; send them out to kill the wolves! str_heartbeat_problem_response_6_b|Take 100 denars, hire some extra hunters and eliminate the pack! str_heartbeat_problem_response_6_c|Take 400 denars, ask advice of the local Witch and follow it. str_heartbeat_problem_response_6_d|Here are 100 denars for bait, now take the militia and trap the beasts! str_heartbeat_problem_response_7_a|We have no need of more mouths to feed; run them off. str_heartbeat_problem_response_7_b|Give them some food, then send them on their way. str_heartbeat_problem_response_7_c|They are welcome to stay. It is our duty to show charity to those in need. str_heartbeat_problem_response_7_d|We could use more subjects. Here are 800 denars to build them houses. str_heartbeat_problem_response_8_a|I'll give 500 denars towards materials for repairs, but you will have to provide the labor. str_heartbeat_problem_response_8_b|Take these 1000 denars and begin repairs immediately. str_heartbeat_problem_response_8_c|You dragged me back here urgently for a fire?! You try my patience severely. str_heartbeat_problem_response_8_d|Arrest whoever started the fire and hang him. str_heartbeat_problem_response_9_a|So drain and clean the well, fool. Here are 100 denars for the labor. str_heartbeat_problem_response_9_b|We'd best summon physicians to deal with any sickness. Here are 500 denars. str_heartbeat_problem_response_9_c|Find the one who befouled or poisoned the well. Under torture, discover who sent him. str_heartbeat_problem_response_9_d|Have the militia hunt down the culprit and hang him. str_heartbeat_problem_response_10_a|We hand over all Heretics to the Knights of Dawn. See to it. str_heartbeat_problem_response_10_b|Inform the captured Heretic that we will torture the confession out of them 'for Glory'! str_heartbeat_problem_response_10_c|Let us be quite sure we are actually dealing with Heretics before we kill an innocent. str_heartbeat_problem_response_10_d|I have dealt with heretics before and killed plenty. This is not one of them. Let this person go. str_heartbeat_problem_response_11_a|If anyone told him we've girl babies here, flog the blabbermouth for his indiscretion! str_heartbeat_problem_response_11_b|Have the guard track down and capture the spy. Offer a reward of 500 denars for a live one! str_heartbeat_problem_response_11_c|Flog the captain of the guard for letting Snake Cultists in here to begin with! str_heartbeat_problem_response_11_d|Here are 2000 denars. Get any orphans off the street and housed safely in an orphanage. str_heartbeat_problem_response_12_a|I'm not paying to support superstitious nonsense like shrines to gods who don't exist! str_heartbeat_problem_response_12_b|Certainly. Here are 350 denars for your shrine. str_heartbeat_problem_response_12_c|Here, take 200 denars, build your shrine over in the next kingdom. Not here. str_heartbeat_problem_response_12_d|Very well build your shrine, just do not cause strife in my realm with followers of other Deities. str_heartbeat_problem_response_13_a|Here are 500 denars. Send for physicians from the Radiant Cross. str_heartbeat_problem_response_13_b|Take these 300 denars and find whatever medicines you need. str_heartbeat_problem_response_13_c|Cease your sinful habits and the gods won't send you diseases in punishment. str_heartbeat_problem_response_13_d|Do I look like a physician? I can't do anything about this! str_heartbeat_problem_response_14_a|I cannot afford to pay that sum just now. Send them on their way. str_heartbeat_problem_response_14_b|Excellent news! I can certainly use them. Here are 10,000 denars. str_heartbeat_problem_response_14_c|I don't trust mercenaries. Tell them to leave immediately. str_heartbeat_problem_response_14_d|Hmm, Yes indeed. Give them an extra 2000 denars for goodwill and have them report forthwith! str_heartbeat_problem_response_15_a|Hmm, if the thief stole from true need, find out why and give him aid. str_heartbeat_problem_response_15_b|Security here needs an overhaul. Post additional patrols to keep this from happening again. str_heartbeat_problem_response_15_c|Take the Militia and do a house to house search! str_heartbeat_problem_response_15_d|I will offer a 200 denar reward for apprehension of the thief. Dead or Alive. str_heartbeat_problem_response_16_a|Here are 2500 denars for repairs. Have the engineers begin immediately. str_heartbeat_problem_response_16_b|I can't afford to pay that right now. Do what you can with this 1000 denars. str_heartbeat_problem_response_16_c|I can either pay for repairs or pay the troops. I prefer to pay my men. str_heartbeat_problem_response_16_d|You're the one in charge here - do what you think best. str_heartbeat_problem_response_17_a|Here are 500 denars, just to make sure that none of our men decide to join them. str_heartbeat_problem_response_17_b|I'll pay a bounty of 10 denars per dead deserter. Spread the word. str_heartbeat_problem_response_17_c|Thanks for the information, Pendor has it's own way of dealing with scum like this. str_heartbeat_problem_response_17_d|We hang deserters. We will hunt them down and take care of the problem. str_heartbeat_problem_response_18_a|Tell them that I require a fee of 2000 denars to grant them permission. str_heartbeat_problem_response_18_b|A fine idea. More caravans will increase all Pendor's prosperity. str_heartbeat_problem_response_18_c|I don't trust foreigners to trade fairly here. The answer is no. str_heartbeat_problem_response_18_d|Tell them they may trade here, but if they undercut Pendor merchants, I'll revoke their permits.
https://w.atwiki.jp/arma3editor/pages/9.html
Arma 3 Weapon Config Guidelines Arma3 武器コンフィグガイドライン Arma 3 Weapon Config Guidelines Contents 1 Intro ○初めに 2 Additional functionality compared to A2/OA ○追加機能(A2OAとの違い) 3 Model requirements {p3d} ○ p3d形式の model の条件 4 Model config changes {model.cfg} ○ model.cfgの変更点 5 New config parameters {config.cpp} ○ config.cppの新しいパラメータ 5.1 Slotable weapons ○武器のスロット 5.1.1 Muzzle accessories ○銃口部分のアタッチメント 5.1.2 Optics ○光学アイテム 5.1.3 Side Accessory ○武器アクセサリアタッチメント 5.2 Custom reload animations ○リロード時の動きの設定 5.3 Underwater weapons ○水中武器 5.4 Ammo changes on fly and on hit ○発射された弾、着弾した弾の変更 5.5 Explosion shielding ○爆発の保護 6 Reference ○参照 Intro 101 - How to set up a weapon for Arma 3 Arma3での武器の作り方 Please be aware of our Arma 3 modding license http //community.bistudio.com/wiki/Arma_3_Modding_License ARAM3用MOD作成に関するライセンス規定を確認してください。 Additional functionality compared to A2/OA Arma3で追加された機能 Slotable weapon accessories ○武器にスロットが追加されました。 Custom reload animations ○リロード時の動きをカスタム(武器ごとに固有の動きを与えるという意味かと) Adjustable sights ○照準を調整できます。(ACEでの機能とは別物) Underwater weapons ○水中武器の設定 Ammo changes on fly and on hit ○ Rotating muzzle-flash ○マズルフラッシュ Explosion shielding Model requirements {p3d} p3dモデルに関する必須項目 proxies for slotable accessories ○ スロットできるアクセサリの格納場所 muzzle accessory should be on proxy\A3\data_f\proxies\weapon_slots\MUZZLE ○銃口部分のアタッチメント(サイレンサー) optics should be on proxy\A3\data_f\proxies\weapon_slots\TOP ○光学アイテム(スコープ) side accessory should be on proxy\A3\data_f\proxies\weapon_slots\SIDE ○武器のアクセサリアタッチメント(ライト) all these proxies could be redefined incfgWeapons Weapon WeaponSlotsInfo XXX linkProxyparameter where XXX is the slot name ○すべてのアイテムはXXX(スロットの名前)で定義されます。 selections for folding iron sights ○アイアンサイトを(折畳)倒すかどうか選べます。 You need to create selections and axes for iron sights if You want them folded once the optics is put on the weapon ○もし折畳式アイアンサイトを武器につけたい場合、アイアンサイトの中心を定義する必要があります。 Front part should be namedForeSightwithForeSight_axisin memory lod ○フロントサイトの名前は定義は↑ ↑ ※axis は 中心って意味 Rear part should be namedBackSightwithBackSight_axisin memory lod ○リアサイトの名前定義は ↑です ※axis は 中心って意味 adjustable sights for grenade launchers ○グレネードランチャー用の調整可能な照準器 there needs to be a selection that is going to rotate (in case of collimator sights), default naming isOP this selection needs to have an axis in memory lod, default naming isOP_axis there needs to be a focus point, the best place is the red dot of collimator, with memory pointOP_lookby default and several points for eye, usuallyOP_eyeXwhere X is the number of the point. Good practice is to place them in same distance form focus point Model config changes {model.cfg} custom reload animation have a good use of newly added parameterunHideValuefor hide type of animations - you are now able to make asymmetrical animations eg. for hiding of magazine {model.cfg} class magazine_hide { type = hide ; source = reloadMagazine ; selection = magazine ; minValue = 0.000000; maxValue = 1.00000; hideValue = 0.220; unhideValue = 0.550; }; the animations could look a bit better by simply adding a translation for the magazine and adding an axis for that in model - magazine should translate at first, then disappear, appear and translate back {model.cfg} class magazine_reload_move_1 { type = translation ; source = reloadMagazine ; selection = magazine ; axis = magazine_axis ; minValue = 0.145; maxValue = 0.170; offset0 = 0.0; offset1 = 0.5; }; foldable iron sights usehasOpticscontroller {model.cfg} class BackSight_optic { type = rotation ; source = hasOptics ; selection = BackSight ; axis = BackSight_axis ; memory = 1; minValue = 0.0000000; maxValue = 1.0000000; angle0 = 0.000000; angle1 = (rad 90); }; new animation controllerszeroingandzeroing2take values fromdiscreteDistance[]of first and second muzzle of the weapon. The value is index number of current zeroing in the array starting with zero (that means the first value is 0, second is 1, the last is number of discrete distances plus one). It might be used for iron sights of the weapon if desired but better use is for UGL collimator sights rotation {model.cfg} class OP_ROT { type= rotation ; source= zeroing2 ; // use second muzzle zeroing for rotation sourceAddress= loop ; // loop when phase out of bounds selection= OP ; // selection we want to rotate axis= OP_axis ; // has its own axis minValue=0; maxValue=3; // this weapon has array with 4 distances angle0= rad 0 ; angle1= rad 65 ; }; rotating muzzle flashes are done using a new animation sourceammoRandomwhich changes it s value every time weapon is fired. Various degrees of rotation may be set up by using correct muzzle flash shape and minValue maxValue combination. {model.cfg} class MuzzleFlashROT { type= rotationX ; source= ammoRandom ; //use ammo count as phase for animation sourceAddress= loop ; //loop when phase out of bounds selection= zasleh ; //selection we want to rotate axis= ; //no own axis - center of rotation is computed from selection centerFirstVertex=true; //use first vertex of selection as center of rotation minValue=0; maxValue=4; //rotation angle will be 360/4 = 90 degrees angle0= rad 0 ; angle1= rad 360 ; }; New config parameters {config.cpp} Slotable weapons Available slots are defined in each weapon but are usually inherited from a parent weapon. They are stored as classes inclass WeaponSlotsInfowhich contains the slots and parameters for inventory Massis a new unit used to describe weight and volume of an object used. Each container has a set capacity in the same units. allowedSlots[] is an array of slot numbers where you may put the weapon. 701 stands for vest, 801 stands for uniform, 901 stands for backpack each weapon slot is a separate subclass in class WeaponSlotsInfo parameterlinkProxydefines a proxy in weapon model for said slot (see standard names on top) parameterdisplayNamedescribes a mouse-over name of slot in Inventory arraycompatibleItems[]lists possible accessory placeable into that slot. Most weapons are able to have any RIS equipment, but eg. muzzle accessory differs according to caliber. external classesCowsSlotandPointerSlotare used for standard optics and side accessory. That means these classes are outside cfgWeapons and changeable for all weapons at once. class SlotInfo; class CowsSlot SlotInfo { // targetProxy linkProxy = \A3\data_f\proxies\weapon_slots\TOP ; // display name displayName = $STR_A3_CowsSlot0; // class names with items supported by weapon compatibleItems[] = { optic_Arco , optic_aco , optic_ACO_grn , optic_hamr , optic_Holosight }; }; class PointerSlot SlotInfo { // targetProxy linkProxy = \A3\data_f\proxies\weapon_slots\SIDE ; // display name displayName = $STR_A3_PointerSlot0; // class names with items supported by weapon compatibleItems[] = { acc_flashlight , acc_pointer_IR }; }; class cfgWeapons { class myWeapon { class WeaponSlotsInfo { mass = 4; /// default mass of a weapon class MuzzleSlot SlotInfo { // targetProxy linkProxy = \A3\data_f\proxies\weapon_slots\MUZZLE ; // display name displayName = Muzzle Slot ; // class names with items supported by weapon compatibleItems[] = {}; // moved to each weapon }; class CowsSlot CowsSlot {}; class PointerSlot PointerSlot {}; allowedSlots[] = {901}; // you simply cannot put this into your pants }; }; }; Muzzle accessories suppressors are configured as a weapon inheriting some item abilities from classItemCore the class itself consists only from scope, displayName, picture and model, there is a separate subclassItemInfowith all the required parameters there is subclassMagazineCoefinside class ItemInfo with parameterinitSpeed- this is just a multiplier of initSpeed of weapon s magazine subclassAmmoCoefof class ItemInfo has more parameters for the ammo shoot through the suppressor hitis the coefficient of hit of original ammo visibleFire,audibleFire,visibleFireTimeandaudibleFireTimeare coefficients for detection upon shooting the weapon highercostcoefficient should make AI think more about shooting the suppressed weapon typicalSpeedandairFrictioncoefficients change the ballistic characteristics of the ammo there are alternatemuzzleEndandalternativeFiredirectly inside class ItemInfo to have different muzzle effects origin and muzzle flashes you may set upmodes[]and specific fire modes for the suppressed weapon directly in class ItemInfo class Mode_SemiAuto; class cfgWeapons { class ItemCore; class InventoryMuzzleItem_Base_F; class myMuzzleAccessory { scope = 2; displayName= My Muzzle Accessory ; picture= \A3\weapons_F\Data\UI\myMuzzleAccessory_CA.paa ; model = \A3\weapons_f\acc\myMuzzleAccessory ; class ItemInfo InventoryMuzzleItem_Base_F { class MagazineCoef { initSpeed = 0.8; }; class AmmoCoef { hit=0.8; visibleFire=0.3; audibleFire=0.8; visibleFireTime=0.5; audibleFireTime=1.0; cost = 1.0; typicalSpeed= 0.8; airFriction = 1.0; }; muzzleEnd = zaslehPoint ; // memory point in muzzle supressor s model alternativeFire = Zasleh2 ; // class in cfgWeapons with model of muzzle flash modes[] = { Single }; class Single Mode_SemiAuto { begin1[]={ A3\sounds_f\weapons\silenced\silent-25.wav , db0, 1,600}; begin2[]={ A3\sounds_f\weapons\silenced\silent-26.wav , db0, 1,600}; soundBegin[]={begin1,0.5, begin2,0.5}; closure1[]={ A3\sounds_f\weapons\closure\closure_rifle_2.wav , db0, 1,300}; closure2[]={ A3\sounds_f\weapons\closure\closure_rifle_3.wav , db0, 1,300}; soundClosure[]={closure1,0.5, closure2,0.5}; weaponSoundEffect = DefaultRifle ; }; }; }; }; Optics in addition to default parameters mentioned in muzzle accessories class, there isweaponInfoTypeto choose a correct resource for weapon info directly inside optic class there is the same ItemInfo subclass but with different parameters don t forget that ItemInfo inherits some parameters from InventoryOpticsItem_Base_F (eg. muzzlePos and muzzleEnd) in case you rename the memory points parameteropticTypeis used for balancing the optics for specific fire modes (should be further described by balancing crew) modelOpticsis the 2D model for selected optics subclassOpticsModesworks the same way it used to work in A2/OA class cfgWeapons { class ItemCore; class InventoryOpticsItem_Base_F; class myOpticsAccessory { scope = 2; displayName= My Optics Accessory ; picture= \A3\weapons_F\Data\UI\myOpticsAccessory_CA.paa ; model = \A3\weapons_f\acc\myOpticsAccessory ; weaponInfoType = RscOptics_myOptics ; class ItemInfo InventoryOpticsItem_Base_F { mass = 7; modelOptics= \A3\Weapons_f\acc\reticle_MyOptics_F ; class OpticsModes { class MyOptics { opticsID = 1; useModelOptics = true; opticsPPEffects[]={ OpticsCHAbera1 , OpticsBlur1 }; opticsZoomMin = 0.0555; opticsZoomMax = 0.1300; opticsZoomInit= 0.1300; discreteDistance[] = {100,300,400,500,600,700,800,900,1000}; discreteDistanceInitIndex = 1; distanceZoomMin = 100; distanceZoomMax = 1000; nFovLimit = 0.07; discretefov[] = {0.1300,0.0555}; discreteInitIndex = 0; modelOptics[] = { \A3\Weapons_f\acc\reticle_MyOptics_F , \A3\Weapons_f\acc\reticle_MyOptics_z_F }; memoryPointCamera = opticView ; visionMode[] = { Normal , NVG }; opticsFlare = true; opticsDisablePeripherialVision = true; cameraDir = ; }; class IronOnTopOfMyOptics MyOptics { opticsID = 2; useModelOptics = false; opticsFlare = false; opticsDisablePeripherialVision = false; opticsZoomMin=0.375; opticsZoomMax=1.1; opticsZoomInit=0.75; memoryPointCamera = eye ; visionMode[] = {}; discretefov[] = {}; }; }; }; }; }; Side Accessory the class of side accessory is made the same way as for muzzle accessory subclass ItemInfo contains some specific parameters, but they work the same way as they did in A2/OA class cfgWeapons { class ItemCore; class InventoryFlashLightItem_Base_F; class mySidesAccessory { scope = 2; displayName= My Sides Accessory ; picture= \A3\weapons_F\Data\UI\mySidesAccessory_CA.paa ; model = \A3\weapons_f\acc\mySidesAccessory ; class ItemInfo InventoryFlashLightItem_Base_F { mass = 9; class Pointer { irLaserPos= laser pos ; irLaserEnd= laser dir ; }; class FlashLight{}; }; }; }; Custom reload animations parameterreloadActionis now for both a magazine and the weapon. if it is not defined for any of them, default reload is played. if the parameter is defined for the weapon but isn t defined for a magazine, reloadAction for weapon is played upon reloading said weapon if the magazine has reloadAction defined, the action selected by this parameter is played every time (not depending on weapon). This ensures different reloads for different magazines of one weapon (eg. UGLs) the action chosen by reloadAction is played according to config of animations for said soldier (action in CfgMovesMaleSdr leads to a state in CfgGesturesMale for default soldier), different target states could be defined for different action maps (eg. there could be a different reload gesture for crouch and prone with rifle) class CfgMovesBasic { class DefaultDie; class ManActions { reloadMyWeapon = reloadMyWeapon ; }; }; class CfgGesturesMale { class Default; class States { class reloadMyWeapon Default { file= \A3\anims_f\Data\Anim\Sdr\wop\erc\stp\rld\rfl\reloadMyWeapon.rtm ; looped=0; speed=0.400000; mask= handsWeapon ; headBobStrength=0.200000; headBobMode=2; rightHandIKBeg=1; rightHandIKEnd=1; leftHandIKCurve[]={0,1,0.050000,0,0.950000,0,1,1}; }; }; }; class cfgWeapons { class myWeapon { reloadAction = reloadMyWeapon ; }; }; Underwater weapons weapons withcanShootInWaterset to 1 are able to shoot under water parametersoundBeginWater[]has the same use assoundBegin[]and defines what sounds and with what probability is going to be played while shooting under the water surface, both of them are defined per fire mode class Mode_SemiAuto; class cfgWeapons { class myWeapon { modes[] = { Single }; // this example weapon has just one fire mode canShootInWater = 1; // allows to shoot under water class Single Mode_SemiAuto { begin1[]={ A3\sounds_f\weapons\myWeapon\myWeapon_st_1b.wav , db5, 1,900}; begin2[]={ A3\sounds_f\weapons\myWeapon\myWeapon_st_2b.wav , db5, 1,900}; begin3[]={ A3\sounds_f\weapons\myWeapon\myWeapon_st_3b.wav , db5, 1,900}; soundBegin[]={begin1,0.33, begin2,0.33, begin3,0.34}; // all three sounds have roughly the same probablity beginwater1[]={ A3\sounds_f\weapons\myWeapon\underwater_myWeapon_st_1b.wav , db0, 1,200}; beginwater2[]={ A3\sounds_f\weapons\myWeapon\underwater_myWeapon_st_2b.wav , db5, 1,200}; beginwater3[]={ A3\sounds_f\weapons\myWeapon\underwater_myWeapon_st_3b.wav , db5, 1,200}; soundBeginWater[]={beginwater1,0.33, beginwater2,0.33, beginwater3,0.34}; // all three sounds have roughly the same probablity }; }; }; underwater ammo has some different characteristics waterFrictionis underwater equivalent ofairFrictionand supercavitating ammunition has this close to zero. Standard ammo doesn t have this set and that means it is set to -0.4 by default (ie. stops nearly right after entering water) timeToLivefor underwater ammo is rather low to let it be harmless after some 40 meters the fancy bubble effect is done by havingeffectFlyset toAmmoUnderwater, you ll try to modify it to work even on ground and we all know it class cfgAmmo { class BulletBase; class myAmmo BulletBase // For myWeapon { waterFriction = -0.00096; // nearly direct line underwater timeToLive = 0.12; // that s enough for 45 meters underwater effectFly = AmmoUnderwater ; }; }; Ammo changes on fly and on hit there are two new simulations of ammo available mainly for artillery, but usable for many other means simulationshotSubmunitionallows to deploy multiple ammo from the parent one upon meeting certain conditions parametersubmunitionAmmodefines class of newly created ammo and this could be used multiple times you could set the inherited ammo and it would spread in cone according tosubmunitionConeAngle(and it is in degrees) submunitionConeType[]describes pattern of ammo in detail, first part is a distribution function ( random , randomcenter , poissondisc , poissondisccenter , custom ), second parameter is number of ammo except of custom one, where it is another array of pairs for specific locations submunitionConeType[] = { random , 10}; submunitionConeType[] = { randomcenter , 10}; submunitionConeType[] = { poissondisc , 10}; submunitionConeType[] = { poissondisccenter , 10}; submunitionConeType[] = { custom , {{0,0}, {-1,0}, {1,0}, {0,-1}, {0,1}} }; parametertriggerDistanceis used to deploy ammo in set 3D distance before expected target parametertriggerTimeis used to deploy ammo in set time after being fired parametertriggerSpeedCoefis a coefficient of speed of inherited ammo relative to speed of parent ammo for Artillery computer use arrayaimAboveTarget[]andaimAboveDefaultas a index of the array to set different heights to change the ammo to something different (eg. flare) class cfgAmmo { class SubmunitionBase; class MyAmmo SubmunitionBase { submunitionAmmo = MySubmunitionAmmo ; submunitionConeType[] = { poissondisc , 10}; submunitionConeAngle = 10; triggerDistance = 100; }; }; simulationshotDeployis used to change ammo upon impact (eg. change to a mine) it uses the samesubmunitionAmmoparameter as described above class cfgAmmo { class ShotDeployBase; class Mo_ClassicMineRange ShotDeployBase { submunitionAmmo = APERSMine_Range_Ammo ; // some random mine deployable by a mortar airFriction = 0; // artillery ammo works better without friction EffectFly = ArtilleryTrails ; // some funky effect of smoke trails and stuff }; }; Explosion shielding class hitpoints in configuration of all vehicles (including soldiers) has got a new parameter calledexplosionShielding this parameter simply multiplies inidrectHit taken from explosives (that makes it explosion vulnerability in an effective way) - the higher it is the more damage would selected hitpoint get from the hit class cfgVehicles { class myVehicle { class HitPoints { class HitLFWheel {armor=0.12; explosionShielding = 0.8;}; }; }; }; Reference You may want to seeArma 2 Weapon to Arma 3for correct icons and other stuff. This page is discussedon the BI forums
https://w.atwiki.jp/mainichi-matome/pages/515.html
The story below is originally published on Mainichi Daily News by Mainichi Shinbun (http //mdn.mainichi.jp). They admitted inventing its kinky features, or rather deliberately mistranslating them from the original gossip magazine. In fact, this is far from the general Japanese behavior or sense of worth. このページは、毎日新聞事件の検証のための配信記事対訳ページです。直接ジャンプして来られた方は、必ずFAQをお読みください。 ※ この和訳はあくまでもボランティアの方々による一例であり、翻訳の正確さについては各自判断してください。もし誤訳(の疑い)を発見した場合には、直接ページを編集して訂正するか翻訳者連絡掲示板に報告してください。 Schoolgirls' decade of decadence panty sales have punters panting「女子高生たちの堕落の10年:パンティー販売が買春客の欲望を煽る」 拡散状況 関連ページ Schoolgirls decade of decadence panty sales have punters panting 「女子高生たちの堕落の10年:パンティー販売が買春客の欲望を煽る」 (2003年4月2日配信) Bloomer seller, or burusera, shops that popped up across Japanese cities in the 90s taught schoolgirls that they could make money selling their soiled panties or school uniforms, according to Spa! (4/8). 90年代に突如として日本全国の街にあらわれたブルマーセラー、またはブルセラショップは女子学生たちに汚れたパンティーや制服を売ってお金を儲けることを教えた。 Once schoolgirls realized that sex sells, it didn t take many long to fall into the trap of selling themselves, sparking the mid-decade boom in enjo kosai, a euphemism for prostitution that literally translates as "compensated dating." ひとたび、女子学生たちが性は売れるということに気づいてしまったので、彼女たち自身を売るというワナに落ちてしまうのには長い時間がかからなかった。10年間ブーム半ば辺りでの、援助交際(文字どおりに訳せば、"compensated dating"という売春の婉曲表現)の突然の流行である。 From there, the Internet provided schoolgirls with online sites and the anonymity they needed to safely continue their lascivious pursuits for cash, making some wonder whether schoolgirl prostitution is a Japanese ailment or part of the culture. そこから、インターネットは女子学生たちにオンラインサイトと匿名性(彼女たちはお金のための淫らな仕事を安全に続けることが必要であった)を提供し、女子学生売春が日本の一過性の文化なのかそれとも文化の一部なのか分からなくした。 Over the coming few days, we ll look at how Spa! has seen the decade of decadence where schoolgirls turned from demure, bobby-soxed innocents to insatiable sex workers contributing by some estimates as much as 65.3 billion yen to Japan s underground economy. これから2~3日にわたって、我々はスパ!がどのように墜落の10年間(お上品な、ボビーソックスの似合う無邪気な女子学生たちが、ある試算では日本の裏経済に653億円に上る貢献をしているとされる強欲なセックス労働者に変貌した)を見ていたかに注目してみようと思う。。 Mayuko Horita, now a 28-year-old employee of a major apparel maker, was one of the first schoolgirls to get into the panty selling scene in the early 90s. ホリタ マユコ、ある大手アパレルメーカーの社員、28才、は90年代にパンティー販売(舞台)に身を投じた最初の女子学生たちの中の1人であった。 "At the time, the papers and TV were filled with stories about burusera. It must have been about the summer of 92, when I was in my second year of high school. A classmate asked me if I was interested in selling my panties. I didn t hesitate, nor did I see anything wrong with it. In fact, I was a little bit peeved that I hadn t found out earlier about such an easy way to make money. The shop was set up in an apartment in a Tokyo condominium. It was really sleazy," Horita tells Spa! adding that market rates at the time were about 100,000 for a complete uniform from a top private high school and around 1,000 yen for a pair of dirty undies. 「当時、新聞とテレビはブルセラについての情報で溢れていた。 それは私が高校2年生だった92年の夏ごろだったに違いない。 ある同級生が私がパンティーを売るのに興味ないって聞いてきた。 私は躊躇わなかったし、悪いことだとも思わなかった。 それどころか、そんな簡単にお金を儲けられるってことにもっと早く気づいていなかったことがちょっと癪に感じた。 そのお店は東京のアパートの1室にあった。全然安っぽかった。」、ホリタさんはスパ!に語り、その当時の市場価格は一流高校の制服1式がだいたい10万円で汚れた下着1式が1000円ぐらいだったと付け加えた。 "It was really unproductive wearing the same pair of panties around for two or three days, so some of the girls taught me that I should coat several pairs of panties with yogurt and dry them out with a hair dryer so it looked like they were vaginal discharges," Horita says. 「2~3日間も同じパンティーを履いているなんてまったく生産的ではなかった、そうしたら何人かの女の子が数枚のパンティーにヨーグルトを塗ってヘアードライヤーで乾かせばオリモノようになるからそうすればいいと教えてくれた。」とホリタさんは言う。 Social reporter Yoshiki Fujii was well versed in the ejaculation industry of the time. 社会記者フジイ ヨシキは先進的なオリモノ工業に非常に精通していた。 "Burusera shops had actually been around for about 10 years before the media started taking an interest in them in around 1992, thanks to places like Miki in Takadanobaba, which were suddenly attracting schoolgirls. But rather than panties or uniforms, the shops made their big money getting schoolgirls to appear in dirty videos," he tells Spa! ブルセラショップは、女子学生たちの間で突然人気がでた高田馬場のミキのような場所のおかげでメディアがそれらに興味を持ち出した1992年ごろ以前の、約10年間にもあちこちに確かにあった。 しかし、パンティーや制服よりもむしろ、そういう店はAVに女子学生たちを出演させることによって大金を稼いでいた。」と彼はスパ!に語る。 Horita says she was approached by a burusera shop owner to appear in a stick flick. ホリタは言う、彼女はあるブルセラショップオーナーにAVに出演の話を持ちかけられた。 "My friend starred in one. It was 50,000 yen if you masturbated, and double that for doing oral. I wasn t hungry enough for cash that I d go that far. I only let my photo be used to sell my dirty knickers," she says. 「私の友達があるAVに主演した。 もしオナニーすれば5万円、フェラすれは2倍だった。 私はそこまでするはお金に飢えていなかった。 私は、私の汚れたパンティーを売るために、私の写真を使うことだけを許した。」 By 1993, the burusera boom was on the way out. Police started arresting burusera store operators and sellers of the videos in which schoolgirls appeared. Over 100 schoolgirls were taken into protective custody. Action couldn t be taken under the Child Welfare Law as it was set up at the time, so offenders were arrested for breaking laws related to the sale of secondhand goods. 1993年までに、ブルセラブームは廃れていった。 警察がブルセラショップオーナーたちと女子学生たちが出演するビデオの販売者たちを検挙しはじめた。 100人以上の女子学生たちが保護施設へ入れられた。 その当時児童福祉法が設立されていたのだがその法律は適用されなかった、それで犯罪者たちは中古品販売に関する法律違反で逮捕された。 With the demise of the burusera, date clubs such as Pudding and Julianas Shinjuku which were frequented by yakuza and other seedy types popped up briefly and proved popular with schoolgirls descending further into the netherworld through the sale of their nether regions. But police soon launched a crackdown and the clubs were shuttered. ブルセラの消滅とともに、ヤクザそして他の胡散臭いタイプの者たちが集まるようなPuddingそしてJulianas Shinjukuのようなデートクラブが一時的であったが突然現れ、裏世界から彼女らの股間販売へとより堕落していく女子学生たちの人気を博した。 しかし、すぐに警察は取締に乗り出しそれらクラブが閉店させられた。 "Thinking back now, it was great fun to be able to use being a schoolgirl as a type of sellable brand name," one-time panty seller Horita tells Spa! "I didn t actually make much money out of selling my panties. I have no regrets, but I do think now that I was such a kid when I was doing that." 「今振り返ってみれば、女子学生というある種の人気ブランドネームを使えるってことはすごく楽しいことだった、」と元パンティー売りのホリタさんがスパ!に言う、 「実際にはパンティー売りではそんなにお金を稼がなかった。 後悔はないけど、そんなことをしていたときの私は出来の悪いガキだっと今では本当に思う。」 As the decade moved into its middle years, attitudes began to change. Guys who had once been content to shell out cash to buy schoolgirls panties would start wanting to get into them. この10年間の中頃には、様相は変わりだした。かっては女子学生たちのパンティーを買うのにお金を払うことの満足していた奴らが、それらを身に着けたいと思い出したのである。 (Today s story is the first of three about schoolgirl prostitution in Japan. The remaining stories will run on Thursday and Friday.) (今日の記事は日本での女子学生売春についての3部作の最初の記事である。残りの記事は木曜日と金曜日に掲載される予定です。) ※ 署名なし April 2, 2003 ### Schoolgirls decade of decadence panty sales have punters panting The Mainichi Shimbun April 2, 2003 Source http //mdn.mainichi-msn.co.jp/waiwai/archive/news/2003/04/20030402p2g00m0dm999000c.html http //www.crnjapan.com/abuse/aarticles/2004/en/20040619-waiwai_burusera.html 編集中:7/17 拡散状況 CRNジャパン(日本の子供の人権ネットワーク) http //www.crnjapan.com/abuse/aarticles/2004/en/20040619-waiwai_burusera.html 関連ページ CRNジャパン(日本の子供の人権ネットワーク) シーファーが日本を児童ポルノ大国呼ばわりした原因 元記事一覧 毎日新聞英語版から配信された記事2003年
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dlga_wandering_crows_sell_prisoners_all_2 wandering_crows_sell_prisoners_2|I am sure. dlga_wandering_crows_sell_prisoners_all_2 close_window|Actually, I've changed my mind. dlga_wandering_crows_sell_prisoners_2 close_window|Any more scum you find be sure to think of The Watch where these men would be useful. dlga_wandering_crows_talk close_window|Not this time. dlga_start ransom_broker_intro|Greetings to you, {reg59?madam ser}. You look like someone who should get to know me. dlga_ransom_broker_intro ransom_broker_intro_2|Why is that? dlga_ransom_broker_intro_2 ransom_broker_info_talk|I broker ransoms for the poor wretches who are captured in these endless wars. Normally I travel between the salt mines and the slave markets in Essos, on commission from those whose relatives have gone missing. But if I'm out on my errands of mercy, and I come across a fellow dragging around a captive or two, well, there's no harm in a little speculative investment, is there? And you look like the type who might have a prisoner to sell. dlga_ransom_broker_info_talk ransom_broker_families|What if their families can't pay? dlga_ransom_broker_families ransom_broker_info_talk|Oh, then I spin them a few heart-warming tales of life on the galleys. You'd be surprised what sorts of treasures a peasant can dig out of his auroch shed or wheedle out of his cousins, assuming he's got the proper motivation! And if in the end they cannot come up with the silver, then there are always slave merchants around Essos who are looking for slaves, or even the watch. dlga_ransom_broker_info_talk ransom_broker_prices|What can I get for a prisoner? dlga_ransom_broker_prices ransom_broker_info_talk|It varies. I fancy that I have a fine eye for assessing a ransom. There are a dozen little things about a man that will tell you whether he goes to bed hungry, or dines each night on soft dumplings and goose. The real money of course is in the gentry, and if you ever want to do my job you'll want to learn about every landowning family in Westeros and Essos, their estates, their heraldry, their offspring both lawful and bastard, and, of course, their credit with the merchants. dlga_ransom_broker_info_talk ransom_broker_ransom_me|Would you be able to ransom me if I were taken? dlga_ransom_broker_ransom_me ransom_broker_info_talk|Of course, yes I can. There's not many who can say that! So always be sure to keep a pot of silver stags buried somewhere, and a loyal servant who can find it in a hurry. dlga_ransom_broker_info_talk ransom_broker_pretalk|That's all I need to know. Thank you. dlga_start ransom_broker_talk|Greetings. If you have any prisoners, I will be happy to buy them from you. dlga_ransom_broker_pretalk ransom_broker_talk|Anyway, if you have any prisoners, I will be happy to buy them from you. dlga_ransom_broker_talk ransom_broker_sell_prisoners|Then you'd better bring your purse. I have got prisoners to sell. dlga_ransom_broker_talk ransom_broker_sell_prisoners_all|I want to sell all prisoners I brought to you. dlga_ransom_broker_sell_prisoners_all ransom_broker_sell_prisoners_all_2|Are you sure? dlga_ransom_broker_sell_prisoners_all_2 ransom_broker_sell_prisoners_2|I am sure. dlga_ransom_broker_sell_prisoners_all_2 ransom_broker_pretalk|Let me think about it. dlga_ransom_broker_talk ransom_broker_intro_2|Tell me about what you do again. dlga_ransom_broker_talk ransom_broker_ransom_companion|I wish to ransom one of my companions. dlga_ransom_broker_ransom_companion ransom_broker_ransom_companion_choose|Whom do you wish to ransom? dlga_ransom_broker_ransom_companion_choose ransom_broker_ransom_companion_name_sum|{s4} dlga_ransom_broker_ransom_companion_choose ransom_broker_pretalk|Never mind dlga_ransom_broker_ransom_companion_name_sum ransom_broker_ransom_companion_verify|Let me check my ledger, here... Yes. Your friend is being held in the dungeon at {s7}. How interesting! I remember hearing that the rats down there are unusually large -- like mastiffs, they say... Now... For the very reasonable sum of {reg5} silver stags, which includes both the ransom and my commission and expenses, we can arrange it so that {s5} can once again enjoy {reg4?her his} freedom. What do you say? dlga_ransom_broker_ransom_companion_verify ransom_broker_ransom_companion_accept|Here's your money. dlga_ransom_broker_ransom_companion_verify ransom_broker_ransom_companion_refuse|I can't afford that right now. dlga_ransom_broker_ransom_companion_accept ransom_broker_talk|Splendid! In a few days, I would think, you should find {s5} riding to rejoin you, blinking in the sunlight and no doubt very grateful! Is there any other way in which I can help you? dlga_ransom_broker_ransom_companion_refuse ransom_broker_talk|Of course, of course... Never mind what they say about the rats, by the way -- I've never actually seen one myself, on account of the pitch-black darkness. Anyway, I'm sure that {s5} will understand why it's important for you to control expenditures. Now... Was there anything else? dlga_ransom_broker_talk close_window|Not this time. dlga_ransom_broker_sell_prisoners ransom_broker_sell_prisoners_2|Let me see what you have... dlga_ransom_broker_sell_prisoners_2 close_window|I will be staying here for a few days. Let me know if you need my services. dlga_start tavern_traveler_talk|Greetings, friend. You look like the kind of {man/person} who'd do well to know me. I travel a lot all across Westeros and Essos and keep an open ear. I can provide you information that you might find useful. For a meagre price of course. dlga_start tavern_traveler_lost_companion_thanks|Greetings, {playername}. I saw your companion {s10} at a tavern in {s11} some days ago. I thought you might like to know. dlga_tavern_traveler_lost_companion_thanks tavern_traveler_pretalk|Thanks. I'll go and find {reg3?her him} there. dlga_tavern_traveler_lost_companion_thanks tavern_traveler_pretalk.1|Thanks, but I don't really care. dlga_start tavern_traveler_talk.1|Greetings, {playername}. dlga_tavern_traveler_pretalk tavern_traveler_talk|Yes? dlga_tavern_traveler_talk tavern_traveler_tell_kingdoms|What can you tell me about this land? dlga_tavern_traveler_tell_kingdoms tavern_traveler_tell_kingdoms_2|Westeros and Essos are divided into rival kingdoms, which can neither manage to live in peace with their neighbours, nor completely eliminate them. As a result, there's seldom a break to the bitter wars which plague this land and drain its life blood. Well, at least this must be a good place to be for an adventurer such as yourself. With some luck and skill, you can make a name for yourself here, amass a fortune perhaps, or gain great power. Opportunities are endless and so are the rewards, if you are willing to risk your life for them. dlga_tavern_traveler_tell_kingdoms_2 tavern_traveler_tell_kingdoms_3|Tell me more about these opportunities. dlga_tavern_traveler_tell_kingdoms_2 close_window|Thank you. That was all I needed to know dlga_tavern_traveler_tell_kingdoms_3 tavern_traveler_tell_kingdoms_4|Well, you probably know everything I could tell you already. You seem to be doing pretty well. dlga_tavern_traveler_tell_kingdoms_3 tavern_traveler_tell_kingdoms_4a|The kingdoms will pay good money for mercenaries if they are engaged in a war. If you have done a bit of fighting, speaking with one of their lords will probably result in being offered a mercenary contract. However the real rewards come if you can manage to become a vassal to a king. A vassal can own villages, castles and towns and get rich with the taxes and revenues of these estates. Normally, only nobles of the realm own land in this way, but in time of war, a king will not hesitate to accept someone who distinguishes {himself/herself} on the battlefield as a vassal, and grant {him/her} the right to own land. dlga_tavern_traveler_tell_kingdoms_4a tavern_traveler_tell_kingdoms_4|It is not unheard-of for adventurers to renounce allegiance to a king altogether, declare themselves kings, and claim land in their own name. This is a difficult path, however, as the great nobles of the land, with their long ancestries, are not likely to accept such upstarts as their monarch. Such rulers would need to be very careful in establishing their right to rule, or they would be set upon from all sides. dlga_tavern_traveler_tell_kingdoms_4 tavern_traveler_tell_kingdoms_5|It might be easier for an adventurer like yourself to pledge support to an existing king's rival. There are many such usurpers in Westeros or even Essos -- those who are born to the right family, who go around and stir up trouble saying they have a better claim to the throne than the current king. If those claim holders could find supporters, they could easily start civil wars and perhaps even replace the king one day. dlga_tavern_traveler_tell_kingdoms_5 tavern_traveler_tell_kingdoms_6|Interesting. Where can I find these claim holders? dlga_tavern_traveler_tell_kingdoms_5 close_window|I guess I heard enough already. Thank you. dlga_tavern_traveler_tell_kingdoms_6 tavern_traveler_pretalk|A claim holder's life would be in danger in his own country of course. Therefore, they usually stay at rival courts, raising support and hoping to find someone willing to champion their cause. I usually hear news about some of them, and may be able to tell you their location with some precision. But of course, I would ask for a little something for such a service. dlga_tavern_traveler_talk tavern_traveler_pretender_location|I want to know the location of a claimant. dlga_tavern_traveler_pretender_location tavern_traveler_pretender_location_ask|Whose location do you want to know? dlga_tavern_traveler_pretender_location_ask tavern_traveler_pretender_location_ask_2|{s11} dlga_tavern_traveler_pretender_location_ask tavern_traveler_pretalk|Never mind. dlga_tavern_traveler_talk conchobor_cred|You are... dlga_conchobor_cred tavern_traveler_pretalk|..... dlga_tavern_traveler_pretender_location_ask_2 tavern_traveler_pretender_location_ask_money|I can reveal this information to you for a small price, let's say 30 silver stags. dlga_tavern_traveler_pretender_location_ask_money tavern_traveler_pretender_location_tell|All right. Here is 30 silver stags. dlga_tavern_traveler_pretender_location_ask_money tavern_traveler_pretalk|Never mind. dlga_tavern_traveler_pretender_location_tell tavern_traveler_pretalk|{s15} is currently at {s11}. dlga_tavern_traveler_talk tavern_traveler_lord_location_money|I want to know the location of some lord. dlga_tavern_traveler_lord_location_money tavern_traveler_lord_location_money_2|I can reveal this information to you for a small price, let's say 200 silver stags. dlga_tavern_traveler_lord_location_money_2 tavern_traveler_lord_location|All right. Here is 200 silver stags. dlga_tavern_traveler_lord_location_money_2 tavern_traveler_pretalk|Never mind. dlga_tavern_traveler_lord_location tavern_traveler_lord_faction|Well, which faction of the lord that you want to know? dlga_tavern_traveler_lord_faction tavern_traveler_lord|{s1} dlga_tavern_traveler_lord tavern_traveler_lord_2|Which one? dlga_tavern_traveler_lord_2 tavern_traveler_lord_3|{s1} dlga_tavern_traveler_lord_2 tavern_traveler_pretalk|Never mind. dlga_tavern_traveler_lord_3 tavern_traveler_pretalk|{s1} dlga_tavern_traveler_talk tavern_traveler_bookseller_location|I am looking for a man who sells books... dlga_tavern_traveler_bookseller_location tavern_traveler_pretalk|I am sorry I don't know where they are. dlga_tavern_traveler_bookseller_location tavern_traveler_bookseller_location_ask_money|I know where they are. For 100 silver stags, I'll tell you. dlga_tavern_traveler_bookseller_location_ask_money tavern_traveler_bookseller_location_tell|All right. Here is 100 silver stags. dlga_tavern_traveler_bookseller_location_ask_money tavern_traveler_pretalk|Never mind. dlga_tavern_traveler_bookseller_location_tell tavern_traveler_pretalk|You can find them at {s11}. dlga_tavern_traveler_talk tavern_traveler_ransom_broker_location|I am looking for a man who buys slaves... dlga_tavern_traveler_ransom_broker_location tavern_traveler_pretalk|I am sorry I don't know where they are. dlga_tavern_traveler_ransom_broker_location tavern_traveler_ransom_broker_location_ask_money|I know where they are. For 50 silver stags, I'll tell you. dlga_tavern_traveler_ransom_broker_location_ask_money tavern_traveler_ransom_broker_location_tell|All right. Here is 50 silver stags. dlga_tavern_traveler_ransom_broker_location_ask_money tavern_traveler_pretalk|Never mind. dlga_tavern_traveler_ransom_broker_location_tell tavern_traveler_pretalk|You can find them at {s11}. dlga_tavern_traveler_talk tavern_traveler_companion_location|I am looking for one of my companions... dlga_tavern_traveler_companion_location tavern_traveler_companion_location_ask|Maybe I can help you. Who are you looking for? dlga_tavern_traveler_companion_location_ask tavern_traveler_companion_location_ask_2|{s11} dlga_tavern_traveler_companion_location_ask tavern_traveler_pretalk|Never mind. dlga_tavern_traveler_companion_location_ask_2 tavern_traveler_companion_location_ask_money|I guess I know where {s15} is. For 30 silver stags, I'll tell you. dlga_tavern_traveler_companion_location_ask_money tavern_traveler_companion_location_tell|All right. Here is 30 silver stags. dlga_tavern_traveler_companion_location_ask_money tavern_traveler_pretalk|Never mind. dlga_tavern_traveler_companion_location_tell tavern_traveler_pretalk|{s15} is currently at {s11}.{s12} dlga_tavern_traveler_talk tavern_traveler_rumors|I know you travel a lot. Could you spread some rumours while travelling? dlga_tavern_traveler_rumors tavern_traveler_rumors1|Hmm, everything is possible, for the right price, of course. What kind of rumours do you have in mind? dlga_tavern_traveler_rumors1 tavern_traveler_rumors2|I would like you to spread rumours about a lord's disloyalty. dlga_tavern_traveler_rumors1 tavern_traveler_rumors2.1|I would like you to spread rumours about a lord's indiscretion. dlga_tavern_traveler_rumors1 tavern_traveler_rumors2.2|I just want to start a quarrel between two lords. dlga_tavern_traveler_rumors4 tavern_traveler_rumors5|Which lord from {s32} do you have in mind? dlga_tavern_traveler_rumors5 tavern_traveler_pretalk|Never mind. dlga_tavern_traveler_rumors6 tavern_traveler_rumors7a|Very well. Do you want to spread rumours about {s31}? dlga_tavern_traveler_rumors6 tavern_traveler_rumors7b|Very well. What is the second lord's faction? dlga_tavern_traveler_rumors7c tavern_traveler_rumors7d|Which lord from the {s32} do you have in mind? dlga_tavern_traveler_rumors7e tavern_traveler_rumors7a|Very well. Do you want to start a quarrel between {s31} and {s35}? dlga_tavern_traveler_rumors7a tavern_traveler_rumors7aa|Yes, that is exactly what I want you to do. dlga_tavern_traveler_rumors7aa tavern_traveler_pretalk|Very well. I will try to sow some rumours per your wish. Check back in a week to see if the rumours are working. dlga_tavern_traveler_rumors7a tavern_traveler_pretalk|Sorry, I don't have the money. dlga_tavern_traveler_rumors7a tavern_traveler_pretalk.1|Actually, I changed my mind. dlga_start tavern_traveler_answer|Greetings. They say you're the kind of {man/woman} who'd be interested to hear that I travel frequently to {s17}. I'll tell you all I know for a mere 100 silver stags. dlga_tavern_traveler_answer tavern_traveler_continue|Here's 100 silver stags. Tell me what you know. dlga_tavern_traveler_answer close_window|Sorry friend. I am not interested. dlga_tavern_traveler_continue close_window|Well, that's all I can tell you. Farewell. dlga_tavern_traveler_talk close_window|Farewell. dlga_start bookseller_talk|Good day {reg59?madam ser}, will you be looking at my books? dlga_bookseller_talk bookseller_buy|Yes. Show me what you have for sale. dlga_bookseller_buy book_trade_completed|Of course {reg59?madam ser}. dlga_book_trade_completed bookseller_talk|Anything else? dlga_bookseller_talk close_window|Nothing. Thanks. dlga_start qohor_buy|Hello {reg59?madam ser}. Perhaps you would like to buy one of the finest pieces of steel in the whole kingdoms? dlga_qohor_buy close_window|Sure, let me see what you have. dlga_qohor_buy merchant_gossip|Tell me. What are people talking about these days? dlga_qohor_buy qohor_buy_rock|I have some Valyrian Steel given to me from the Lord Commander of the Night's Watch. Are you able to re-forge it for me? dlga_qohor_buy qohor_buy_rock_fake|I have some Valyrian Steel, could you re-forge it for me? dlga_qohor_buy_rock_fake qohor_buy_rock_fake2|Haha, what is this? Some kind of joke? This is just plain old iron ore you fool! dlga_qohor_buy_rock_fake2 qohor_buy| .... dlga_qohor_buy qohor_buy_sword_ready|Do you have my sword ready?. dlga_qohor_buy_sword_ready qohor_buy|Ah, yes of course, here you go {playername}. dlga_qohor_buy_rock qohor_buy_rock2|Hmm, let me see. I can forge you a two handed blade. I will need the steel and another 50,000 Stags. What do you say? dlga_qohor_buy_rock2 qohor_buy_rock3|Sure, that sounds fair. dlga_qohor_buy_rock2 qohor_buy_no|Sorry, that's too much for me. dlga_qohor_buy_no qohor_buy|It's a little steep but you won't find anyone else that can forge it for you. dlga_qohor_buy_rock3 qohor_buy|OK, Done. Come back and see me in seven days, I should have it complete by then. dlga_qohor_buy herrero_buy|(Rumour) Ah, hello ser. I wonder if these fine blades include Valyrian steel? Is this something you can forge? dlga_herrero_buy close_window|I'm afraid I have no Valyrian steel left. dlga_herrero_buy herrero_trade|Valyrian steel is forged by magic and spells. No no we cant forge Valyrian from scratch. We can however re-forge Valyrian steel. Would that be of interest to you {reg59?my lady my lord}? dlga_herrero_buy close_window.1|Haha, we don't discuss trade secrets with just anyone my friend. Come back once we are more.. acquainted. dlga_herrero_trade herrero_trade2|Sure. What could you do for me ser? dlga_herrero_trade close_window|Actually, I've changed my mind. dlga_herrero_trade2 herrero_choose|Well, I have enough Valyrian steel left to forge one small blade. dlga_herrero_trade2 herrero_choose.1|Well, I have enough Valyrian steel to forge either two small blades or a large blade. Which would you prefer? dlga_herrero_choose herrero_window|I'll take a one handed blade. (90,000 silver stags) dlga_herrero_choose herrero_window.1|I'll take a two handed blade. (120000 silver stags) dlga_herrero_choose herrero_window.2|OK, ill take it. (90,000 silver stags) dlga_herrero_choose close_window|Nothing. Thank you. dlga_qohor_buy close_window.1|No thanks, I'm just browsing. dlga_herrero_window close_window|Remember my name if you need something. Farewell. dlga_start quastuosa_talk|Hi, {reg59?my lady my lord} - she smiles and looks at you provocatively -, how can I serve you? dlga_quastuosa_pretalk quastuosa_talk|I am at your service, {playername} dlga_quastuosa_talk quastuosa_serve|I need to raise the morale of my men dlga_quastuosa_talk quastuosa_serve2|Maybe we could find a room? dlga_quastuosa_talk close_window|I'm not interested. Farewell dlga_quastuosa_serve quastuosa_serve3|An army? I am no longer a youth my love, and I am usually very tired after but one customer. So, I will have to find some friends to 'play' with your soldiers... It will cost you 1500 coins. dlga_quastuosa_serve3 quastuosa_pretalk|By the seven, woman, that is some dear coin... I suppose my men have earn't it. This time. dlga_quastuosa_serve3 close_window|I suppose you'll be giving us all the rot as well! Good day and Farewell! dlga_quastuosa_serve2 quastuosa_serve4|Nice. You like me, {reg59?my lady my lord}, don't you? Well, for you, there is a special price of only 100 coins. As a token of our 'friendship'... dlga_quastuosa_serve4 quastuosa_serve5|Great, here, take these coins as a 'gift'. dlga_quastuosa_serve4 close_window|No thanks. You are trying to steal me, witch. dlga_quastuosa_serve5 quastuosa_pretalk|(Time passes, and the rigours and fatigue from the journey, that lingered upon your body and soul are forgotten. For a few hours, your armour and sword, the fear of dying, the punishment of the wind and rain, and the dust of the roads are relegated to a small piece of happiness. Finally, it ends swiftly as your friend quietly leaves your room.) dlga_start minstrel_1|Greetings to you, {most noble ser/most noble lady}. dlga_minstrel_1 minstrel_job_description|What is it that you do? dlga_minstrel_1 minstrel_courtship_questions|I have some questions about courtship in Westeros or Essos dlga_minstrel_1 minstrel_courtship_poem|Can you teach me any poems? dlga_minstrel_courtship_poem minstrel_courtship_poem_teach|I can teach you the the Bear and the Maiden Fair. Its a traditional song sung throughout the Seven Kingdoms. It describes in a humorous tone the story of a hairy bear that, while going to a fair with a band of three boys and a goat, rescues a maiden who was hoping for a knight. It is very popular, being enjoyed both by nobles and small folk. dlga_minstrel_courtship_poem minstrel_courtship_poem_teach.1|I can teach you The Seasons of My Love, not much is known about this song other than its a song sung in Myr. I believe that it appeals to women of a certain romantic temperament, but you risk scandalizing or boring others. dlga_minstrel_courtship_poem minstrel_courtship_poem_teach.2|I can teach you the tragic tale of The Dornishman's Wife. Its a song about a man who slept with a Dornishman's wife, but died of wounds received in a duel with the Dornishman and considered it a fair trade.. dlga_minstrel_courtship_poem minstrel_courtship_poem_teach.3|I can teach you the tale of The Bloody Meadow. Its an heroic tale, full of blood and battle about a former lord of Darry. dlga_minstrel_courtship_poem minstrel_courtship_poem_teach.4|I can teach you The False and the Fair, the famous fables of a Lord of Westeros. dlga_minstrel_courtship_poem_teach minstrel_courtship_poem_teach_2|To teach it to you, I will need some hours of your time -- and, of course, a small fee for my services. About 500 silver stags would suffice. dlga_minstrel_courtship_poem minstrel_pretalk|I believe you already know the poems I am best equipped to teach. dlga_minstrel_courtship_poem_teach_2 minstrel_courtship_poem_teach_3|Yes -- teach me that one dlga_minstrel_courtship_poem_teach_2 minstrel_pretalk|Never mind dlga_minstrel_courtship_poem_teach_3 minstrel_courtship_poem_teach_4|Very well -- repeat after me ^ A bear there was, a bear, a bear!^ all black and brown, and covered with hair.^ The bear! The bear!^ Oh come they said, oh come to the fair!^ The fair? Said he, but I'm a bear!^ All black and brown, and covered with hair! dlga_minstrel_courtship_poem_teach_3 minstrel_courtship_poem_teach_4.1|Very well -- repeat after me ^ I loved a maid as fair as summer,^ with sunlight in her hair.^ I loved a maid as red as autumn,^ with sunset in her hair.^ I loved a maid as white as winter,^ with moon glow in her hair. dlga_minstrel_courtship_poem_teach_3 minstrel_courtship_poem_teach_4.2|Very well -- repeat after me ^ The Dornishman's wife was as fair as the sun,^ and her kisses were warmer than spring^ But the Dornishman's blade was made of black steel,^ and its kiss was a terrible thing.^ The Dornishman's wife would sing as she bathed,^ in a voice that was sweet as a peach,^ But the Dornishman's blade had a song of its own,^ and a bite sharp and cold as a leech. dlga_minstrel_courtship_poem_teach_3 minstrel_courtship_poem_teach_4.3|Very well -- repeat after me ^ And there he stood with sword in hand,^ the last of Darry's ten.^ And red the grass beneath his feet,^ and red his banners bright,^ and red the glow of the setting sun,^ that bathed him in its light.^ 'Come on, come on', the great lord called,^ 'my sword is hungry still'.^ And with a cry of savage rage,^ They swarmed across the rill. dlga_minstrel_courtship_poem_teach_3 minstrel_courtship_poem_teach_4.4|Very well -- repeat after me ^ The lord he came a-riding upon a rainy day,^ hey-nonny, hey-nonny, hey-nonny-hey..^ The lady sat a-sewing upon a rainy day,^ hey-nonny, hey-nonny, hey-nonny-hey.. dlga_minstrel_courtship_poem_teach_4 minstrel_learn_poem_continue|'A bear there was a bear, a bear...' dlga_minstrel_courtship_poem_teach_4 minstrel_learn_poem_continue.1|'I loved a maid as fair as summer...' dlga_minstrel_courtship_poem_teach_4 minstrel_learn_poem_continue.2|'The Dornishman's wife was as fair as the sun...' dlga_minstrel_courtship_poem_teach_4 minstrel_learn_poem_continue.3|'And there he stood with sword in hand...' dlga_minstrel_courtship_poem_teach_4 minstrel_learn_poem_continue.4|'The lord he came a-riding upon a rainy day...' dlga_minstrel_courtship_poem_teach_4 minstrel_courtship_poem_teach_reject|Pshaw... What kind of doggerel is that? dlga_minstrel_courtship_poem_teach_reject minstrel_pretalk|Very well. If the poem is not to your taste, then keep your money. But remember -- with poets and with lovers, what is important is not what pleases you. What is important is what your pleases your audience. If you wish to learn the poem, I am still willing to teach. dlga_minstrel_learn_poem_continue close_window|Very good -- but there are many stanzas to go. Now, listen closely... dlga_minstrel_1 minstrel_gossip|Can you tell me anything about the eligible maidens in Westeros or Essos? dlga_minstrel_gossip minstrel_gossip_select|About whom did you wish to know? dlga_minstrel_gossip_select minstrel_gossip_maiden_selected_2|Just tell me the latest piece of gossip dlga_minstrel_gossip_select minstrel_gossip_maiden_selected|{s10} dlga_minstrel_gossip_select minstrel_pretalk|Never mind dlga_minstrel_gossip_maiden_selected minstrel_gossip_maiden_selected_2|{s16} dlga_minstrel_gossip_maiden_selected_2 minstrel_postgossip|She is married to you, of course! Clearly, no one would dream that she would do anything to engender gossip. dlga_minstrel_gossip_maiden_selected_2 minstrel_postgossip.1|{s12}. dlga_minstrel_gossip_maiden_selected_2 minstrel_postgossip.2|{s12} dlga_minstrel_postgossip minstrel_pretalk|Very interesting -- but let us speak of something else. dlga_minstrel_postgossip minstrel_gossip|Very interesting -- is there any more news? dlga_minstrel_postgossip minstrel_duel_confirm|What? I'll make that miscreant face my sword dlga_minstrel_duel_confirm minstrel_duel_confirm_2|Do you mean that? {s11} will be honour-bound to fight you, but challenging a lord to duel over a woman is seen as a bit hot-headed, even in this warlike age. dlga_minstrel_duel_confirm_2 minstrel_duel_issued|Yes -- I intend to force {s11} to relinquish his suit of {s12} dlga_minstrel_duel_confirm_2 minstrel_pretalk|No -- I let my passions run away with me, there dlga_minstrel_duel_issued minstrel_pretalk|As you wish. I'll spread the word of your intentions, so that {s13} does not try to back out... dlga_minstrel_1 minstrel_courtship_locations|Do you know of any ongoing feasts? dlga_minstrel_courtship_locations minstrel_pretalk|{s12} dlga_minstrel_1 close_window|Farewell. dlga_minstrel_courtship_questions minstrel_courtship_questions_2|What do you wish to know? dlga_minstrel_courtship_prequestions minstrel_courtship_questions_2|Can I answer any other questions for you? dlga_minstrel_courtship_questions_2 minstrel_player_role|Is there a place for me in the game of love? dlga_minstrel_courtship_questions_2 minstrel_player_advice_meet|How would a suitor meet a lady? dlga_minstrel_courtship_questions_2 minstrel_player_advice_woo|Having met a lady, how would the suitor woo her? dlga_minstrel_courtship_questions_2 minstrel_nobles|Tell me about marriage and love among the nobility of Westeros and Essos. dlga_minstrel_nobles minstrel_nobles_2|Nobles are an odd lot. In Westeros, a daughter is a political asset, to be given away to a lord with whom her father wishes to make an alliance. dlga_minstrel_nobles_2 minstrel_nobles_3|Fathers differ, of course. Some nobles will let their daughters choose a husband who pleases them. Others, however, feel that to allow their daughters any choice at all would be to diminish their own authority, and insist on imposing a groom whether she likes it or not. dlga_minstrel_nobles_3 minstrel_prequestions|But the majority will steer a middle course -- they will want to make the final decision about a groom, but will weigh their daughters preferences heavily. Among other factors, a happy marriage is more likely to produce heirs. So, there is a place for courtship, and for the use of skill and passion to win a lady's heart. dlga_minstrel_courtship_questions_2 minstrel_daughter_father|What if a lady and her father disagree about a suitor? dlga_minstrel_daughter_father minstrel_daughter_father_2|It happens sometimes that a bride elopes. This is a major blow to the fathers prestige, leading to lasting enmities. Indeed, it is possible that a war may be fought over a woman. Now, that is a fine topic for a song. dlga_minstrel_daughter_father_2 minstrel_prequestions|In the end, however, most brides will submit to their parents choice. A noblewoman's family is everything to her, and few are brave enough to risk its disapproval for the sake of man she barely knows. She may pine for her lover, but still accept the groom -- and without tragic love, what would we have to sing about? dlga_minstrel_player_role minstrel_player_role_2|Of course! lords make a great deal of lineage, but in the end, lands and money speak louder than one's ancestors. Even if you are a foreigner, or not from the nobility, if you are coming up in the world, then many parents will consider you a fine catch. dlga_minstrel_player_role_2 minstrel_player_role_3|You will have to compete with many other lords of your realm, however, who will have an advantage -- they have known these ladies from childhood, and will have been sized up as grooms by carefully discerning mothers and aunts. Some ladies may be fascinated by the stranger, yet opt for the familiar. dlga_minstrel_player_role_3 minstrel_prequestions|So know this -- you may have your heart broken. But to enter the arena of love fearing heartbreak is like entering the battlefield fearing the enemy's arrows. Be brave, and shrug off the sting of rejection, and victory may yet be yours. dlga_minstrel_player_role minstrel_female_player_3|Lady -- I will speak bluntly. Most of the lords of this land are looking for a demure maiden, whose skins as fair as snow -- and your skin is burnt brown by the sun. They want a maiden whose voice is soft as bells -- and your voice is hoarse from commanding men in battle. Also, although the lords of Westeros and Essos appreciate poems about love, most also want heirs, and few women can ride and fight while with child. dlga_minstrel_female_player_3 minstrel_prequestions|However, not all lords will be so conventionally minded. We poets sing of shield maidens and of huntresses, of women who forged their own path without having sacrificed the chance for love. I would not tell you that it would be easy for you to find a devoted husband who will accept your ways, but I would not say that it is impossible. dlga_minstrel_courtship_questions_2 minstrel_spouse_benefits|What advantage is there in seeking a {wife/husband}? dlga_minstrel_spouse_benefits minstrel_wife_benefits_2|Ah! You are quite the romantic, I see! Well, aside from the obvious benefits of love, companionship and other, em, domestic matters, to marry among the nobility brings great assets. You may forge a strong alliance with the bride's family, and a wife may also assist you in manipulating the politics of the realm to your advantage. dlga_minstrel_wife_benefits_2 minstrel_prequestions|What's more, most of the great families of Westeros and Essos have at some point intermarried with royalty, which would boost your own claim to rule -- should you ever choose to assert it... dlga_minstrel_spouse_benefits minstrel_wife_benefits_2.1|Ah! You are quite the romantic, I see! Well, aside from the obvious benefits of love, companionship and other, em, domestic matters, to marry among the nobility brings great assets. You may have access to the grooms castles and properties, and be able to work with him to advance both of your standings in the realm. dlga_minstrel_player_advice_meet minstrel_player_advice_meet_2|Every so often, a king or great lord of Westeros and Essos will hold a feast. In towns they will often be accompanied by tournaments, and in castles they should be accompanied by hunts, which, unfortunately, do not occur yet. The feasts provide a chance for the lords to repair some of the rivalries that may undermine the strength of the realm. They also provide an opportunity for families to show off their eligible daughters, and ladies will often be allowed to mingle unsupervised with the guests. dlga_minstrel_player_advice_meet_2 minstrel_prequestions|If you have the opportunity, you may attempt to pay the lady a compliment. This indicates to her that you are a potential suitor, and she will usually know if she wishes you to continue your suit. Incidentally, if you come to her fresh from having distinguished yourself in the tournament or in the hunt, then you may make a stronger first impression than otherwise. dlga_minstrel_player_advice_woo minstrel_player_advice_woo_2|To woo a lady takes a certain amount of time and patience, and several meetings spaced over a period of months. A lady who is interested in you will often find ways of letting you know if she wishes you to come visit her. Alternately, you may simply go and ask her father or brother for permission. If you do not have permission from her guardian, it may be possible to arrange an assignation through other means. dlga_minstrel_player_advice_woo_2 minstrel_player_advice_woo_3|Having arranged an assignment, you may then attempt to charm her and win her favour. Perhaps one of the most difficult aspects of this is finding a topic of conversation. Most noblewomen lead a cloistered life, at least until they are married, and thus will have little to say that will interest you. On other hand, she will soon tire of hearing of your own deeds in the outside world. dlga_minstrel_player_advice_woo_3 minstrel_player_advice_woo_4|One time-tested mode of courtship is simply to recite a popular poem or tale, and discuss it. This way, you are both on an equal footing, and neither will have an advantage in knowledge or experience. Of course, different ladies will have different tastes in poetry and story. dlga_minstrel_player_advice_woo_4 minstrel_player_advice_woo_5|At some point, you will be able to discuss directly the issue of marriage. She will then let you know if you measure up to what she wants in a husband. Some ladies will coolly assess who is the most prestigious of her suitors, others will be guided by their passions. Some will look to your companions, to see whether you are the kind of husband who will treat her as an equal, while others will follow the lead of their fathers. dlga_minstrel_player_advice_woo_5 minstrel_prequestions|At any rate, it is a challenging business -- and do not forget, you may find that your suit prospers with a lady, only to have it falter on a father's political ambitions. So you must ask yourself are you willing to risk disappointment and heartbreak? Alternately, are you willing to throw away your standing in society, to make enemies of allies, in pursuit of a forbidden love? Because if you are, then perhaps some day we will write poems about you. dlga_minstrel_courtship_questions_2 minstrel_job_description|What is it that you poets and musicians do again? dlga_minstrel_job_description minstrel_courtship_prequestions|I compose and write songs for the lords of the land, and their ladies. Sometimes I sing about war, sometimes about the virtues of kings, and sometimes, for the more sophisticated audiences, about the virtues of wine. For most audiences, however, I sing of love. dlga_minstrel_courtship_questions_2 minstrel_pretalk|No, that is all. dlga_minstrel_prequestions minstrel_courtship_questions_2|Do you have any other questions? dlga_minstrel_pretalk minstrel_1|Is there anything else? dlga_start recruitable_iron_legion_menu|My name is Dregneiq Emde. You may have heard of me and my legendary exploits! I am from the island city of New Ghis. dlga_recruitable_iron_legion_menu recruitable_iron_legion_2|Myself and these 41 other men served in the Iron Legions. We fight with the discipline and courage of the unsullied, but I assure we are no eunuchs! dlga_recruitable_iron_legion_2 recruitable_iron_legion_3|We decided to embark off on our own after a slight misunderstanding with our former commander. We are now mercenaries ready to join the highest bidder. We seek glory, fortune, and women! Though we are not opposed to a little wine either. dlga_recruitable_iron_legion_3 recruitable_iron_legion_question|If you require our services, we are seeking an amount of 40,000 stags as an initial payment and a weekly salary there of. So, what do you say? dlga_recruitable_iron_legion_question recruitable_iron_legion_yes|Ok sure! dlga_recruitable_iron_legion_question recruitable_iron_legion_no|I do not require more mercenaries for now. dlga_recruitable_iron_legion_yes close_window|Glorious! The world is ours, my friend! dlga_recruitable_iron_legion_no close_window|Pity. Come back when you have the stones and the coin to hire real soldiers! dlga_start farmer_from_bandit_village_1|{My lord/Madam}, you look like a {man/lady} of the sword and someone who could help us. Will you hear my plea? dlga_farmer_from_bandit_village_1 farmer_from_bandit_village_2|What is the matter, my good man? dlga_farmer_from_bandit_village_1 farmer_from_bandit_village_2.1|What are you burbling about peasant? Speak out. dlga_farmer_from_bandit_village_2 farmer_from_bandit_village_3|A band of brigands have taken refuge in our village. They take everything we have, force us to serve them, and do us much evil. If one of us so much as breathes a word of protest, they kill the poor soul on the spot right away. Our lives have become unbearable. I risked my skin and ran away to find someone who can help us. dlga_farmer_from_bandit_village_3 farmer_from_bandit_village_4|Why don't you go to the lord of your village? He should take care of the vermin. dlga_farmer_from_bandit_village_4 farmer_from_bandit_village_5|I did, {reg59?madam ser}, but our lord's men did not let me see him and said he was occupied with more important matters and that we should deal with our own problem ourselves. Please {reg59?madam ser}, you look like a {man/lady} of valour and a fearsome warrior, and you have no doubt many friends and soldiers at your service. If there is anyone who can help us, it's you. dlga_farmer_from_bandit_village_5 farmer_from_bandit_village_accepted|Very well, I'll help you. Where is this village? dlga_farmer_from_bandit_village_5 farmer_from_bandit_village_denied|I can't be bothered with this right now. dlga_farmer_from_bandit_village_5 farmer_from_bandit_village_barter|Why would I fight these bandits? What's in it for me? dlga_farmer_from_bandit_village_accepted close_window|God bless you, {reg59?madam ser}. Our village is {s7}. It is not too far from here. dlga_farmer_from_bandit_village_denied close_window|As you say {reg59?madam ser}. Forgive me for bothering you. dlga_farmer_from_bandit_village_barter farmer_from_bandit_village_5|We are but poor farmers {reg59?madam ser}, and the bandits have already got most of what we have on this world. but we'll be glad to share with you whatever we have got. And we'll always be in your gratitude if you help us. dlga_start close_window.117|Thank you for helping us {reg59?madam ser}. Crush those bandits! dlga_start mystic_merchant_talk|Good day {reg59?madam ser}, I have some unidentified items with me, of which I can sell to you at the base price. You could be lucky and receive an item with good attributes, or you could be unlucky and receive a wet fart of an item. How do you fancy your chances? dlga_mystic_merchant_talk close_window|That sounds good. I want to have a try. dlga_mystic_merchant_talk close_window.1|Farewell. dlga_start quastuosa_talk1|{s2}^^Hello, {reg59?my lady my lord}. How can I serve you? dlga_quastuosa_pretalk1 quastuosa_talk1|I am at your service, {playername}. dlga_quastuosa_talk1 quastuosa_serve1|I need to raise the spirits of my men. dlga_quastuosa_talk1 quastuosa_serve2a|I do not want anything for my men. I would like your company. dlga_quastuosa_talk1 close_window|I need nothing. Farewell. dlga_quastuosa_serve1 quastuosa_serve3b|Your men will have fun as ever. I'll get the prettiest girls, the best drinks and the best food. I assure you their morale will be sky high after this party. It will cost you 1700 coins. dlga_quastuosa_serve1 quastuosa_serve3a|Well, your men will have the mead hall at their disposal. They can eat and drink all they want and I'll get some girls to keep them company. I assure you they will be happy after this party. It will cost you 1500 coins. dlga_quastuosa_serve3a quastuosa_pretalk1|Well, I suppose my men have earned it. This time. dlga_quastuosa_serve3b quastuosa_pretalk|Well, I suppose my men have earned it. This time. dlga_quastuosa_serve3a close_window|Alas, my lady, my purse weighs not enough for all your considerable charm. Farewell! dlga_quastuosa_serve2a quastuosa_serve4a|I'm pleased, my {reg59?lady lord}. So you like me. Well, for you, there is a special price of only 100 coins, as a token of our 'friendship'... dlga_quastuosa_serve4a quastuosa_serve5a|Great, here, take these coins as a 'gift.' dlga_quastuosa_serve4a close_window|No thanks. Why help you steal from me? dlga_quastuosa_serve5a quastuosa_pretalk1|(Time passes, and you forget the rigours and fatigue from the journey that lingered upon your body and soul. For a few hours, your armour and sword, the fear of dying in any skirmish, the punishment of the rain and wind, and the dust of the roads are relegated to a small piece of happiness. Finally, it ends swiftly as your friend quietly leaves your room.) dlga_start mercenary_tavern_talk|Do you have a need for mercenaries, {reg59?madam ser}? {reg3?Me and {reg4?{reg3} others one of my mates} are I am} looking for a master. We'll join you for {reg5} silver stags. dlga_start mercenary_after_recruited|Any orders, {reg59?madam ser}? dlga_mercenary_after_recruited mercenary_after_recruited_2|Make your preparations. We'll be moving at dawn. dlga_mercenary_after_recruited mercenary_after_recruited_2.1|Take your time. We'll be staying in this town for a while. dlga_mercenary_after_recruited_2 close_window|Yes {reg59?madam ser}. We'll be ready when you tell us to leave. dlga_mercenary_tavern_talk mercenary_tavern_talk_hire|All right. I will hire all of you. Here is {reg5} silver stags. dlga_mercenary_tavern_talk mercenary_tavern_talk_hire.1|All right. But I can only hire {reg6} of you. Here is {reg5} silver stags. dlga_mercenary_tavern_talk_hire close_window|{s17} dlga_mercenary_tavern_talk tavern_mercenary_cant_lead|That sounds good. But I can't afford to hire any more men right now. dlga_tavern_mercenary_cant_lead close_window|That's a pity. Well, {reg3?we will I will} be lingering around here for a while, if you need to hire anyone. dlga_mercenary_tavern_talk tavern_mercenary_cant_lead.1|That sounds good. But I can't lead any more men right now. dlga_mercenary_tavern_talk spy_presentacion|Spy? What can you offer me? dlga_spy_presentacion mercenary_tavern_talk|Me? We are very useful. We can infiltrate and discover any town or castle defences or we can cause mayhem through sabotage. We can also run your messages, or you can turn us into a skirmish unit specialized at ambushing enemy troops. (Remember right click at any place or party to use a spy) dlga_mercenary_tavern_talk leader_presentacion|Mm, What can you offer me? dlga_leader_presentacion mercenary_tavern_talk|Me? I can lead men. That means you can give me some of your troops and I will lead them in my own party, on your behalf, and according to your orders. I can patrol areas for you, attack enemies or secure a position, among other things. dlga_mercenary_tavern_talk close_window|Sorry. I don't need any other men right now. dlga_start trainer_intro_1|Good day to you {lad/lass}. You look like another adventurer who has come to try {his/her} chance in these lands. Well, trust my word, you won't be able to survive long here unless you know how to fight yourself out of a tight spot. dlga_trainer_intro_1 trainer_intro_2|Thank you for your advice. This place looks like a training field. Maybe I can learn about fighting here? dlga_trainer_intro_2 trainer_intro_3|Indeed you can. I am a veteran soldier... fought a good deal in the wars in my time. But these days, I train young novices in this area. I can find you some opponents to practice with if you like. Or if you have any questions about the theory of combat, feel free to ask. dlga_trainer_intro_3 trainer_intro_4a|Yes, I do have a few questions. dlga_trainer_intro_3 trainer_intro_4b|Actually, I can move on to practice. dlga_trainer_intro_4a trainer_talk_combat|Well, ask anything you like. dlga_trainer_intro_4b trainer_practice_1|Good. It's good to find someone eager for practice. Let's see what you will do. dlga_start trainer_practice_1|That was a good fight. dlga_start trainer_practice_1.1|Ha! Looks like you've developed a bit of a limp there. Don't worry, even losses have their value, provided you learn from them. Shake the stars out of your eyes and get back in there. There's no other way to win. dlga_start trainer_talk|Good day. Ready for some training today? dlga_trainer_pretalk trainer_talk|Ah, are you ready for some training? dlga_trainer_talk trainer_practice_1|I am ready for some practice. dlga_trainer_talk trainer_combat_begin|First, tell me something about combat... dlga_start trainer_talk.1|Good day, {playername}. How may I help you? dlga_trainer_talk trainer_training_lair0_tr|I'd like to discuss training options. dlga_trainer_training_lair0_tr trainer_training_lair0|I can take your recruits and turn them into warriors. dlga_trainer_training_lair0 trainer_training_lair2|I need some men to be trained. dlga_trainer_training_lair0 trainer_training_lair4_stop|Please, stop training my men here. dlga_trainer_training_lair0 trainer_pretalk|Never mind. dlga_trainer_training_lair2 trainer_training_lair3a|Do you want me to use an alternative promotion when available? dlga_trainer_training_lair3a trainer_training_lair3|Yes. dlga_trainer_training_lair3a trainer_training_lair3.1|No. dlga_trainer_training_lair3 trainer_talk|Alright, I will train the recruits in {s11}. Place the troops you want me to train at the bottom of the garrison list. dlga_trainer_training_lair4_stop trainer_pretalk|As you wish, my {reg59?lady lord}. dlga_trainer_talk close_window|I need to leave now. Farewell. dlga_trainer_combat_begin trainer_talk_combat|What do you want to know? dlga_trainer_combat_pretalk trainer_talk_combat|What else do you want to know? dlga_trainer_talk_combat trainer_explain_defense|Tell me about defending myself. dlga_trainer_talk_combat trainer_explain_attack|Tell me about attacking with weapons. dlga_trainer_talk_combat trainer_explain_horseback|Tell me about fighting on horseback. dlga_trainer_talk_combat trainer_pretalk|I guess I know all the theory I need. Let's talk about something else. dlga_trainer_explain_defense trainer_explain_defense_2|Good question. The first thing you should know as a fighter is how to defend yourself. Keeping yourself out of harm's way is the first rule of combat, and it is much more important than giving harm to others. Everybody can swing a sword around and hope to cut some flesh, but only those fighters that are experts at defence live to tell of it. dlga_trainer_explain_defense_2 trainer_explain_defense_3|Now. Defending yourself is easiest if you are equipped with a shield. Just block with your shield. [Hold down the right mouse button to defend yourself with the shield.] In this state, you will be able to deflect all attacks that come from your front. However, you will still be open to strikes from your sides or your back. dlga_trainer_explain_defense_3 trainer_explain_defense_4|What if I don't have a shield? dlga_trainer_explain_defense_4 trainer_combat_pretalk|Then you will have to use your weapon to block your opponent. This is a bit more difficult than defending with a shield. Defending with a weapon, you can block against only ONE attack direction. That is, you block against either overhead swings, side swings or thrusts. Therefore you must watch your opponent carefully and start to block AFTER he starts his attack. In this way you will be able to block against the direction of his current attack. If you start to block BEFORE he makes his move, he may just attack in another direction than the one you are blocking against and score a hit. dlga_trainer_explain_attack trainer_explain_attack_2|Good question. Attacking is the best defence, they say. A tactic many fighters find useful is taking an offensive stance and readying your weapon for attack, waiting for the right moment for swinging it. [You can ready your weapon for attack by pressing and holding down the left mouse button.] dlga_trainer_explain_attack_2 trainer_explain_attack_3|That sounds useful. dlga_trainer_explain_attack_3 trainer_explain_attack_4|It is a good tactic, but remember that, your opponent may see that and take a defensive stance against the direction you are swinging your weapon. If that happens, you must break your attack and quickly attack from another direction [You may cancel your current attack by quickly tapping the right mouse button]. dlga_trainer_explain_attack_4 trainer_explain_attack_5|If my opponent is defending against the direction I am attacking from, I will break and use another direction. dlga_trainer_explain_attack_5 trainer_combat_pretalk|Yes, selecting the direction you swing your weapon is a crucial skill. There are four main directions you may use right swing, left swing, overhead swing and thrust. You must use each one wisely. [to control your swing direction with default controls, move your mouse in the direction you want to swing from as you press the left mouse button]. dlga_trainer_explain_horseback trainer_combat_pretalk|Very good question. A horse may be a warrior's most powerful weapon in combat. It gives you speed, height, power and initiative. A lot of deadly weapons will become even deadlier on horseback. However you must pay particular attention to horse-mounted enemies couching their lances, as they may take down any opponent in one hit. [To use the couched lance yourself, wield a lance or similar weapon, and speed up your horse without pressing attack or defence buttons. after you reach a speed, you'll lower your lance. Then try to target your enemies by manoeuvring your horse.] dlga_trainer_practice_1 trainer_practice_1|I train novices in four stages, each tougher than the one before. To finish a stage and advance to the next one, you have to win three fights in a row. dlga_trainer_practice_1 novicemaster_are_you_ready|You have passed all stages of training. But if you want you can still practice. Are you ready? dlga_trainer_practice_1 trainer_practice_1.1|Way to go {lad/lass}. With this victory, you have advanced to the next training level. From now on your opponents will be regular fighters, not the riff-raff off the street, so be on your toes. dlga_trainer_practice_1 trainer_practice_1.2|Way to go {lad/lass}. Welcome to the third training level. From now on your opponents will be veteran fighters; soldiers and arena regulars and the like. These guys know some dirty tricks, so keep your defence up. dlga_trainer_practice_1 trainer_practice_1.3|You've got the heart of a champion, {lad/lass}, and the sword arm to match. From now on your opponents will be champion fighters. These are the cream of the crop, the finest warriors I have trained. If you can best three of them in a row, you will join their ranks. dlga_trainer_practice_1 novicemaster_finish_training|It does my heart good to see such a promising talent. You have passed all tiers of training. You can now tell everyone that you have been trained by the master of the training field. dlga_novicemaster_finish_training novicemaster_finish_training_2|Thank you master. dlga_novicemaster_finish_training_2 close_window|I wish you good luck in the tournaments. And, don't forget, if you want to practice your sword work any time, just come and say the word. dlga_trainer_practice_1 novicemaster_are_you_ready.1|Your next opponent will be a {s9}. You need to win {reg8} more fights in a row to advance to the next stage. Are you ready? dlga_novicemaster_are_you_ready novicemaster_ready_to_fight|Yes I am. dlga_novicemaster_ready_to_fight close_window|Here you go then. Good luck. dlga_novicemaster_are_you_ready novicemaster_not_ready|Just a minute. I am not ready yet. dlga_novicemaster_not_ready close_window|Hey, You will never make it if you don't practice. dlga_start_craftsman_soon close_window|Good day, my {reg59?Lady Lord}. We hope to begin production in about {reg4} days dlga_start master_craftsman_talk|Good day, my {reg59?Lady Lord}. We are honoured that you have chosen to visit us. What do you require? dlga_master_craftsman_pretalk master_craftsman_talk|Very good, my {reg59?Lady Lord}. Do you require anything else? dlga_master_craftsman_talk master_craftsman_accounts|Let's go over the accounts. dlga_master_craftsman_talk master_craftsman_pretalk|Let's check the inventories. dlga_master_craftsman_talk master_craftsman_pretalk.1|I'd like you to sell goods as they are produced. dlga_master_craftsman_talk master_craftsman_pretalk.2|I'd like you to keep all goods in the warehouse until I arrive. dlga_master_craftsman_accounts master_craftsman_pretalk|We currently produce {s3} worth {reg1} silver stags each week, while the quantity of {s4} needed to manufacture it costs {reg2}, and labour and upkeep are {reg3}.{s9} This means that we theoretically make a {s12} of {reg0} silver stags a week, assuming that we have no raw materials in the inventories, and that we sell directly to the market. dlga_master_craftsman_talk master_craftsman_production_options|Could you explain my options related to production? dlga_master_craftsman_production_options master_craftsman_production_options_2|Certainly, my {reg59?Lady Lord}. Most of the time, the most profitable thing for you to do would be to let us buy raw materials and sell the finished goods directly to the market. Because of our long-standing relations with the local merchants, we can usually get a very good price. dlga_master_craftsman_production_options_2 master_craftsman_pretalk|However, if you find that you can acquire raw materials cheaper outside {s5}, you may place them in the inventories, and we will use them instead of buying from the market. Likewise, if you feel that you can get a better price for the finished goods elsewhere, then you may ask us to deposit what we produce in our warehouses for you to take. dlga_master_craftsman_talk master_craftsman_auction_price|It will no longer be possible for me to continue operating this enterprise. dlga_master_craftsman_auction_price master_craftsman_auction_decide|A pity, my {reg59?Lady Lord}. If we sell the land and the equipment, and liquidate the inventories, I estimate that we can get {reg4} silver stags. dlga_master_craftsman_auction_decide master_craftsman_liquidation|That sounds reasonable. Please proceed with the sale. dlga_master_craftsman_auction_decide master_craftsman_pretalk|Hmm. Let's hold off on that. dlga_master_craftsman_liquidation close_window|As you wish. It was an honour to have been in your employ. dlga_master_craftsman_talk close_window.1|That is all for now. dlga_start bardo_talk|Good eve, {reg59?my lady my lord}. I am the Kingdom Bard. I can recite you a poem or I can craft songs and poems about your honour and valour. dlga_bardo_pretalk bardo_talk|My art and skill will not disappoint you, my lord. What else do you need? dlga_bardo_talk bardo_sing|I want you to sing about me. I need to be known and famous. dlga_bardo_talk bardo_sing_lady|I want you to write a poem for a lady. dlga_bardo_sing_lady bardo_sing_lady2|It will cost you 500 stags. What is the name of the lady? dlga_bardo_sing_lady2 bardo_pretalk|Never mind. dlga_bardo_sing_lady3 bardo_pretalk|Very well, I will write a poem, and will recite it to {s34}, it will take me one week to do it. dlga_bardo_sing bardo_sing2|Me lord I will write a poem so epic that all the known world will know the greatness of {playername} -he jumps for joy. Finally he stops and takes a deep breath-. However I will ask for a small sum to cover the cost of inks and... other things. I will need 700 coins. dlga_bardo_sing2 bardo_pretalk|Take the money, it is nothing to a man of my stature. dlga_bardo_sing2 close_window|You ask for the same price as a whore, and undoubtedly I would be happier with her service! No, thank you. dlga_bardo_talk bardo_cancion|Can you play something for me and my men? dlga_bardo_talk close_window|A bard? Songs? (you turn your back to him) Why don't you go out and earn your bread like the rest of us? I bid you Farewell. dlga_bardo_cancion bardo_cancion2|It will cost you 100 coins, I can play... dlga_bardo_cancion2 close_window|Rains of Castamere dlga_bardo_cancion2 close_window.1|Cantiga 9 dlga_bardo_cancion2 close_window.2|Cantiga 105 dlga_bardo_cancion2 bardo_pretalk|Never mind. I want to ask you something else. dlga_bardo_talk bardo_treasures|I would like to know about 'Treasures of the known world '. dlga_bardo_treasures bardo_pretalk|I know very little, but I heard that they had all been lost in the times of Aegon. dlga_bardo_talk bardo_mystery|Owain? That name is Qohorik, no?. dlga_bardo_mystery bardo_pretalk|Oh, Yes I'm from Qohor. I used to travel, that's how I learnt my bard skills. Now I want to share my music and try to bring some happiness to this world. dlga_bardo_talk bardo_bt8|Owain. Do you know anything of any Treasures?. dlga_bardo_bt8 close_window|Do you think if I had the treasures I would be here serving another king? No... Farewell. dlga_bardo_talk bardo_mystery2|You are..?. dlga_bardo_mystery2 bardo_pretalk|...... dlga_start sacerdote_talk|Good day, {reg59?my lady my lord}. I see in your eyes that you are a pious soul. dlga_sacerdote_pretalk sacerdote_talk|May the seven faced god guard you, {playername}. What can this humble servant do for you? dlga_sacerdote_talk sacerdote_angry|I am not one with The Seven! I spit on you and your Gods seven faces! Now leave me be. dlga_sacerdote_angry close_window|By the seven hells, {playername}. You talk such blasphemy with knowing so little, begone before I pray before the stranger and thus bring death upon thee. dlga_sacerdote_talk sacerdote_ayuda|I am a member of The Seven, your holiness -you bow your head in respect-, and I must atone for my past sins. dlga_sacerdote_talk sacerdote_ayuda.1|I am not a member of The Seven, but I wish to convert. dlga_sacerdote_talk close_window|I have no need for a {man/woman} of God at this time. dlga_sacerdote_ayuda sacerdote_ayuda2|Come, my child - he smiles, pleased - our God is one of forgiveness and acceptance, not of revenge and hate. I am here to help you {playername},but you must also help the Septry in kind. I may pray for your soul, but you must donate 300 silver stags - he place his hands on your shoulders - I can also preach in your name, {playername},and let all the land know of your Faith to the Seven and its purity and holiness. But you must fund my travels through the land, this will cost you 1000 silver stags. dlga_sacerdote_ayuda2 sacerdote_sins|Praise the seven, and may we be cleansed of our sins. I will donate 300 coins. dlga_sacerdote_sins sacerdote_pretalk|The Father's face is stern and strong, he sits and judges right from wrong. He weighs our lives, the short and long, and loves the little children..... dlga_sacerdote_ayuda2 sacerdote_pretalk|I thank you Septon, I want this land to love me. I will give you 1000 coins. dlga_sacerdote_ayuda2 sacerdote_angry|You are trying to sell your Faith? You are a pig! dlga_sacerdote_ayuda2 sacerdote_pretalk.1|Actually, I've changed my mind. dlga_start pagano_talk|Hello, {reg59?my lady my lord}. I am a worshipper of The Old Gods. Maybe you've seen the heart trees in the weirwoods to the north? dlga_pagano_pretalk pagano_talk|Hello, {playername}. What do you need? dlga_pagano_talk pagano_angry|I do not need the Old Gods and your useless superstitions. dlga_pagano_angry close_window|Then so be it. But remember, when winter comes, the Gods of the old will be the only ones that can save you. dlga_pagano_talk pagano_ayuda|I am still true to the old ways, for I respect and pay homage to the Old Gods I vow to pray at the next Heart Tree. dlga_pagano_talk pagano_ayuda.1|If your Old Gods can truly save us from what the cold brings, I shall start praying to those trees with faces. dlga_pagano_talk close_window|I have no need for a {man/woman} of any god at this time. dlga_pagano_ayuda pagano_ayuda2|Good, -he smiles, pleased-You must also help us. Winter is coming and people must know what evil the cold brings with it. You see the Old Gods only have power where the heart tree faces can see.You must donate 300 silver stags -he place his hands on your shoulders-. This way, I can warn others in the South, the Gods will also see kindly upon you {playername}.But you must also fund my travels, this will cost 1000 silver stags. dlga_pagano_ayuda2 pagano_sins|Yes, of course. Here's your 300 coins. dlga_pagano_sins pagano_pretalk|Thank you. I will tell your men some tales of the Old Gods. dlga_pagano_ayuda2 pagano_pretalk|Thank you, I've seen beyond the wall and I've seen what the cold brings. Here's your 1000 coins. You must warn as many as you can. dlga_pagano_ayuda2 pagano_angry|The winter is just cold, we have more pressing matters to deal with than listening to hearsay. dlga_pagano_ayuda2 pagano_pretalk.1|Actually, I've changed my mind. dlga_start rhllor_talk|valar morghulis, friend. I am a priest of The Red God, dlga_rhllor_pretalk rhllor_talk|valar morghulis, {playername}. What do you need? dlga_rhllor_talk rhllor_angry|I do not worship your God of fire! dlga_rhllor_angry close_window|You worship who? a false idol?! The Red God is the only one true God! dlga_rhllor_talk rhllor_ayuda|I am still true to R'hllor dlga_rhllor_talk rhllor_ayuda.1|I wish to be taught of the Lord of Light dlga_rhllor_talk close_window|I have no need for the Red God at this time. dlga_rhllor_ayuda rhllor_ayuda2|Good, the Lord will be pleased.But you must also help us. The people must know of R'hllor. you must donate 300 silver stags. This way, I can spread everywhere how God of flame and shadow is truly favoured.But I also ask you donate 1000 silver stags. dlga_rhllor_ayuda2 rhllor_sins|Very well. I will donate 300 coins. dlga_rhllor_sins rhllor_pretalk|Thank you. Now we must pray. Lord of Light! Come to us in our darkness. We offer you these false gods. Take them and cast your light upon us. For the night is dark and full of terrors.. dlga_rhllor_ayuda2 rhllor_pretalk|Of course, here's 1000 coins. dlga_rhllor_ayuda2 rhllor_angry|I will not fund your pointless quest. dlga_rhllor_ayuda2 rhllor_pretalk.1|Actually, I've changed my mind. dlga_start drowned_god_talk|Hello, {my lord/my lady}. I am a Drowned man of the Drowned God. dlga_drowned_god_pretalk drowned_god_talk|{playername}. What do you need? dlga_drowned_god_talk drowned_god_angry|I do not worship the Drowned God and your filthy pillaging! Your all dogs and will pay for your treachery. dlga_drowned_god_angry close_window|You will regret the day you cursed us {playername}. dlga_drowned_god_talk drowned_god_ayuda|I am still true to the drowned gods. dlga_drowned_god_talk drowned_god_ayuda.1|I wish to be taught about the drowned god dlga_drowned_god_talk close_window|I have no need for the Drowned God at this time. dlga_drowned_god_ayuda drowned_god_ayuda2|Good, maybe you have some prisoners I can offer to the Drowned God in your name {playername} ? dlga_drowned_god_ayuda2 drowned_god_sins|I have some prisoners to sacrifice. dlga_drowned_god_ayuda2 drowned_god_pretalk|I will bring back some prisoners to sacrifice. dlga_drowned_god_sins drowned_god_pretalk|Thank you. These men will now be offered to the Drowned God. dlga_drowned_god_ayuda2 drowned_god_angry|Be it for the Drowned God or not, I would not throw good money to the seas. dlga_start abad_talk|You seek a High Septon? dlga_abad_talk abad_action|Yes, I pray to the Seven Gods and donate 400 silver stags to the families of my fallen men for your aid. dlga_abad_talk close_window|I have no time for this. dlga_abad_action close_window|- The High Septon prays with you - Your men will feel better now. dlga_start capataz_talk|What do you want? I am busy. dlga_capataz_pretalk capataz_talk|Yes? dlga_capataz_talk capataz_angry|Watch your language fool, or I'll cut out your tongue. dlga_capataz_angry close_window|Pah! I trust you passed a few Dothraki on your way here? We shower them with gifts and they repay with protection. Next time {reg59?my lady my lord} should do well to remember that when trying to insult me. dlga_capataz_talk capataz_ayuda|I want my slaves to work here. dlga_capataz_talk close_window|Time for me to leave. dlga_capataz_ayuda close_window|Sorry, {reg59?my lady my lord}, but only my men and my slaves work here. dlga_capataz_talk capataz_sins|I presume your stone is for sale? dlga_capataz_sins capataz_sins2|Of course {reg59?my lady my lord}. I only sell in bulk though so you will have to buy 20 x stone for {reg0} silver stags. dlga_capataz_sins2 capataz_pretalk|You have yourself a deal. dlga_capataz_sins2 capataz_pretalk.1|Actually, cancel that order. dlga_capataz_talk capataz_venta|Could I interest you in some slaves? dlga_capataz_venta capataz_venta2|Well, I have lost quite a few men lately, those cave ins was pretty terrible. Are you sure you want to sell these men? Life cannot get much worse than here. dlga_capataz_venta2 capataz_venta3|Yes, take them. dlga_capataz_venta2 capataz_pretalk|Since you put it like that, I will find another use for them. dlga_capataz_venta3 close_window|Thank you. I hope they are strong. dlga_start mayor_begin|Good day, my lord. dlga_start mayor_talk|Hello stranger, you seem to be new to {s9}. I am the guild master of the town. dlga_start mayor_begin.1|Good day, {playername}. dlga_mayor_begin lord_persuade_lords_to_make_peace_completed|{playername}, it was an incredible feat to get {s14} and {s15} make peace, and you made it happen. Your involvement has not only saved our town from disaster, but it has also saved thousands of lives, and put an end to all the grief this bitter war has caused. As the townspeople of {s19}, know that we'll be good on our word, and we are ready to pay the {reg12} silver stags we promised. dlga_lord_persuade_lords_to_make_peace_completed lord_persuade_lords_to_make_peace_pay|Thank you. Let me have the money. dlga_lord_persuade_lords_to_make_peace_completed lord_persuade_lords_to_make_peace_no_pay|No need for a payment. I only did what was right. dlga_lord_persuade_lords_to_make_peace_pay close_window|Oh, yes, of course. We had already got the money for you. Here, please accept these {reg12} silver stags together with our most sincere thanks. Me and the people of our town will not forget your help. dlga_lord_persuade_lords_to_make_peace_no_pay close_window|You are indeed an extraordinary person, {reg59?madam ser}, and it is an honour for me to have known you. You not only did what was impossible and put an end to this terrible war, but you won't even accept a reward for it. Very well, I will not insist on the matter, but please know that you will have our eternal respect and gratitude. dlga_mayor_begin lord_deal_with_night_bandits_completed|Very nice work, {playername}, you made short work of those lawless curs. Thank you kindly for all your help, and please accept this bounty of 150 silver stags. dlga_lord_deal_with_night_bandits_completed close_window|It was my pleasure, {s65}. dlga_mayor_begin mayor_looters_quest_response|Ah, {playername}. Have you any progress to report? dlga_mayor_looters_quest_response mayor_looters_quest_destroyed|I've killed some bandits. dlga_mayor_looters_quest_response mayor_looters_quest_goods|I've brought you some goods. dlga_mayor_looters_quest_response close_window|Not yet, ser. Farewell. dlga_mayor_looters_quest_destroyed mayor_looters_quest_destroyed_2|Aye, my scouts saw the whole thing. That should make anyone else think twice before turning outlaw! The bounty is 40 silver stags for every band, so that makes {reg1} in total. Here is your money, as promised. dlga_mayor_looters_quest_destroyed_2 close_window|And that's not the only good news! Thanks to you, the bandits have ceased to be a threat. We've not had a single attack reported for some time now. If there are any of them left, they've either run off or gone deep into hiding. That's good for business, and what's good for business is good for the town! I think that concludes our arrangement, {playername}. Please accept this silver as a token of my gratitude. Thank you, and farewell. dlga_mayor_looters_quest_destroyed_2 mayor_looters_quest_response|Anything else you need? dlga_mayor_looters_quest_goods mayor_looters_quest_goods_response|Hah, I knew I could count on you! Just tell me which item to take from your baggage, and I'll send some men to collect it. I still need {reg1} silver stags' worth of goods. dlga_mayor_looters_quest_goods_response mayor_looters_quest_goods_2|{s5}. dlga_mayor_looters_quest_goods_response mayor_looters_quest_goods_3|Nothing at the moment, ser. dlga_mayor_looters_quest_goods_3 mayor_looters_quest_response|Anything else you need? dlga_mayor_looters_quest_goods_2 mayor_looters_quest_goods_response|Excellent, here is the money for your {s6}. Do you have any more goods to give me? I still need {reg1} silver stags' worth of goods. dlga_mayor_looters_quest_goods_2 close_window|Well done, {playername}, that's the last of the goods I need. Here is the money for your {s6}, and a small bonus for helping me out. I'm afraid I won't be paying for any more goods, nor bounties on bandits, but you're welcome to keep hunting the bastards if any remain. Thank you for your help, I won't forget it. dlga_mayor_begin close_window|Good to see you again {playername}. I have heard that you have delivered the cattle successfully. I will tell the merchants how reliable you are. And here is your pay, {reg8} silver stags. dlga_mayor_begin move_cattle_herd_failed|I heard that you have lost the cattle herd on your way to {s9}. I had a very difficult time explaining your failure to the owner of that herd, {reg59?madam ser}. Do you have anything to say? dlga_move_cattle_herd_failed move_cattle_herd_failed_2|I am sorry. But I was attacked on the way. dlga_move_cattle_herd_failed move_cattle_herd_failed_2.1|I am sorry. The stupid animals wandered off during the night. dlga_move_cattle_herd_failed_2 merchant_ask_for_debts|Well, it was your responsibility to deliver that herd safely, no matter what. You should know that the owner of the herd demanded to be compensated for his loss, and I had to pay him 1000 silver stags. So you now owe me that money. dlga_mayor_begin close_window.1|{playername} -- I am in your debt for bringing back my friend's daughter. Please take these {reg8} silver stags that I promised you. My friend wished he could give more but paying that ransom brought him to his knees. dlga_mayor_begin mayor_friendly_pretalk|Well -- it sounds like you were able to track down the bandits, and show them what happens to those who would disrupt the flow of commerce. Here is your reward {reg5} silver stags. It is well earned, and we are most grateful. dlga_mayor_begin mayor_friendly_pretalk.1|I have heard about your deeds. You have given those bandits the punishment they deserved. You are really as good as they say. Here is your reward {reg5} silver stags. I would like to give more but those bandits almost brought me to bankruptcy. dlga_mayor_begin merchant_ask_for_debts|According to my accounts, you owe the merchants guild {reg1} silver stags. I'd better collect that now. dlga_merchant_ask_for_debts merchant_debts_paid|Alright. I'll pay my debt to you. dlga_merchant_debts_paid mayor_pretalk|Excellent. I'll let my fellow merchants know that you are clear of any debts. dlga_merchant_ask_for_debts merchant_debts_not_paid|I'm afraid I can't pay that sum now. dlga_merchant_debts_not_paid close_window|In that case, I am afraid, I can't deal with you. Guild rules... Come back when you can pay the {reg1} silver stags. And know that we'll be charging an interest to your debt. So the sooner you pay it, the better. dlga_mayor_begin mayor_talk|What can I do for you? dlga_mayor_friendly_pretalk mayor_talk|Now... What else may I do for you? dlga_mayor_pretalk mayor_talk|Yes? dlga_mayor_talk mayor_info_begin|Can you tell me about what you do? dlga_mayor_talk merchant_quest_requested|Do you happen to have a job for me? dlga_mayor_talk merchant_quest_last_offered_job|About that job you offered me... dlga_mayor_talk merchant_quest_about_job|About the job you gave me... dlga_mayor_talk mayor_political_talk|I have some questions of a political nature. dlga_mayor_talk mayor_economy_report_1|How is trade around here? dlga_mayor_talk mayor_wealth_comparison_1|How does the wealth of this region compare with the rest of Westeros and Essos? dlga_mayor_talk mayor_investment_possible|I wish to buy land in this town for a productive enterprise dlga_mayor_investment_possible mayor_pretalk|You already operate a {s4} here. There probably aren't enough skilled tradesmen to start a second enterprise. dlga_mayor_investment_possible mayor_pretalk.1|{s9} dlga_mayor_investment_possible mayor_investment_advice.1|Of course, {ser/my lady}. You are the lord of this town, and no one is going to stop you. dlga_mayor_investment_possible mayor_investment|Well... Given your relationship with our liege, {s4}, I think that you will not find many here who are brave enough to sell you any land. dlga_mayor_investment_possible mayor_pretalk.2|Well... To be honest, I think that we in the guild would like to know you a little better. We can be very particular about outsiders coming in here and buying land. dlga_mayor_investment_possible mayor_investment_advice.2|Very good, {ser/my lady}. We in the guild know and trust you, and I think I could find someone to sell you the land you need. dlga_mayor_investment_advice investment_choose_enterprise|A couple of things to keep in mind -- skilled labourers are always at a premium, so I doubt that you will be able to open up more than one enterprise here. In order to make a profit for yourself, you should choose a commodity which is in relatively short supply, but for which the raw materials are cheap. What sort of enterprise would you like to start? dlga_investment_choose_enterprise investment_summary|A mill and bakery, to make bread from grain dlga_investment_choose_enterprise investment_summary.1|A brewery, to make ale from grain dlga_investment_choose_enterprise investment_summary.2|A tannery, to make leather from hides dlga_investment_choose_enterprise investment_summary.3|A wine press, to make wine from grapes dlga_investment_choose_enterprise investment_summary.4|An oil press, to make oil from olives dlga_investment_choose_enterprise investment_summary.5|An ironworks, to make tools from iron dlga_investment_choose_enterprise investment_summary.6|A weavers and dye works, to make fine cloth from wool and dye dlga_investment_choose_enterprise investment_summary.7|A weavers, to make wool cloth from wool dlga_investment_choose_enterprise investment_summary.8|A weavers, to make linen from flax dlga_investment_choose_enterprise mayor_pretalk|Never mind dlga_investment_summary mayor_investment_confirm|Very good, {reg59?madam ser}. The land and the materials on which you may build your {s3} will cost you {reg7} silver stags. Right now, your {s3} will produce {s4} worth {reg1} silver stags each week, while the {s6} needed to manufacture that batch will be {reg2} and labour and upkeep will be {reg3}.{s9} I should guess that your profit would be {reg0} silver stags a week. This assumes of course that prices remain constant -- which, I can virtually guarantee you, they will not. Do you wish to proceed? dlga_mayor_investment_confirm mayor_investment_purchase|Yes. Here is money for the land. dlga_mayor_investment_confirm mayor_pretalk|No -- that's not economical for me at the moment. dlga_mayor_investment_purchase mayor_pretalk|Very good. Your enterprise should be up and running in about a week. When next you come, and thereafter, you should speak to your {s4} about its operations. dlga_mayor_talk close_window|[Leave] dlga_mayor_info_begin mayor_info_talk|I am the guild master of {s9}. You can say I am the leader of the good people of {s9}. I can help you find a job if you are looking for some honest work. dlga_mayor_info_talk mayor_info_lord|Who rules this town? dlga_mayor_info_lord mayor_info_talk|Our town's lord and protector is {s10}. {s10} owns the castle and sometimes resides there and collects taxes from the town. However, we regulate ourselves in most of the matters that concern ourselves. As the town's guild master, I have the authority to decide those things. dlga_mayor_info_talk mayor_pretalk|That's all I need to know. Thanks. dlga_mayor_political_talk mayor_political_questions|Politics? Good heaven, the guild has nothing to do with politics. We are loyal servants of {s10}. We merely govern our own affairs, and pass on the townspeople's concerns to our lords and masters, and maybe warn them from time to time against evil advice. Anyway, what did you wish to ask? dlga_mayor_prepolitics mayor_political_questions|Did I mention that we here are all {s9}? Because I can't stress that enough... Anyway... Is there anything else? dlga_mayor_political_questions mayor_war_description_1|What is the cause of all these wars in Westeros and Essos? dlga_mayor_war_description_1 mayor_war_description_2|Well, to answer your question generally, each monarch claims to be the rightful heir to the title of Westeros, ruler of all the known world. Some of these claims are based on forgotten dynastic marriages and others are based on obscure promises, while some others are forged through sheer strength of arms. So in theory, any one realm has the right to declare war on any other realm at any time. dlga_mayor_war_description_2 mayor_war_description_3|In practice, to make war is exhausting work. It is easy enough to lay waste to the enemy's farmland, but crops will grow back, and it is a far different matter to capture an enemy stronghold and to hold it. So the monarchs of Westeros and Essos will fight a little, sign a truce, fight a little more, and so on and so forth. Often, a monarch will go to war when another realm provokes them. At such times, some bad influences who look to enrich themselves with ransoms and pillage will clamour for retribution, and thus the damage caused by war to a monarch's treasury is less than the damage caused by doing nothing would be to his authority... I'm of course not talking about {s10}, as no one would ever question {reg4?her his} authority dlga_mayor_war_description_3 mayor_war_description_4|I would stress again that us merchants have nothing to do with politics. But if {s10} were to ask for my advice on these matters, as a loyal subject, I would tell {reg4?her him} that while {reg4?her his} claim to all of Westeros and Essos is truly just, even the most legitimate claim must be backed by armed men, and armed men want money, and money comes from trade, and war ruins trade, so sometimes the best way to push a claim is not to push it, if you know what I mean... dlga_mayor_war_description_4 mayor_prepolitics|You may tell {s10} this if you see {reg4?her him}. Don't mention my name specifically -- just say 'the people of {s4}' told you this. Our personal opinion, of course, as to what would be in {s10}'s best interests. None of us would ever dream of questioning a monarch's sovereign right to push {reg4?her his} legitimate claims. dlga_mayor_political_questions mayor_politics_assess|What is {s10}'s policy in regards to the other realms of Westeros and Essos? dlga_mayor_politics_assess mayor_politics_assess_realm|Which realm did you have in mind? dlga_mayor_politics_assess_realm mayor_politics_give_realm_assessment|{s11} dlga_mayor_politics_give_realm_assessment mayor_prepolitics|{s14} dlga_mayor_political_questions mayor_internal_politics|What can you say about the internal politics of the realms? dlga_mayor_internal_politics mayor_internal_politics_2|Well, here in the {s4} we are all united by our love for {s5} and support for {reg4?her his} legitimate claim to the leadership of all Westeros and Essos. But I have heard some talk of internal bickering in other realms... dlga_mayor_internal_politics_2 mayor_internal_politics_3|The lords of a realm often have very different ideas about honour, strategy, and the way a nobleman should behave. In addition, they compete with each other for the ruler's favour, and are constantly weighing up their position -- how they stand, how their friends and family stand, and how their enemies stand. dlga_mayor_internal_politics_3 mayor_internal_politics_4|Underlying all the tensions is the possibility that a lord may abandon his liege, and pledge vassalage to another. In theory, each lord has sworn an oath of vassalage, but in practice, a vassal can always find an excuse to absolve himself. The vassal may claim that the liege has failed to hold up his end of the bargain, to protect the vassal and treat him justly. Or, the vassal may claim that his liege is in fact a usurper, and another has a better claim to the kingship. dlga_mayor_internal_politics_4 mayor_internal_politics_5|Lieges and vassals still watch each other carefully. If a king believes that his vassal is going to change sides or rebel, he may indict the vassal for treason and seize his properties. Likewise, if a vassal fears that he will be indicted, he may rebel. Usually, whoever makes the first move will be able to control the vassal's fortresses. dlga_mayor_internal_politics_5 mayor_prepolitics|Now, men do not trust a vassal who turns coat easily, nor do they trust a king who lightly throws around charges of treason. Those two factors can keep a realm together. But if relations between a vassal and a liege deteriorate far enough, things can become very tense indeed... In other lands, of course. These things could never happen here in the {s4}. dlga_mayor_political_questions mayor_pretalk|That is all. Thank you. dlga_merchant_quest_about_job merchant_quest_about_job_2|What about it? dlga_merchant_quest_about_job_2 merchant_quest_what_if_fail|What if I can't finish it? dlga_merchant_quest_about_job_2 merchant_quest_about_job_working|Well, I'm still working on it. dlga_merchant_quest_about_job_working mayor_pretalk|Good. I'm sure you will handle it. dlga_merchant_quest_last_offered_job merchant_quest_brief|Eh, you want to reconsider that. Good... dlga_merchant_quest_what_if_fail mayor_pretalk|I hope you don't fail. In that case, I'll have to ask for the price of the cargo you were carrying. dlga_merchant_quest_what_if_fail mayor_pretalk.1|Well, just do your best to finish it. dlga_merchant_quest_taken mayor_pretalk|Excellent. I am counting on you then. Good luck. dlga_merchant_quest_stall mayor_pretalk|Well, the job will be available for a few more days I guess. Tell me if you decide to take it. dlga_mayor_economy_report_1 mayor_economy_report_2|{s32} dlga_mayor_economy_report_2 mayor_economy_report_3|{s42} dlga_mayor_economy_report_3 mayor_pretalk|{s47} dlga_merchant_quest_requested merchant_quest_brief|Well, you look able enough. I think I might have something you could do. dlga_merchant_quest_brief merchant_quest_looters_choice|We've had some fighting near the {s5} lately, with all the chaos that comes with it, and that's led some of our less upstanding locals to try and make their fortune out of looting the shops and farms during the confusion. A lot of valuable goods were taken. I need somebody to teach those bastards a lesson. Sound like your kind of work? dlga_merchant_quest_looters_choice merchant_quest_looters_brief|Aye, I'll do it. dlga_merchant_quest_looters_choice merchant_quest_stall|I'm afraid I can't take the job at the moment. dlga_merchant_quest_looters_brief close_window|Excellent! You'll find the bandits roaming around the countryside, probably trying to rob more good people. Kill or capture the bastards, I don't care what you do with them. I'll pay you a bounty of 40 silver stags on every band of bandits you destroy, until all the bandits are dealt with. dlga_merchant_quest_requested merchant_quest_explain_2|Well, there is a very great favour which you could do us... As you may have heard, some {s10}s have come across the border to attack our people. {s5} is under great pressure from some of the more bellicose of his vassals to respond with a declaration of war. Unfortunately, while the great lords of this land grow rich from bloodshed, we of the commons will be caught in the middle, and will suffer. dlga_merchant_quest_explain_2 merchant_quest_brief|We are not saying that {s5} should overlook this aggression -- far from it! But if he charges one of his own lords to respond, then the cycle of provocation will necessarily lead to a full-fledged confrontation. Now, if an outsider were to step in and defeat a {s10} lord in battle, then honour would be done, and it would defuse the clamour for war. If the defeated lord were a known troublemaker -- {s7} -- then the {s10}s might be able to overlook it. dlga_merchant_quest_brief merchant_quest_retaliate_confirm|We need you to attack and defeat {s7}. This will not be an easy task, and that outsider would damage {his/her} relationship with the {s10}s, but we would be very grateful. We could not acknowledge a connection with that outsider, but we could be sure that {he/she} would be handsomely rewarded... Could you do this? dlga_merchant_quest_retaliate_confirm merchant_quest_track_bandits_brief|Aye, I can do it. dlga_merchant_quest_retaliate_confirm merchant_pretalk|I would prefer not to get mixed up in such things dlga_destroy_lair_quest_brief merchant_quest_track_bandit_lair_choice|The Pirates are likely to have laid up their ships in a well-concealed cove, somewhere along the coastline, preferably next to a small stream where they have some water. The best way to discover its location would be to find a group of Pirate raiders who appear to be heading back to their base to resupply, and follow them. dlga_destroy_lair_quest_brief merchant_quest_track_bandit_lair_choice.1|The Raiders are likely to have laid up their ships in a well-concealed cove, somewhere along the coastline, preferably next to a small stream where they have some water. The best way to discover its location would be to find a band of them who appear to be heading back to their base to resupply, and follow their tracks. dlga_destroy_lair_quest_brief merchant_quest_track_bandit_lair_choice.2|The Ironmen are likely to have laid up their ships in a well-concealed cove, somewhere along the coastline, preferably next to a small stream where they have some water. The best way to discover its location would be to find a band of them who appear to be heading back to their base to resupply, and follow their tracks. dlga_destroy_lair_quest_brief merchant_quest_track_bandit_lair_choice.3|Mountain Bandits such as these usually establish their hideouts in the mountains.. believe it or not. The best way to discover its location would be to find a group of bandits who appear to be heading back to their base to resupply, and follow them. dlga_destroy_lair_quest_brief merchant_quest_track_bandit_lair_choice.4|Bandits such as these will usually establish a base in the highlands, often on an steep ledge where they have a view of the surrounding countryside. This makes them difficult to surprise. The best way to discover its location would be to find a group of mountain bandits who appear to be heading back to their base to resupply, and follow them. dlga_destroy_lair_quest_brief merchant_quest_track_bandit_lair_choice.5|Bandits such as these will usually set up their encampments deep in the woods, sometimes in the middle of a swamp. The best way to discover its location would be to find a band of them who appear to be heading back to their base to resupply, and follow their tracks. dlga_destroy_lair_quest_brief merchant_quest_track_bandit_lair_choice.6|The Dothraki such as these will usually set up their encampments on grassy plains or desert. The best way to discover its location would be to find a band of them who appear to be heading back to their base to resupply, and follow their tracks. dlga_destroy_lair_quest_brief merchant_quest_track_bandit_lair_choice.7|Bandits such as these will usually set up their encampments deep in the woods. The best way to discover its location would be to find a group of bandits who appear to be heading back to their base to resupply, and follow them. dlga_destroy_lair_quest_brief merchant_quest_track_bandit_lair_choice.8|Slavers would normally set up camps in the desert. These camps can be used as a beachhead for there operations within that region. dlga_merchant_quest_track_bandit_lair_choice merchant_quest_destroy_lair_brief|Aye, I'll do it. dlga_merchant_quest_track_bandit_lair_choice lord_pretalk|I'm afraid I can't take the job at the moment. dlga_merchant_quest_destroy_lair_brief close_window|Very good. We will await word of your success. dlga_merchant_quest_requested merchant_quest_brief.1|We have heard that {s4}, some travellers on the road {reg4?to from} {s5} were attacked by {s7}. dlga_merchant_quest_brief merchant_quest_track_bandits_choice|We would like you to track these {s4} down. The merchants of the town were able to get a description of their leader, and have put together a bounty. If you can hunt them down and destroy them, we'll make it worth your while... dlga_merchant_quest_track_bandits_choice merchant_quest_track_bandits_brief|Aye, I'll do it. dlga_merchant_quest_track_bandits_brief close_window|Very good. The band may not have lingered long in the area, but chances are that they will be spotted by other travellers on the road. dlga_merchant_quest_track_bandits_choice merchant_quest_stall|I'm afraid I can't take the job at the moment. dlga_merchant_quest_requested merchant_quest_brief.2|You're looking for a job? Actually I was looking for someone to deliver some {s4}. Perhaps you can do that... dlga_merchant_quest_brief merchant_quest_brief_deliver_wine|I have a cargo of {s6} that needs to be delivered to the tavern in {s4}. If you can take {reg5} units of {s6} to {s4} in 7 days, you may earn {reg8} silver stags. What do you say? dlga_merchant_quest_brief_deliver_wine merchant_quest_taken|Alright. I will make the delivery. dlga_merchant_quest_brief_deliver_wine merchant_quest_stall|I am afraid I can't carry all that cargo now. dlga_merchant_quest_requested merchant_quest_brief.3|You're looking for a job? Actually I was looking for someone to escort a caravan. Perhaps you can do that... dlga_merchant_quest_brief escort_merchant_caravan_quest_brief|I am going to send a caravan of goods to {s8}. However with all those bandits and deserters on the roads, I don't want to send them out without an escort. If you can lead that caravan to {s8} in 15 days, you will earn {reg8} silver stags. Of course your party needs to be at least {reg4} strong to offer them any protection. dlga_escort_merchant_caravan_quest_brief merchant_quest_taken|Alright. I will escort the caravan. dlga_escort_merchant_caravan_quest_brief merchant_quest_stall|I am afraid I don't have that many soldiers with me. dlga_escort_merchant_caravan_quest_brief merchant_quest_stall.1|Sorry. I can't do that right now dlga_start close_window.118|We can cover the rest of the way ourselves. Thanks. dlga_start close_window.119|Well, we have almost reached {s21}. We can cover the rest of the way ourselves. Here's your pay... {reg14} silver stags. Thanks for escorting us. Good luck. dlga_start merchant_caravan_intro_1|Greetings. You must be our escort, right? dlga_merchant_caravan_intro_1 merchant_caravan_intro_2|Yes. My name is {playername}. I will lead you to {s1}. dlga_merchant_caravan_intro_2 escort_merchant_caravan_talk|Well, It is good to know we won't travel alone. What do you want us to do now? dlga_start escort_merchant_caravan_talk|Eh. We've made it this far... What do you want us to do? dlga_escort_merchant_caravan_talk merchant_caravan_follow_lead|You follow my lead. I'll take you through a safe route. dlga_merchant_caravan_follow_lead close_window|Alright. We'll be right behind you. dlga_escort_merchant_caravan_talk merchant_caravan_stay_here|You stay here for a while. I'll go ahead and check the road. dlga_merchant_caravan_stay_here close_window|Alright. We'll be waiting here for you. dlga_merchant_quest_requested merchant_quest_brief.4|Actually, I was looking for an able adventurer like you. There's this group of particularly troublesome bandits. They have infested the vicinity of our town and are preying on my caravans. They have avoided all the soldiers and the militias up to now. If someone doesn't stop them soon, I am going to be ruined... dlga_merchant_quest_brief troublesome_bandits_quest_brief|I will pay you {reg8} silver stags if you hunt down those troublesome bandits. It's dangerous work. But I believe that you are the {man/one} for it. What do you say? dlga_troublesome_bandits_quest_brief merchant_quest_taken_bandits|Very well. I will hunt down those bandits. dlga_merchant_quest_taken_bandits close_window|You will? Splendid. Good luck to you. dlga_troublesome_bandits_quest_brief merchant_quest_stall|Sorry. I don't have time for this right now. dlga_merchant_quest_requested merchant_quest_brief.5|Actually, I was looking for a reliable {man/helper} that can undertake an important mission. A group of bandits have kidnapped the daughter of a friend of mine and are holding her for ransom. My friend is ready to pay them, but we still need someone to take the money to those rascals and bring the girl back to safety. dlga_merchant_quest_brief kidnapped_girl_quest_brief|The amount the bandits ask as ransom is {reg12} silver stags. I will give you that money once you accept to take the quest. You have 15 days to take the money to the bandits who will be waiting near the village of {s4}. Those bastards said that they are going to kill the poor girl if they don't get the money by that time. You will get your pay of {reg8} silver stags when you bring the girl safely back here. dlga_kidnapped_girl_quest_brief kidnapped_girl_quest_taken|All right. I will take the ransom money to the bandits and bring back the girl. dlga_kidnapped_girl_quest_taken close_window|Good. I knew we could trust you at this. Here is the ransom money, {reg12} silver stags. Count it before taking it. And please, don't attempt to do anything rash. Keep in mind that the girl's well being is more important than anything else... dlga_kidnapped_girl_quest_brief merchant_quest_stall|Sorry. I don't have time for this right now. dlga_start close_window.120|Thank you so much for bringing me back! I can't wait to see my family. Farewell. dlga_kidnapped_girl_liberated_map kidnapped_girl_liberated_map_2a|Yes. Come with me. We are going home. dlga_kidnapped_girl_liberated_map_2a close_window|Unfortunately. You do not have room in your party for me. dlga_kidnapped_girl_liberated_map_2a close_window.1|Oh really? Thank you so much! dlga_kidnapped_girl_liberated_map kidnapped_girl_liberated_map_2b|Wait here a while longer. I'll come back for you. dlga_kidnapped_girl_liberated_map_2b close_window|Oh, please {reg59?madam ser}, do not leave me here all alone! dlga_start kidnapped_girl_liberated_map|Oh {reg59?madam ser}. Thank you so much for rescuing me. Will you take me to my family now? dlga_kidnapped_girl_liberated_battle kidnapped_girl_liberated_battle_2a|Yes. Come with me. We are going home. dlga_kidnapped_girl_liberated_battle_2a kidnapped_girl_liberated_battle_2b|Unfortunately. You do not have room in your party for me. dlga_kidnapped_girl_liberated_battle_2a close_window|Oh really? Thank you so much! dlga_kidnapped_girl_liberated_battle kidnapped_girl_liberated_battle_2b|Wait here a while longer. I'll come back for you. dlga_kidnapped_girl_liberated_battle_2b close_window|Oh, please {reg59?madam ser}, do not leave me here all alone! dlga_start kidnapped_girl_liberated_map.1|Can I come with you now? dlga_start bandits_awaiting_ransom_intro_1|Are you the one that brought the ransom? Quick, give us the money now. dlga_start bandits_awaiting_ransom_intro_1.1|You came back? Quick, give us the money now. dlga_bandits_awaiting_ransom_intro_1 bandits_awaiting_ransom_pay|Here, take the money. Just set the girl free. dlga_bandits_awaiting_ransom_pay close_window|Heh. You've brought the money all right. You can take the girl now. It was a pleasure doing business with you... dlga_bandits_awaiting_ransom_intro_1 bandits_awaiting_ransom_b|No way! You release the girl first. dlga_bandits_awaiting_ransom_b bandits_awaiting_ransom_b2|You fool! Stop playing games and give us the money! dlga_bandits_awaiting_ransom_b2 bandits_awaiting_ransom_pay|All right. Here's your money. Let the girl go now. dlga_bandits_awaiting_ransom_b2 bandits_awaiting_ransom_no_money|I had left the money in a safe place. Let me go fetch it. dlga_bandits_awaiting_ransom_no_money close_window|Are you testing our patience or something? Go and bring that money here quickly. dlga_bandits_awaiting_ransom_b2 bandits_awaiting_ransom_fight|I have no intention to pay you anything. I demand that you release the girl now! dlga_bandits_awaiting_ransom_fight close_window|You won't be demanding anything when you're dead. dlga_start bandits_awaiting_remeet|What's it? You have given us the money. We have no more business. dlga_bandits_awaiting_remeet close_window|Sorry to bother you. I'll be on my way now. dlga_bandits_awaiting_remeet bandits_awaiting_remeet_2|We have one more business. You'll give the money back to me. dlga_bandits_awaiting_remeet_2 close_window|Oh, that business! Of course. Let us get down to it. dlga_start kidnapped_girl_encounter_1|Oh {reg59?madam ser}. Thank you so much for rescuing me. Will you take me to my family now? dlga_kidnapped_girl_encounter_1 kidnapped_girl_join|Yes. Come with me. I'll take you home. dlga_kidnapped_girl_join close_window|Unfortunately. You do not have room in your party for me. dlga_kidnapped_girl_join close_window.1|Oh, thank you so much! dlga_kidnapped_girl_encounter_1 kidnapped_girl_wait|Wait here a while longer. I'll come back for you. dlga_kidnapped_girl_wait close_window|Oh, please {reg59?madam ser}, do not leave me here all alone! dlga_merchant_quest_about_job_2 lost_kidnapped_girl|Unfortunately I lost the girl on the way here... dlga_lost_kidnapped_girl lost_kidnapped_girl_2|Oh no! How am I going to tell this to my friend? dlga_lost_kidnapped_girl_2 lost_kidnapped_girl_3|I'm sorry. I could do nothing about it. dlga_lost_kidnapped_girl_3 lost_kidnapped_girl_4|You let me down {playername}. I had trusted you. I will let people know of your incompetence at this task. Also, I want back that {reg8} silver stags I gave you as the ransom fee. dlga_lost_kidnapped_girl_4 merchant_quest_about_job_5a|Of course. Here you are... dlga_merchant_quest_about_job_5a close_window|At least you have the decency to return the money. dlga_lost_kidnapped_girl_4 merchant_quest_about_job_5b|Sorry. I don't have that amount with me. dlga_merchant_quest_about_job_5b close_window|Do you expect me to believe that? You are going to pay that ransom fee back! Go and bring the money now! dlga_merchant_quest_requested merchant_quest_persuade_peace_1|This war between {s15} and {s14} has brought our town to the verge of ruin. Our caravans get raided before they can reach their destination. Our merchants are afraid to leave the safety of the town walls. And as if those aren't enough, the taxes to maintain the war take away the last bits of our savings. If peace does not come soon, we can not hold on for much longer. dlga_merchant_quest_persuade_peace_1 merchant_quest_brief|You are right. But who can stop this madness called war? dlga_merchant_quest_persuade_peace_1 merchant_quest_persuade_peace_reject|It is your duty to help the nobles in their war effort. You shouldn't complain about it. dlga_merchant_quest_persuade_peace_reject close_window|Hah. The nobles fight their wars for their greed and their dreams of glory. And it is poor honest folk like us who have to bear the real burden. But you obviously don't want to hear about that. dlga_merchant_quest_brief merchant_quest_persuade_peace_3|There have been attempts to reconcile the two sides and reach a settlement. However, there are powerful lords on both sides whose interests lie in continuing the war. These men urge all others not to heed to the word of sensible men, but to keep fighting. While these leaders remain influential, no peace settlement can be reached. dlga_merchant_quest_persuade_peace_3 merchant_quest_persuade_peace_4|Who are these warmongers who block the way of peace? dlga_merchant_quest_persuade_peace_3 merchant_quest_persuade_peace_4.1|Who are these lords you speak of? dlga_merchant_quest_persuade_peace_4 merchant_quest_persuade_peace_5|They are {s12} from {s15} and {s13} from {s14}. Until they change their mind or lose their influence, there will be no chance of having peace between the two sides. dlga_merchant_quest_persuade_peace_5 merchant_quest_persuade_peace_6|What can be done about this? dlga_merchant_quest_persuade_peace_5 merchant_quest_persuade_peace_6.1|Alas, it seems nothing can be done about it. dlga_merchant_quest_persuade_peace_6 merchant_quest_persuade_peace_7|There is a way to resolve the issue. A particularly determined person can perhaps persuade one or both of these lords to accept making peace. And even if that fails, it can be possible to see that these lords are defeated by force and taken prisoner. If they are captive, they will lose their influence and they can no longer oppose a settlement... What do you think? Can you do it? dlga_merchant_quest_persuade_peace_7 merchant_quest_persuade_peace_8|It seems difficult. But I will try. dlga_merchant_quest_persuade_peace_7 merchant_quest_persuade_peace_8.1|If the price is right, I may. dlga_merchant_quest_persuade_peace_7 merchant_quest_persuade_peace_8.2|Forget it. This is not my problem. dlga_merchant_quest_persuade_peace_8 merchant_quest_persuade_peace_9|Most of the merchants in the town will gladly open up their purses to support such a plan. I think we can collect {reg12} silver stags between ourselves. We will be happy to reward you with that sum, if you can work this out. Convince {s12} and {s13} to accept a peace settlement, and if either of them proves too stubborn, make sure he falls captive and can not be ransomed until a peace deal is settled. dlga_merchant_quest_persuade_peace_9 merchant_quest_persuade_peace_10|All right. I will do my best. dlga_merchant_quest_persuade_peace_9 merchant_quest_persuade_peace_no|Sorry. I can not do this. dlga_merchant_quest_persuade_peace_10 close_window|Excellent. You will have our blessings. I hope you can deal with those two old goats. We will be waiting and hoping for the good news. dlga_merchant_quest_persuade_peace_no close_window|Don't say no right away. Think about this for some time. If there is a {man/lady} who can manage to do this, it is you. dlga_merchant_quest_requested merchant_quest_deal_with_night_bandits|Do I indeed! There's a group of bandits infesting the town, and I'm at the end of my rope as to how to deal with them. They've been ambushing and robbing townspeople under the cover of night, and then fading away quick as lightning when the guards finally show up. We've not been able to catch a one of them. They only attack lone people, never daring to show themselves when there's a group about. I need someone who can take on these bandits alone and win. That seems to be the only way of bringing them to justice. Are you up to the task? dlga_merchant_quest_brief merchant_quest_deal_with_night_bandits|There's a group of bandits infesting the town, and I'm at the end of my rope as to how to deal with them. They've been ambushing and robbing townspeople under the cover of night, and then fading away quick as lightning when the guards finally show up. We've not been able to catch a one of them. They only attack lone people, never daring to show themselves when there's a group about. I need someone who can take on these bandits alone and win. That seems to be the only way of bringing them to justice. Are you up to the task? dlga_merchant_quest_deal_with_night_bandits deal_with_night_bandits_quest_taken|Killing bandits? Why, certainly! dlga_merchant_quest_deal_with_night_bandits merchant_quest_stall|My apologies, I'm not interested. dlga_deal_with_night_bandits_quest_taken mayor_pretalk|That takes a weight off my shoulders, {playername}. You can expect a fine reward if you come back successful. Just don't get yourself killed, eh? dlga_merchant_quest_requested merchant_quest_brief.6|One of the merchants here is looking for herdsmen to take his cattle to the market at {s13}. dlga_merchant_quest_brief move_cattle_herd_quest_brief|The cattle herd must be at {s13} within 30 days. Sooner is better, much better, but it must be absolutely no later than 30 days. If you can do that, I'd be willing to pay you {reg8} silver stags for your trouble. Interested? dlga_move_cattle_herd_quest_brief move_cattle_herd_quest_taken|Aye, I can take the herd to {s13}. dlga_move_cattle_herd_quest_brief merchant_quest_stall|I am sorry, but no. dlga_move_cattle_herd_quest_taken mayor_pretalk|Splendid. You can find the herd right outside the town. After you take the animals to {s13}, return back to me and I will give you your pay. dlga_merchant_quest_requested mayor_pretalk|I am afraid I can't offer you a job right now. dlga_start village_elder_deliver_cattle_thank|My good {reg59?madam ser}. Our village is grateful for your help. Thanks to the {reg5} heads of cattle you have brought, we can now raise our own herd. dlga_village_elder_deliver_cattle_thank village_elder_talk|My good {reg59?Lady Lord}, please, is there anything I can do for you? dlga_start village_elder_talk|Welcome to {s9}, my {reg59?Lady Lord}. We were rejoiced by the news that you are the new {reg59?Lady Lord} of our humble village. I am the village elder and I will be honoured to serve you in any way I can. dlga_start village_elder_talk.1|Good day, {reg59?madam ser}, and welcome to {s9}. I am the elder of this village. dlga_start village_elder_talk.2|{reg59?My lady My lord}, you honour our humble village with your presence.{s33} dlga_start village_elder_talk.3|Good day, {reg59?madam ser}, and welcome to {s9}. I am the local leader of this village. dlga_start village_elder_talk.4|Good day, {reg59?madam ser}. dlga_village_elder_pretalk village_elder_talk|Is there anything else I can do for you? dlga_village_elder_talk village_elder_ask_fugitive|I am looking for a man by the name of {s4}. I was told he may be hiding here. dlga_village_elder_talk village_elder_ask_fugitive.1|I am looking for a fugitive by the name of {s4}. I was told they may be hiding here. dlga_village_elder_ask_fugitive village_elder_pretalk|Strangers come and go to our village, {reg59?madam ser}. But I doubt you'll run into him at this hour of the night. You would have better luck during the day. dlga_village_elder_ask_fugitive close_window|Strangers come and go to our village, {reg59?madam ser}. If he is hiding here, you will surely find him if you look around. dlga_village_elder_talk village_elder_active_mission_1|About the task you asked of me... dlga_village_elder_talk village_elder_request_mission_ask|Do you have any tasks I can help you with? dlga_village_elder_talk village_elder_trade_begin|I want to buy some supplies. I will pay with stags. dlga_village_elder_talk intro_obsidian_elder1|There is an obsidian mine not far from here, I would like permission to conscript enough men from around this area to build and work the mines. dlga_village_elder_talk oim_intro_zamoshie_elder|May your days be long, father. Tell me -- what is happening around here? dlga_village_elder_talk oim_zamoshie_killed_bandits|I come to talk about the bandits... dlga_village_elder_talk oim_zamoshie_lower_taxes_done|I come to talk about the taxes... dlga_village_elder_talk oim_check_bring_goods|I come to talk about the goods... dlga_village_elder_talk oim_choose_quests|Perhaps I could offer more aid? dlga_village_elder_talk village_elder_levy_begin|I need to raise the levy. dlga_village_elder_levy_begin village_elder_levy_1|Very well. We can raise {reg33} people. Do you want to proceed? Please, keep in mind that taking men away from the fields will negatively impact our village. dlga_village_elder_levy_1 village_elder_pretalk|Hmm, no, I don't want to do that. dlga_village_elder_levy_1 village_elder_levy_2|Yes, please call up all the eligible men. And get your gear, too. dlga_village_elder_levy_2 close_window|As you wish, {playername}. dlga_start village_elder_march|Yes, my {reg59?lady lord}? dlga_village_elder_march village_elder_give_order|I have a new task for you. dlga_village_elder_give_order village_elder_give_order1|What would you like us to do? dlga_village_elder_give_order1 village_elder_follow|Follow me. dlga_village_elder_follow close_window|Of course. dlga_village_elder_give_order1 village_elder_disband|I don't require your services any longer... dlga_village_elder_disband close_window|Thank you. We'll be happy to go back home. dlga_village_elder_talk village_tax|I would like to set a new tax rate for this village. dlga_village_tax village_tax2|Certainly. What taxes do you want us to pay you? dlga_village_tax2 village_tax3|I would like to set a low tax rate. dlga_village_tax2 village_tax3.1|I would like to set a high tax rate. dlga_village_tax2 village_tax3.2|I would like to set a normal tax rate. dlga_village_tax2 village_elder_pretalk|Actually, I changed my mind. dlga_village_tax3 village_elder_pretalk|Most certainly. We shall abide by your most gracious order. dlga_village_elder_give_order1 close_window|Never mind. dlga_village_elder_trade_begin village_elder_trade_talk|Of course, {reg59?madam ser}. Do you want to buy goods or cattle? dlga_village_elder_trade_talk village_elder_trade|I want to buy food and supplies. dlga_village_elder_trade village_elder_pretalk|We have some food and other supplies in our storehouse. Come have a look. dlga_village_elder_trade_talk village_elder_buy_cattle|I want to buy some cattle. dlga_village_elder_talk village_elder_get_cattle_gift|I have {reg25} head of cattle that I would like to gift to your village. dlga_village_elder_get_cattle_gift village_elder_pretalk|Yes, definitely. Our people will be extremely grateful for such a generous gift. dlga_village_elder_trade_talk village_elder_pretalk|I changed my mind. I don't need to buy anything. dlga_village_elder_talk village_elder_ask_enemies|Have you seen any enemies around here recently? dlga_village_elder_ask_enemies village_elder_pretalk|I am sorry, {reg59?madam ser}. We have neither seen nor heard of any war parties in this area. dlga_village_elder_ask_enemies village_elder_tell_enemies|Hmm. Let me think about it... dlga_village_elder_tell_enemies village_elder_tell_enemies|{s1} {s2} dlga_village_elder_tell_enemies village_elder_pretalk|No, {reg59?madam ser}. We haven't seen any war parties in this area for some time. dlga_village_elder_tell_enemies village_elder_pretalk.1|Well, I guess that was all. dlga_village_elder_talk village_elder_ask_set_fire|I need you to set a large fire on the outskirts of this village. dlga_village_elder_ask_set_fire close_window|We have already agreed upon this, {ser/my lady}. I will do my best. You can trust me. dlga_village_elder_ask_set_fire village_elder_ask_set_fire_1|A fire, {reg59?madam ser}! Fires are dangerous! Why would you want such a thing? dlga_village_elder_ask_set_fire village_elder_ask_set_fire_5|I believe that we have already discussed this issue, {ser/my lady}. dlga_village_elder_ask_set_fire village_elder_ask_set_fire_5.1|We talked about this {reg59?madam ser} before and your previous offers were low compared to risk you want me to take. dlga_village_elder_ask_set_fire_1 village_elder_ask_set_fire_2|I have my reasons, and you will have yours -- a purse of stags. Will you do it, or not? dlga_village_elder_ask_set_fire_1 village_elder_ask_set_fire_explain_plan|Given the risk you are taking, you are entitled to know my plan. dlga_village_elder_ask_set_fire_explain_plan village_elder_ask_set_fire_2|I wish to rescue a prisoner from {s4}. When you light the fire, the guards in {s4} will see the smoke, and some of them will rush outside to see what is going on. dlga_village_elder_ask_set_fire_2 village_elder_ask_set_fire_9|As you wish, {ser/my lady}. You have been a good friend to this village, and, even though there is a risk, we should be glad to return the favour. When do you want this fire to start? dlga_village_elder_ask_set_fire_2 close_window|I'm sorry, {ser/my lady}. You will forgive me for saying this, but we don't exactly have good reason to trust you. This is too dangerous. dlga_village_elder_ask_set_fire_2 village_elder_ask_set_fire_3|As you say, {ser/my lady}. But in doing this, we are taking a very great risk. What's in it for us? dlga_village_elder_ask_set_fire_3 village_elder_ask_set_fire_4|I can give you 100 silver stags. dlga_village_elder_ask_set_fire_3 village_elder_ask_set_fire_6|I can give you 200 silver stags. dlga_village_elder_ask_set_fire_3 village_elder_ask_set_fire_6.1|I can give you 300 silver stags. dlga_village_elder_ask_set_fire_3 close_window|Never mind. dlga_village_elder_ask_set_fire_4 village_elder_talk|This is madness. I cannot take such a risk. dlga_village_elder_ask_set_fire_5 village_elder_ask_set_fire_7|Then let's increase your reward to 200 silver stags. dlga_village_elder_ask_set_fire_5 village_elder_ask_set_fire_6|Then let's increase your reward to 300 silver stags. dlga_village_elder_ask_set_fire_5 village_elder_ask_set_fire_6.1|Then let's increase your reward to 300 silver stags. This is my last offer. dlga_village_elder_ask_set_fire_5 close_window|Never mind. dlga_village_elder_ask_set_fire_6 village_elder_ask_set_fire_9|Very well. You are asking me to take a very great risk, but I will do it. When do you want this fire to start? dlga_village_elder_ask_set_fire_7 village_elder_talk|I cannot do such a dangerous thing for 200 silver stags. dlga_village_elder_ask_set_fire_9 village_elder_ask_set_fire_10|Continue with your preparations. One hour from now, I need that fire. dlga_village_elder_ask_set_fire_9 village_elder_ask_set_fire_11|Do this at the stroke of midnight. I will wait exactly one hour. dlga_village_elder_ask_set_fire_10 close_window|Very well, {ser/my lady}. We will make our preparations. Now you make yours. dlga_village_elder_ask_set_fire_11 close_window|As you wish, {ser/my lady}. May the Gods protect you. dlga_village_elder_talk village_elder_recruit_start|I need help finding men who want to join me. Of course, there's a reward of 100 coins in it for you. dlga_village_elder_talk close_window|[Leave] dlga_village_elder_buy_cattle village_elder_buy_cattle_2|We have {reg5} heads of cattle, each for {reg6} silver stags. How many do you want to buy? dlga_village_elder_buy_cattle village_elder_buy_cattle_2.1|I am afraid we have no cattle left in the village {reg59?madam ser}. dlga_village_elder_buy_cattle_2 village_elder_buy_cattle_complete|One. dlga_village_elder_buy_cattle_2 village_elder_buy_cattle_complete.1|Two. dlga_village_elder_buy_cattle_2 village_elder_buy_cattle_complete.2|Three. dlga_village_elder_buy_cattle_2 village_elder_buy_cattle_complete.3|Four. dlga_village_elder_buy_cattle_2 village_elder_buy_cattle_complete.4|Five. dlga_village_elder_buy_cattle_2 village_elder_pretalk|Forget it. dlga_village_elder_buy_cattle_complete village_elder_pretalk|I will tell the herders to round up the animals and bring them to you, {reg59?madam ser}. I am sure you will be satisfied with your purchase. dlga_village_elder_recruit_start village_elder_talk|I don't think anyone would be interested, {reg59?madam ser}. Is there anything else I can do for you? dlga_village_elder_recruit_start village_elder_recruit_decision|I can think of {reg5} whom I suspect would jump at the chance. If you could pay {reg0} silver stags {reg7?each for their equipment for his equipment}. Does that suit you? dlga_village_elder_recruit_decision village_elder_pretalk|Tell {reg7?them him} to make ready. dlga_village_elder_recruit_decision village_elder_pretalk.1|No, not now. dlga_village_elder_active_mission_1 village_elder_active_mission_2|Yes {reg59?madam ser}, have you made any progress on it? dlga_village_elder_active_mission_2 village_elder_deliver_grain_thank|Indeed. I brought you {reg5} packs of grain. dlga_village_elder_deliver_grain_thank village_elder_deliver_grain_thank_2|My good {reg59?Lady Lord}. You have saved us from hunger and desperation. We cannot thank you enough, but you'll always be in our prayers. The village of {s13} will not forget what you have done for us. dlga_village_elder_deliver_grain_thank_2 village_elder_talk|My good {reg59?Lady Lord}, please, is there anything I can do for you? dlga_village_elder_active_mission_2 village_elder_active_mission_3|I am still working on it. dlga_village_elder_active_mission_2 village_elder_mission_failed|I am afraid I won't be able to finish it. dlga_village_elder_active_mission_3 village_elder_pretalk|Thank you, {reg59?madam ser}. We are praying for your success everyday. dlga_village_elder_mission_failed village_elder_pretalk|Ah, I am sorry to hear that {reg59?madam ser}. I'll try to think of something else. dlga_village_elder_request_mission_ask village_elder_pretalk|Well {reg59?madam ser}, you are already engaged with a task helping us. We cannot ask more from you. dlga_village_elder_request_mission_ask village_elder_pretalk.1|No {reg59?madam ser}, We don't have any other tasks for you. dlga_village_elder_request_mission_ask village_elder_tell_mission|A task? dlga_village_elder_tell_mission village_elder_tell_deliver_grain_mission|{My good ser/My good lady}, our village has been going through such hardships lately. The harvest has been bad, and recently some merciless bandits took away our seed grain that we had reserved for the planting season. If we cannot find some grain soon, we will not be able to plant our fields and then we will have nothing to eat for the coming year. If you can help us, we would be indebted to you forever. dlga_village_elder_tell_deliver_grain_mission village_elder_tell_deliver_grain_mission_2|Hmmm. How much grain do you need? dlga_village_elder_tell_deliver_grain_mission village_elder_deliver_grain_mission_reject|I can't be bothered with this. Ask help from someone else. dlga_village_elder_tell_deliver_grain_mission_2 village_elder_tell_deliver_grain_mission_3|I think {reg5} packs of grain will let us start the planting. Hopefully, we can find charitable people to help us with the rest. dlga_village_elder_tell_deliver_grain_mission_3 village_elder_deliver_grain_mission_accept|Then I will go and find you the grain you need. dlga_village_elder_tell_deliver_grain_mission_3 village_elder_deliver_grain_mission_reject|I am afraid I don't have time for this. You'll need to find help elsewhere. dlga_village_elder_deliver_grain_mission_accept close_window|Thank you, {reg59?madam ser}. We'll be praying for you night and day. dlga_village_elder_deliver_grain_mission_reject close_window|Yes {reg59?madam ser}, of course. I am sorry if I have bothered you with our troubles. dlga_village_elder_tell_mission village_elder_tell_train_peasants_against_bandits_mission|We are suffering greatly at the hands of a group of bandits. They take our food and livestock, and kill anyone who doesn't obey them immediately. Our men are angry that we cannot defend ourselves, but we are only simple farmers... However, with some help, I think that some of the people here could be more than that. We just need an experienced warrior to teach us how to fight. dlga_village_elder_tell_train_peasants_against_bandits_mission village_elder_train_peasants_against_bandits_mission_accept|I can teach you how to defend yourself. dlga_village_elder_tell_train_peasants_against_bandits_mission village_elder_train_peasants_against_bandits_mission_reject|You peasants have no business taking up arms. Just pay the bandits and be off with it. dlga_village_elder_train_peasants_against_bandits_mission_accept close_window|You will? Oh, splendid! We would be deeply indebted to you, {reg59?madam ser}. I'll instruct the village folk to assemble here and receive your training. If you can teach us how to defend ourselves, I promise you'll receive everything we can give you in return for your efforts. dlga_village_elder_train_peasants_against_bandits_mission_reject close_window|Yes, of course {reg59?madam ser}. Thank you for your counsel. dlga_village_elder_tell_mission village_elder_tell_deliver_cattle_mission|Bandits have driven away our cattle. Our pastures are empty. If we had just a few heads of cattle we could start to raise a herd again. dlga_village_elder_tell_deliver_cattle_mission village_elder_tell_deliver_cattle_mission_2|How many animals do you need? dlga_village_elder_tell_deliver_cattle_mission village_elder_deliver_cattle_mission_reject|I don't have time for this. Ask help from someone else. dlga_village_elder_tell_deliver_cattle_mission_2 village_elder_tell_deliver_cattle_mission_3|I think {reg5} heads will suffice for a small herd. dlga_village_elder_tell_deliver_cattle_mission_3 village_elder_deliver_cattle_mission_accept|Then I will bring you the cattle you need. dlga_village_elder_tell_deliver_cattle_mission_3 village_elder_deliver_cattle_mission_reject|I am afraid I don't have time for this. You'll need to find help elsewhere. dlga_village_elder_deliver_cattle_mission_accept close_window|Thank you, {reg59?madam ser}. We'll be praying for you night and day. dlga_village_elder_deliver_cattle_mission_reject close_window|Yes {reg59?madam ser}, of course. I am sorry if I have bothered you with our troubles. dlga_village_elder_tell_mission village_elder_pretalk|Thank you, {reg59?madam ser}, but we do not really need anything right now. dlga_start goods_merchant_talk|{reg59?My lady My lord}, you honour my humble shop with your presence. dlga_start goods_merchant_talk.1|Welcome {reg59?madam ser}. What can I do for you? dlga_goods_merchant_pretalk goods_merchant_talk|Anything else? dlga_goods_merchant_talk goods_trade_requested|I want to buy a few items... and perhaps sell some. dlga_goods_trade_requested goods_trade_completed|Sure, sure... Here, have a look at my stock... dlga_goods_trade_completed goods_merchant_talk|Anything else? dlga_goods_merchant_talk trade_info_request|What goods should I buy here to trade with other towns? dlga_goods_merchant_talk trade_historia|What is this place? dlga_trade_historia goods_merchant_talk|This here's a gold mine, passed it's glory days for sure though. Between you and me we've found no gold for months! dlga_goods_merchant_talk trade_historia2|What is this place? dlga_trade_historia2 goods_merchant_talk|This place? Its an iron mine, all the iron used in the Iron Islands come from mines like this one. dlga_goods_merchant_talk close_window|Nothing. Thanks. dlga_trade_info_request trade_info_request_2|That information can be best obtained from caravan masters and travelling merchants. If you want I can send you to the district where foreign merchants stay at when they come to the town. If you spend some time there and listen to the talk, you can learn a lot about what to buy and where to sell it. dlga_trade_info_request_2 close_window|Then I'll go and spend some time with these merchants. dlga_trade_info_request_2 goods_merchant_pretalk|I have no time for this right now. dlga_start arena_intro_1.1|Good day friend. If you came to watch the tournaments you came in vain. There won't be a tournament here any time soon. dlga_arena_intro_1 arena_intro_2|Tournaments? So they hold the tournaments here... dlga_arena_intro_2 arena_intro_3|Yes. You should see this place during one of the tournament fights. Everyone from the town and nearby villages comes here. The crowd becomes mad with excitement. Anyway, as I said, there won't be an event here soon, so there isn't much to see. Except, there is an official duel every now and then, and, of course, we have melee fights almost every day. dlga_arena_intro_3 arena_training_melee_intro|Tell me about the melee fights. dlga_arena_training_melee_intro arena_training_melee_intro_2|The fighters and knights get bored waiting for the next tournament, so they have invented the training melee. It is a simple idea really. Fighters jump into the arena with a weapon. There are no rules, no teams. Everyone beats at each other until there is only one fighter left standing. Sounds like fun, eh? dlga_arena_training_melee_intro_2 arena_training_melee_intro_reward|Is there a reward? dlga_arena_training_melee_intro_reward arena_training_melee_intro_2|There is, actually. Some of the wealthy townsmen offer prizes for those fighters who show great skill in the fights. If you can beat {reg1} opponents before going down, you'll earn {reg11} silver stags. You'll get {reg12} silver stags for striking down at least {reg2} opponents, {reg13} silver stags if you can defeat {reg3} opponents, and {reg14} silver stags if you can survive long enough to beat {reg4} opponents. If you can manage to be the last {man/fighter} standing, you'll earn the great prize of the fights, {reg15} silver stags. Sounds good, eh? dlga_arena_training_melee_explain_reward arena_master_melee_pretalk|Some of the wealthy townsmen offer prizes for those fighters who show great skill in the fights. If you can beat {reg1} opponents before going down, you'll earn {reg11} silver stags. You'll get {reg12} silver stags for striking down at least {reg2} opponents, {reg13} silver stags if you can defeat {reg3} opponents, and {reg14} silver stags if you can survive long enough to beat {reg4} opponents. If you can manage to be the last {man/fighter} standing, you'll earn the great prize of the fights, {reg15} silver stags. Sounds good, eh? dlga_arena_training_melee_intro_2 arena_training_melee_intro_3|Can I join too? dlga_arena_training_melee_intro_3 arena_master_melee_talk|Ha ha. You would have to be out of your mind not to. Of course. The melee fights are open to all. Actually there is going to be a fight soon. You can go and hop in if you want to. dlga_start arena_master_intro_1|Hello. You seem to be new here. Care to share your name? dlga_arena_master_intro_1 arena_master_intro_2|I am {playername}. dlga_arena_master_intro_2 arena_master_pre_talk|Well met {playername}. I am the master of the tournaments here at {s1}. Talk to me if you want to join the fights. dlga_start arena_master_fight_result|. dlga_arena_master_fight_result arena_master_pre_talk|Ha-ha, that's quite the bruise you're sporting. But don't worry; everybody gets trounced once in awhile. The important thing is to pick yourself up, dust yourself off and keep fighting. That's what champions do. dlga_arena_master_fight_result arena_master_pre_talk.1|Hey, you managed to take down {reg8} opponents. Not bad. But that won't bring you any prize money. Now, if I were you, I would go back there and show everyone what I can do... dlga_arena_master_fight_result arena_master_pre_talk.2|You put up quite a good fight there. Good moves. You definitely show promise. And you earned a prize of {reg10} silver stags for knocking down {reg8} opponents. dlga_arena_master_fight_result arena_master_pre_talk.3|That was a good fight you put up there. You managed to take down no less than {reg8} opponents. And of course, you earned a prize money of {reg10} silver stags. dlga_arena_master_fight_result arena_master_pre_talk.4|Your performance was amazing! You are without doubt a very skilled fighter. Not everyone can knock down {reg8} people in the fights. Of course you deserve a prize with that performance {reg10} silver stags. Nice, eh? dlga_arena_master_fight_result arena_master_pre_talk.5|That was damned good fighting, {playername}. You have very good moves, excellent tactics. And you earned a prize of {reg10} silver stags for knocking down {reg8} opponents. dlga_arena_master_fight_result arena_master_pre_talk.6|Congratulations champion! Your fight there was something to remember! You managed to be the last fighter standing beating down everyone else. And of course you won the grand prize of the fights {reg10} silver stags. dlga_start arena_master_pre_talk|Hello {playername}. Good to see you again. dlga_arena_master_pre_talk arena_master_talk|What would you like to do? dlga_arena_master_talk arena_master_melee_pretalk|About the melee fights... dlga_arena_master_talk arena_master_spar_teams|I would like to spar with some of my men. dlga_arena_master_talk arena_master_ask_tournaments|Will there be a tournament in nearby towns soon? dlga_arena_master_talk close_window|I need to leave now. Farewell. dlga_arena_master_spar_teams arena_master_spar_teams_choose|Certainly. The arena is currently available. Of course, you will have to supply your own gear, which means there will be no team uniforms. But that aside, how many teams would you like? dlga_arena_master_spar_teams_choose arena_master_spar_team_one|Two. dlga_arena_master_spar_teams_choose arena_master_spar_team_one.1|Three. dlga_arena_master_spar_teams_choose arena_master_spar_team_one.2|Four. dlga_arena_master_spar_teams_choose arena_master_pre_talk|Never mind. I've changed my mind. dlga_arena_master_spar_team_one arena_master_spar_team_two|Team One is full. Team Two is next. dlga_arena_master_spar_team_one arena_master_spar_team_one_choose|There {reg1?are is} currently {reg0} {reg1?troops troop} on Team One. Which troop would you like to add? dlga_arena_master_spar_team_one_choose arena_master_spar_team_one_add|{s11}. ({reg0} left.) dlga_arena_master_spar_team_one_add arena_master_spar_team_one|{s11} has been added to Team One. dlga_arena_master_spar_team_one_choose arena_master_spar_team_two|I am finished with Team One. Let's move on to Team Two. dlga_arena_master_spar_team_one_choose arena_master_pre_talk|Never mind. I'm calling the whole thing off. dlga_arena_master_spar_team_two arena_master_spar_team_three|Team Two is full. Team Three is next. dlga_arena_master_spar_team_two arena_master_spar_start_it_up|Team Two is full. Let the match begin! dlga_arena_master_spar_team_two arena_master_spar_team_two_choose|There {reg1?are is} currently {reg0} {reg1?troops troop} on Team Two. Which troop would you like to add? dlga_arena_master_spar_team_two_choose arena_master_spar_team_two_add|{s11}. ({reg0} left.) dlga_arena_master_spar_team_two_add arena_master_spar_team_two|{s11} has been added to Team Two. dlga_arena_master_spar_team_two_choose arena_master_spar_team_three|I am finished with Team Two. Let's move on to Team Three. dlga_arena_master_spar_team_two_choose arena_master_spar_start_it_up|I am finished with Team Two. Let's begin the match. dlga_arena_master_spar_team_two_choose arena_master_pre_talk|Never mind. I'm calling the whole thing off. dlga_arena_master_spar_team_three arena_master_spar_team_four|Team Three is full. Team Four is next. dlga_arena_master_spar_team_three arena_master_spar_start_it_up|Team Three is full. Let the match begin! dlga_arena_master_spar_team_three arena_master_spar_team_three_choose|There {reg1?are is} currently {reg0} {reg1?troops troop} on Team Three. Which troop would you like to add? dlga_arena_master_spar_team_three_choose arena_master_spar_team_three_add|{s11}. ({reg0} left.) dlga_arena_master_spar_team_three_add arena_master_spar_team_three|{s11} has been added to Team Three. dlga_arena_master_spar_team_three_choose arena_master_spar_team_four|I am finished with Team Three. Let's move on to Team Four. dlga_arena_master_spar_team_three_choose arena_master_spar_start_it_up|I am finished with Team Three. Let's begin the match. dlga_arena_master_spar_team_three_choose arena_master_pre_talk|Never mind. I'm calling the whole thing off. dlga_arena_master_spar_team_four arena_master_spar_start_it_up|Team Four is full. Let the match begin! dlga_arena_master_spar_team_four arena_master_spar_team_four_choose|There {reg1?are is} currently {reg0} {reg1?troops troop} on Team Four. Which troop would you like to add? dlga_arena_master_spar_team_four_choose arena_master_spar_team_four_add|{s11}. ({reg0} left.) dlga_arena_master_spar_team_four_add arena_master_spar_team_four|{s11} has been added to Team Four. dlga_arena_master_spar_team_four_choose arena_master_spar_start_it_up|I am finished with Team Four. Let's begin the match. dlga_arena_master_spar_team_four_choose arena_master_pre_talk|Never mind. I'm calling the whole thing off. dlga_arena_master_spar_start_it_up close_window|Here you go then. Good luck. dlga_arena_master_ask_tournaments arena_master_talk|{reg2?There won't be any tournaments any time soon. {reg1?Tournaments are A tournament is} going to be held at {s15}.} dlga_arena_master_melee_pretalk arena_master_melee_talk|There will be a melee here soon. You can go ahead and sign up if you like? dlga_arena_master_melee_talk close_window|Sure. Lets do this. dlga_arena_master_melee_talk arena_master_melee_reject|Thanks. But I will give my bruises some time to heal. dlga_arena_master_melee_reject arena_master_pre_talk|No problem. Feel free to come back when your ready. dlga_arena_master_melee_talk arena_training_melee_explain_reward|Actually, can you tell me about the rewards again? dlga_start galeas_talk|Hello {boy/girl}. If you have any prisoners, I will be happy to buy them from you. dlga_galeas_talk galeas_sell_prisoners|Then you'd better bring your purse. I have got prisoners to sell. dlga_galeas_talk close_window|Not this time. Farewell. dlga_galeas_sell_prisoners galeas_sell_prisoners_2|Let me see what you have... dlga_galeas_sell_prisoners_2 close_window|You take more prisoners, bring them to me. I will pay well. dlga_ulf_introduce ulf1|Looks like you need be paying us to pass through here. Ulf demands payment, or else... dlga_ulf1 bandit_barter|There's no need to fight. I can pay for free passage. dlga_ulf1 ulf_attack|I will only say this once, surrender or die! dlga_ulf1 ulf_attack.1|We've came to hunt you down like the dogs you are. dlga_ulf1 ulf_hire|I would like to hire your warband. dlga_ulf_attack close_window|Hahaha, Ulf surrender?! Never! dlga_ulf_hire ulf_hire2|Ulf demands 50,000 stags for our Warband. dlga_ulf_hire2 ulf_hire3|Hmm, a little pricey but ill go with that. dlga_ulf_hire2 ulf_hire_no|For barbarians like you? No thanks. dlga_ulf_hire2 ulf_hire_no.1|Hmm it seems I don't have enough stags. dlga_ulf_hire_no ulf1|Well, that's unfortunate. dlga_ulf_hire3 ulf_hire_ok|I would like you to join my party as soon as possible. dlga_ulf_hire3 ulf_hire_no|It seems I have no room in my party to hire you after all. dlga_ulf_hire_ok close_window|OK, you pay now and we follow. dlga_second_sons_introduce second_sons1|State your business! dlga_second_sons1 second_sons2|Were just passing, that's all. dlga_second_sons1 second_sons_attack|I don't like your kind, surrender or die! dlga_second_sons1 second_sons_attack.1|We've came to hunt you down like the dogs you are. dlga_second_sons1 second_sons_hire|I would like to hire your company. dlga_second_sons2 close_window|Then be on your way. dlga_second_sons_attack close_window|Very well, you do not threaten the Second Son's and live to tell the tale! dlga_second_sons_hire second_sons_hire2|It will cost you 120,000 stags to hire our company, plus a weekly wage for my men. Are you still interested? dlga_second_sons_hire2 second_sons_hire3|Sounds good to me dlga_second_sons_hire2 close_window|No thanks dlga_second_sons_hire2 second_sons_hire_no|Hmm it seems I don't have enough stags. dlga_second_sons_hire_no close_window|Then come see us when you do. dlga_second_sons_hire3 second_sons_hire_ok|I would like you to join my party as soon as possible. dlga_second_sons_hire3 second_sons_hire_no|Though it seems I don't have enough room in my party for you and all your men dlga_second_sons_hire_ok close_window|Good, you must make the payment to our paymaster. We look forward to being of some use to you my {reg59?Lady Lord}. dlga_stormcrows_introduce stormcrows1|State your business! dlga_stormcrows1 stormcrows2|Were just passing, that's all. dlga_stormcrows1 stormcrows_attack|I don't like your kind, surrender or die! dlga_stormcrows1 stormcrows_attack.1|We've came to hunt you down like the dogs you are. dlga_stormcrows1 stormcrows_hire|I would like to hire your company. dlga_stormcrows2 close_window|Then be on your way. dlga_stormcrows_attack close_window|Very well, you do not threaten the Stormcrows and live to tell the tale! dlga_stormcrows_hire stormcrows_hire2|It will cost you 100,000 stags to hire our company, plus a weekly wage for my men. Are you still interested? dlga_stormcrows_hire2 stormcrows_hire3|Sounds good to me dlga_stormcrows_hire2 close_window|No thanks dlga_stormcrows_hire2 stormcrows_hire_no|Hmm it seems I don't have enough stags. dlga_stormcrows_hire_no close_window|Then come see us when you do. dlga_stormcrows_hire3 stormcrows_hire_ok|I would like you to join my party as soon as possible. dlga_stormcrows_hire3 stormcrows_hire_no|Though it seems I don't have enough room in my party for you and all your men dlga_stormcrows_hire_ok close_window|Good, you must make the payment to our paymaster. We look forward to being of some use to you my {reg59?Lady Lord}. dlga_gallant_men_introduce gallant_men1|We are the Gallant Men currently employed to Lorath. State your business! dlga_gallant_men1 gallant_men2|Were just passing is all. dlga_gallant_men1 gallant_men_attack|Lorath eh? Then I guess you too will have to die! dlga_gallant_men2 close_window|Then be on your way. dlga_gallant_men_attack close_window|Very well. Have it your way. dlga_windblown_introduce windblown1|State your business! dlga_windblown1 windblown2|Were just passing is all. dlga_windblown1 windblown_attack|I don't like your kind, surrender or die! dlga_windblown1 windblown_attack.1|We've came to hunt you down like the dogs you are. dlga_windblown1 windblown_hire|I would like to hire your company. dlga_windblown2 close_window|Then be on your way. dlga_windblown_attack close_window|Very well, you do not threaten the Tattered Prince and live to tell the tale! dlga_windblown_hire windblown_hire2|It will cost you 75,000 stags to hire our company, plus a weekly wage for my men. Are you still interested? dlga_windblown_hire2 windblown_hire3|Sounds good to me dlga_windblown_hire2 close_window|No thanks dlga_windblown_hire2 windblown_hire_no|Hmm it seems I don't have enough stags. dlga_windblown_hire_no close_window|Then come see us when you do. dlga_windblown_hire3 windblown_hire_ok|I would like you to join my party as soon as possible. dlga_windblown_hire3 windblown_hire_no|Though it seems I don't have enough room in my party for you and all of your men dlga_windblown_hire_ok close_window|Good, you must make immediate payment to our paymaster. I trust you shall be happy with our services my {reg59?Lady Lord}. dlga_golden_company_introduce golden_company1|State your business! dlga_golden_company1 golden_company2|Were just passing is all. dlga_golden_company1 golden_company_attack|The famous Harry Strickland. Let's see how famous you will be when you are dead! dlga_golden_company1 golden_company_attack.1|We've came to hunt you down like the dogs you are. dlga_golden_company1 golden_company_hire|I am here to hire the Golden Company. dlga_golden_company2 close_window|Then be on your way. dlga_golden_company_attack close_window|Luckily for you my elephants have not caught up with our main army here, I guess we will have to destroy you without them! dlga_golden_company_hire golden_company_hire2|It will cost you 150,000 stags to hire the Golden Company, plus a weekly wage for my men. Are you still interested? dlga_golden_company_hire2 golden_company_hire3|Sounds good to me dlga_golden_company_hire2 close_window|No thanks dlga_golden_company_hire2 golden_company_hire_no|Hmm it seems I don't have enough stags. dlga_golden_company_hire_no close_window|Then come see us when you do. dlga_golden_company_hire3 golden_company_hire_ok|I would like you to join my party as soon as possible. dlga_golden_company_hire3 golden_company_hire_no|Though it seems I don't have enough room in my party for you and all of your men dlga_golden_company_hire_ok close_window|Good, you must make immediate payment to our paymaster. I trust you shall be happy with our services my {reg59?Lady Lord}. dlga_wildhares_introduce wildhares1|State your business! dlga_wildhares1 wildhares2|Were just passing is all. dlga_wildhares1 wildhares_attack|Ah the famous Young Hares. Time for you to die you young Northern Fucks! dlga_wildhares1 wildhares_attack.1|We've had orders to hunt you down. Prepare for battle. dlga_wildhares1 wildhares_hire|I would like to hire your company. dlga_wildhares2 close_window|Then be on your way. Don't be causing no trouble round here. dlga_wildhares_attack close_window|Pah! Prepare to die! dlga_wildhares_hire wildhares_hire2|Our price is 50,000 stags, plus a weekly wage for my men. Are you still interested? dlga_wildhares_hire2 wildhares_hire3|Sounds good to me dlga_wildhares_hire2 close_window|No thanks dlga_wildhares_hire2 wildhares_hire_no|Hmm it seems I don't have enough stags. dlga_wildhares_hire_no close_window|We'll be patrolling the North for some time, so come see us when your ready. dlga_wildhares_hire3 wildhares_hire_ok|You should join me as soon as possible. dlga_wildhares_hire3 wildhares_hire_no|Though it seems I don't have enough room in my party for you and all of your men dlga_wildhares_hire_ok close_window|Very well, you must make payment immediately. We look forward to serving you my {reg59?Lady Lord}. dlga_lannister_men_introduce lannister_men1|In the name of King Joffrey Baratheon state your business? And don't try and fool us peasant we saw you sneak out of the gates! dlga_lannister_men1 lannister_men2|We were just passing is all m'lord. Please don't hurt us! (you fall to your knees and beg for mercy) dlga_lannister_men1 lannister_men_attack|We are not part of your fight, leave us be and let us on our way. dlga_lannister_men1 lannister_men_attack.1|I watched your men butcher those loyal to Ned Stark. I will avenge those slain and you will pay with your blood! dlga_lannister_men2 close_window|Hmph! Be on your way you worthless dribble. dlga_lannister_men_attack close_window|We've been ordered to take you back to King's Landing, unfortunately for you we wasn't told if that be alive or otherwise! dlga_poachers_introduce poachers1|Oi, you! It was us that got that bird, now give it back, or else! dlga_poachers1 poachers1_attack|I guess the Lannisters have put a pretty penny on each raven shot out the sky? dlga_poachers1 poachers1_attack1|Ok here take it! Not something I want to be involved in anyway. dlga_poachers1 poachers1_attack2|Ok here take it! Not something I want to be involved in anyway. dlga_poachers1 poachers1_attack3|I guess the Lannisters have put a pretty penny on each raven shot out the sky? dlga_poachers1_attack1 close_window|Hah, we knew you didn't have it in ya! Pal. dlga_poachers1_attack2 close_window|Hah, we knew you didn't have it in ya! Pal. dlga_poachers1_attack3 close_window|We had best be finding it else we'll be back for ya. dlga_poachers1_attack close_window|That's right! I'm sure we'll get a pretty penny for your head on a spike too. dlga_sparrows_introduce sparrows1|HALT!! You have committed crimes against the Faith and must now confess your sins of atonement. dlga_sparrows1 sparrows_attack|We confess!! We confess!! (you fall to the ground whimpering) dlga_sparrows1 sparrows_attack.1|Sins of atonement?! Pah.. Lets see if your gods can save you now sparrow! dlga_sparrows_attack close_window|So be it. dlga_bearded_priests_introduce bearded_priests1|HALT!! You have committed crimes against the bearded priests and must now confess your sins of atonement. dlga_bearded_priests1 bearded_priests_attack|We confess!! We confess!! (you fall to the ground whimpering) dlga_bearded_priests1 bearded_priests_attack.1|Sins of atonement?! Pah.. Lets see how shiny that axe stays when I use it to take your head! dlga_bearded_priests_attack close_window|So be it. dlga_rp_introduce rp1|HALT!! You have committed crimes against a temple of R'hllor. You must pay for your insolence. dlga_rp1 rp_attack|We confess!! We confess!! (you fall to the ground whimpering) dlga_rp1 rp_attack.1|Fine, have it your way. To battle! dlga_rp_attack close_window|So be it. dlga_lannister_camp_introduce lannister_camp1|State your business. dlga_lannister_camp1 lannister_camp2|We were just passing is all. dlga_lannister_camp1 lannister_camp_attack|We've come for bloodshed, prepare your swords! dlga_lannister_camp2 close_window|Then be on your way. dlga_lannister_camp_attack close_window|Very well. Men, to arms!!! dlga_bandit_introduce bandit_talk|{s5} dlga_bandit_talk close_window|I'll give you nothing but cold steel, you scum! dlga_bandit_talk bandit_barter|There's no need to fight. I can pay for free passage. dlga_bandit_barter bandit_barter_2|Silver without blood, that's our favourite kind! Hmm, having a look at you, I reckon you could easily come up with {reg5} silver stags. Pay it, and we'll let you be on your way. dlga_bandit_barter_2 bandit_barter_3a|Very well, take it. dlga_bandit_barter_2 bandit_barter_3b|I don't have that much money with me dlga_bandit_barter_3b close_window|That's too bad. I guess we'll just have to sell you into slavery. Take {him/her}, lads! dlga_bandit_barter close_window|Hey, I've heard of you! You slaughter us freebooters like dogs, and now you expect us to let you go for a few stinking coins? Forget it. You gave us no quarter, and you'll get none from us. dlga_bandit_barter_3a close_window|Heh, that wasn't so hard, was it? All right, we'll let you go now. Be off. dlga_start bandit_meet|Eh? What is it? dlga_bandit_meet bandit_attack|Your luck has run out, wretch. Prepare to die! dlga_bandit_attack close_window|{s5} dlga_bandit_meet bandit_recruit|I will spare your sorry lives if you join me. dlga_bandit_recruit close_window|A {boy/girl} like you, who could do no misdeeds? Heck no. We will slit your throat for your impudence! dlga_bandit_recruit bandit_recruit_2|We would consider your offer for {reg0} silver stags. dlga_bandit_recruit_2 close_window|Okay dlga_bandit_recruit_2 bandit_meet|Nevermind dlga_bandit_meet close_window|Never mind, I have no business with you. dlga_start disbanded_troop_ask|Do you want us to follow you? dlga_disbanded_troop_ask disbanded_troop_join|Yes. Let us ride together. dlga_disbanded_troop_ask close_window|No. Not at this time. dlga_disbanded_troop_join close_window|Unfortunately. You do not have room in your party for us. dlga_disbanded_troop_join close_window.1|We are at your command. dlga_start enemy_talk_1|You will not capture me again. Not this time. dlga_enemy_talk_1 enemy_talk_2|You don't have a chance against me. Give up. dlga_enemy_talk_2 close_window|I will give up when you are dead! dlga_start party_encounter_routed_agents_are_caught|I beg you, please leave us alone. dlga_party_encounter_routed_agents_are_caught party_encounter_routed_agents_are_caught2|Do you think you can run away from me? You will be my prisoner or die! dlga_party_encounter_routed_agents_are_caught close_window|OK. We'll leave you in peace this time, you would do well not to cross our path again. dlga_party_encounter_routed_agents_are_caught2 close_window|Haven't you got any mercy? OK, we will fight you to the last man! dlga_party_encounter_routed_agents_are_caught2 close_window.1|{s1} dlga_sell_prisoner_outlaws sell_prisoner_outlaws|Hmmm. 10 silver stags for each looter makes {reg1} silver stags for all {reg0} of them. dlga_sell_prisoner_outlaws sell_prisoner_outlaws.1|Let me see. You've brought {reg0} bandits, so 20 silver stags for each comes up to {reg1} silver stags. dlga_sell_prisoner_outlaws sell_prisoner_outlaws.2|Well well, you've captured {reg0} brigands. Each one is worth 30 silver stags, so I'll give you {reg1} for them in total. dlga_sell_prisoner_outlaws close_window|I suppose that'll be all, then. dlga_prisoner_chat close_window| dlga_prisoner_chat close_window.1|I am sorry, I still have no room for you. You'll have to wait a while longer. dlga_prisoner_chat prisoner_chat_lord|{s1} dlga_prisoner_chat prisoner_chat_calypso|{s1} dlga_prisoner_chat prisoner_chat_commoner|You there! dlga_prisoner_chat_commoner prisoner_chat_menu|Me?! (Gulp!) dlga_prisoner_chat_calypso prisoner_chat_menu|May your soul be damned! dlga_prisoner_chat_lord prisoner_chat_noble|Yes, {reg59?Lady Lord} {s1}? dlga_prisoner_chat_noble prisoner_chat_noble_prerelease|You are free to go. dlga_prisoner_chat_noble prisoner_chat_noble_prekeep|You will remain my prisoner. dlga_prisoner_chat_noble prisoner_chat_treason|You have committed high treason! dlga_prisoner_chat_noble prisoner_chat_treason2|You have committed crimes which are punishable by death! dlga_prisoner_chat_noble_prerelease prisoner_chat_noble_release|Despite what you may have heard, I am a {man/woman} of honour. You are free to go. dlga_prisoner_chat_noble_release close_window|I will not forget this act of Honour! dlga_prisoner_chat_noble_prekeep prisoner_chat_noble_keep|You will understand if I keep you hostage until your family can afford to... compensate me for certain expenses and hardships I have endured to keep you fed and ...safe... these past weeks. dlga_prisoner_chat_noble_keep close_window|Truly, this is beneath you. dlga_prisoner_chat_noble_keep close_window.1|And I trust you will be as understanding when I hunt you down like the dog you are! dlga_prisoner_chat_menu prisoner_chat_release|As wretched as you are, I cannot help but feel sorry for you. dlga_prisoner_chat_menu prisoner_chat_die1|The sight of you makes me sick! You.. Die.. Now! dlga_prisoner_chat_menu prisoner_eat|I fancy me a bit of human meat! dlga_prisoner_eat prisoner_eat_1|You're an animal!! dlga_prisoner_eat_1 close_window|There. Now we feast on your flesh! dlga_prisoner_chat_menu close_window|Get back in line, Scum! dlga_prisoner_chat_release prisoner_chat_release2|I'm feeling magnanimous today. Begone, before I change my mind! dlga_prisoner_chat_release2 close_window|Oh, thank you, {reg59?madam ser}. Blessings on you! dlga_prisoner_chat_die1 prisoner_chat_die2|(You advance on the prisoner...) dlga_prisoner_chat_die2 prisoner_chat_die_calypso|Your soul and the souls of the fools that follow you are damned! There will be a reckoning! dlga_prisoner_chat_die_calypso close_window|(Calypso smiles up at you as one large swing of Retribution takes off his head) Hmm, not so shiny after all.... dlga_prisoner_chat_die2 prisoner_chat_die3|Please, {reg59?madam ser}, don't kill me. I am a defenceless prisoner. Surely you're not that cruel? dlga_prisoner_chat_die3 prisoner_chat_die4|(Kill the prisoner) dlga_prisoner_chat_die3 close_window|No, I will not sink that low. dlga_prisoner_chat_die4 close_window|(The prisoner struggles against his shackles, desperate to free himself and escape you, but to no avail. You slit their throat with a knife and watch, satisfied, as his corpse sags to the floor.) dlga_prisoner_chat_treason prisoner_chat_treason_plead|{s1}, you have committed crimes against the {s2}, for which you will now stand trial.^How plead you? dlga_prisoner_chat_treason2 prisoner_chat_treason_plead|{s1}, you will stand trial to the crimes you have committed.^How plead you? dlga_prisoner_chat_treason_plead prisoner_chat_treason_choose|Please have mercy upon my soul. All I have done, I have done in the name of my King! I am but a loyal servitor, as you, and I deserve your respect, if nothing else. dlga_prisoner_chat_treason_plead prisoner_chat_treason_choose.1|You are gravely mistaken! I am an honourable Lord, and I have done nothing that you would not do were our roles exchanged. dlga_prisoner_chat_treason_plead prisoner_chat_treason_choose.2|I spit on you and yours! You are but a cur come to put on airs, as though you were Noble and had any right whatsoever to judge me! Me! You are a nothing but a common brigand and a coward! I do not bow to you. You should drop to your knees and beg *my* forgiveness! dlga_prisoner_chat_treason_plead prisoner_chat_treason_choose.3|You dare accuse me?! You snivelling whelping! I should see you flogged and put in chains in one of my prisons for your insolence! dlga_prisoner_chat_treason_choose prisoner_chat_treason_not_guilty|I am a {man/woman} of honour. I shall spare your life this day! dlga_prisoner_chat_treason_not_guilty close_window|There is yet hope for you, {s1}. dlga_prisoner_chat_treason_choose prisoner_chat_treason_execute_wall|Today you are lucky. I will spare you your life but in exchange you must take the black and be exiled to the wall. dlga_prisoner_chat_treason_execute_wall prisoner_chat_treason_execute_wall1|Then I guess I have no other choice. dlga_prisoner_chat_treason_choose prisoner_chat_treason_guilty|You do not deserve leniency. You must pay for your crimes with your life. (Remember all factions will not take kindly to permitting a death which is less than honourable) dlga_prisoner_chat_treason_guilty prisoner_chat_treason_final_words|For your many crimes, I hereby sentence you to death, to be carried out immediately. Have you any final words to say? dlga_prisoner_chat_treason_final_words prisoner_chat_treason_execute|I believe you will one day come to regret your actions. There is only one who is worthy to decide another's fate... and that one is not you. dlga_prisoner_chat_treason_final_words prisoner_chat_treason_execute.1|Kill me, and be cursed. You are no king of mine! dlga_prisoner_chat_treason_final_words prisoner_chat_treason_execute.2|I was wrong! We all serve you! I'm sorry! Not only for this, for all I've done and said! I was wrong! My lord, please, mercy! Mercy! I'll go, I will! Please.......I'm afraid........I've always been afraid........ dlga_prisoner_chat_treason_final_words prisoner_chat_treason_execute.3|Go on, do your duty. dlga_prisoner_chat_treason_final_words prisoner_chat_treason_execute.4|You will not get away with this! People will come find you, you know you cannot get away with this! dlga_prisoner_chat_treason_execute close_window|(The prisoner struggles against his shackles, desperate to free himself and escape you, but to no avail. You slit his throat and watch, satisfied, as his corpse sags to the floor.) dlga_prisoner_chat_treason_execute_wall1 close_window|The prisoner departs for his journey to the wall. dlga_prisoner_chat prisoner_chat_2|Do not try running away or trying something stupid. I will be watching you. dlga_prisoner_chat_2 close_window|No, I swear I won't. dlga_start town_merchant_talk|Greetings, {your Lordship/my Lady}. How can I serve you today? dlga_start town_merchant_talk.1|Good day. What can I do for you? dlga_town_merchant_talk trade_requested_weapons|I want to buy a new weapon. Show me your wares. dlga_town_merchant_talk trade_requested_armor|I am looking for some equipment. Show me what you have. dlga_town_merchant_talk trade_requested_horse|I am thinking of buying a horse. dlga_trade_requested_weapons merchant_trade|Ah, yes {reg59?madam ser}. These arms are the best you'll find anywhere. dlga_trade_requested_armor merchant_trade|Of course, {reg59?madam ser}. No better prices in all of the lands! dlga_trade_requested_horse merchant_trade|You have a fine eye for horses, {reg59?madam ser}. You won't find better beasts than these anywhere else. dlga_merchant_trade town_merchant_talk|Anything else? dlga_town_merchant_talk smith_requested_repair_1|I want to refine one of my weapons. dlga_smith_requested_repair_1 smith_requested_repair_2|Which one? dlga_smith_requested_repair_2 merchant_trade|Never mind. dlga_item_improve_1 item_improve_2|Hmm, let me take a look... Your {s7} is {s8}. I think I will be able to make it {s9} for {reg1} stags. {s10} dlga_item_improve_1 merchant_trade|Hmm, let me take a look... There is nothing I can do for your {s7}. I can't refine it. dlga_item_improve_2 item_improve_3|Agreed! dlga_item_improve_2 merchant_trade|I changed my mind. dlga_item_improve_2 merchant_trade.1|I don't have enough money. dlga_item_improve_3 merchant_trade|Here you have your {s7} back. It's refined. dlga_town_merchant_talk armorer_requested_repair_1|I want to refine one of my armour parts. dlga_armorer_requested_repair_1 armorer_requested_repair_2|Which one? dlga_armorer_requested_repair_2 merchant_trade|Never mind. dlga_town_merchant_talk merchant_gossip|Tell me. What are people talking about these days? dlga_town_merchant_talk merchant_gossip.1|Hey. What Rumours are people talking? dlga_merchant_gossip town_merchant_talk|I don't know anything that would be of interest to you. dlga_merchant_gossip town_merchant_talk.1|{s61} dlga_merchant_gossip town_merchant_talk.2|Well, nothing new lately. Prices, weather, the war, the same old things. dlga_town_merchant_talk tomorrowback|Farewell. dlga_tomorrowback close_window|Come back tomorrow! dlga_start kingsguard|We are here to serve you, Your Grace. dlga_kingsguard close_window|Very well. I shall return to the realms matters. dlga_kingsguard close_window.1|I have no orders for you now. dlga_start kingsguard_noone|We're serving and protecting {s1}. Please do not distract any of us from fulfilling our duty. dlga_kingsguard_noone close_window|Forgive me, Ser. dlga_kingsguard_noone close_window.1|I'll be going. dlga_start kingsguard_inparty|I am at your service, Your Grace. dlga_kingsguard_inparty close_window|I don't have any orders for you now. dlga_kingsguard_inparty close_window.1|It is good to have you at my side. dlga_start town_dweller_talk|My {reg59?Lady Lord}? dlga_start town_dweller_talk.1|Good day, {reg59?madam ser}. dlga_town_dweller_talk town_dweller_ask_fugitive|I am looking for a man by the name of {s4}. I was told he may be hiding here. dlga_town_dweller_talk town_dweller_ask_fugitive.1|I am looking for a fugitive by the name of {s4}. I was told they may be hiding here. dlga_town_dweller_ask_fugitive close_window|Strangers come and go in our village, {reg59?madam ser}. If he is hiding here, you will surely find him if you look around. dlga_town_dweller_talk town_dweller_quest_meet_spy_in_enemy_town|Should you need milk of the poppy, I can give you pilk of the moppy! dlga_town_dweller_talk town_dweller_quest_meet_spy_in_enemy_town.1|I heard the Night's Watch is recruiting Others nowadays, want to join? dlga_town_dweller_talk varys_agent_actual_response|I'm a trader and I can sell you some very happy dreams! dlga_town_dweller_talk town_dweller_quest_meet_spy_in_enemy_town.2|I'm a trader and I can sell you some very happy dreams! dlga_town_dweller_talk town_dweller_quest_meet_spy_in_enemy_town.3|I would love to fuck Visenya Targaryen if she were alive, wouldn't you?! dlga_varys_agent_actual_response agent_contact_1|Greetings, trader! Can I have some sad memories? dlga_agent_contact_1 agent_contact_2|Lord Varys sent me to retrieve his coded message, have you got it? dlga_agent_contact_2 agent_contact_3|Yes, it's right here. I thought you'd show up at least after a few days, but it's good to see a friend earlier than planned. dlga_agent_contact_3 agent_contact_4|Please make sure that the message reaches the Spymaster quickly and safely. dlga_agent_contact_4 close_window|I will, farewell. dlga_town_dweller_talk town_dweller_quest_meet_spy_in_enemy_town_ask_item|Pardon me, but is that a {s5} you're wearing? dlga_town_dweller_quest_meet_spy_in_enemy_town_ask_item town_dweller_talk|{s6} dlga_town_dweller_talk town_dweller_quest_meet_spy_in_enemy_town.4|{s4} dlga_town_dweller_quest_meet_spy_in_enemy_town town_dweller_quest_meet_spy_in_enemy_town_know|{s4} dlga_town_dweller_quest_meet_spy_in_enemy_town town_dweller_quest_meet_spy_in_enemy_town_dont_know|Eh? What kind of gibberish is that? dlga_town_dweller_quest_meet_spy_in_enemy_town_dont_know close_window|Never mind. dlga_town_dweller_quest_meet_spy_in_enemy_town_know town_dweller_quest_meet_spy_in_enemy_town_chat|{s4} sent me to collect your reports. Do you have them with you? dlga_town_dweller_quest_meet_spy_in_enemy_town_chat town_dweller_quest_meet_spy_in_enemy_town_chat_2|I've been expecting you. Here they are, make sure they reach {s4} intact and without delay. dlga_town_dweller_quest_meet_spy_in_enemy_town_chat_2 close_window|Farewell. dlga_town_dweller_talk town_dweller_begging|Could you give me a few coins? dlga_town_dweller_begging close_window|Take this, poor soul. dlga_town_dweller_begging close_window.1|Here you are, now get out of my way! dlga_town_dweller_begging close_window.2|GET OUT OF MY WAY! dlga_town_dweller_talk town_dweller_ask_info|What can you tell me about this village? dlga_town_dweller_talk town_dweller_ask_info.1|What can you tell me about this town? dlga_town_dweller_ask_info close_window|{s10} {s11} dlga_town_dweller_talk town_dweller_ask_situation|How is life here? dlga_town_dweller_ask_situation town_dweller_poor|Disaster has struck my family, {reg59?madam ser}. We have no land of our own, and the others have no money to pay for our labour, or even to help us. My poor children lie at home hungry and sick. I don't know what we'll do. dlga_town_dweller_ask_situation town_dweller_poor.1|My life is miserable, {reg59?madam ser}. I haven't been able to find a job for months, and my poor children go to bed hungry each night. My neighbours are too poor themselves to help me. dlga_town_dweller_poor town_dweller_poor_paid|Then take these 300 silver stags. I hope this will help you and your family. dlga_town_dweller_poor town_dweller_poor_not_paid|Then clearly you must travel somewhere else, or learn another trade. dlga_town_dweller_poor_not_paid close_window|Yes {reg59?madam ser}. I will do as you say. dlga_town_dweller_poor_paid close_window|{My lord/My good lady}. You are so good and generous. I will tell everyone how you helped us. dlga_town_dweller_ask_situation close_window|Thank you for your kindness {reg59?madam ser}. With your help our lives will be better. I will pray for you everyday. dlga_town_dweller_ask_situation town_dweller_talk|Times are hard, {reg59?madam ser}. We work hard all day and yet we go to sleep hungry most nights. dlga_town_dweller_ask_situation town_dweller_talk.1|Times are hard, {reg59?madam ser}. But we must count our blessings. dlga_town_dweller_ask_situation town_dweller_talk.2|We are not doing too badly {reg59?madam ser}. We must count our blessings. dlga_town_dweller_talk town_dweller_ask_trade|What is your trade? dlga_town_dweller_ask_trade town_dweller_talk|{s14} dlga_town_dweller_talk town_dweller_ask_rumor|What is the latest rumour around here? dlga_town_dweller_ask_rumor town_dweller_talk|I don't know anything that would be of interest to you. dlga_town_dweller_ask_rumor town_dweller_talk.1|{s61} dlga_town_dweller_ask_rumor town_dweller_talk.2|I haven't heard anything interesting lately. dlga_town_dweller_talk close_window|[Leave] dlga_start player_castle_guard_talk|Yes {reg59?madam ser}? dlga_player_castle_guard_talk player_castle_guard_talk_2|How goes the watch, soldier? dlga_player_castle_guard_talk picto2_action|I will donate 200 silver stags to the families of my fallen men for your aid. dlga_picto2_action close_window|Your men will feel better now. dlga_player_castle_guard_talk anglo12_action|My men need the Old Gods. I will donate 200 silver stags for your aid in this matter. dlga_anglo12_action close_window|I will talk to your men about the Old Gods of the forest. It will give them courage to fight by your side. dlga_player_castle_guard_talk_2 player_castle_guard_talk_3|All is quiet {reg59?madam ser}. Nothing to report. dlga_player_castle_guard_talk_3 close_window|Good. Keep your eyes open. dlga_start close_window.121|Good day, {reg59?madam ser}. Always an honour to have you here in {s10}. dlga_start close_window.122|Mind your manners within the walls and we'll have no trouble. dlga_start hall_guard_talk|Your orders, {reg59?my lady my lord}? dlga_start close_window.123|We are not supposed to talk while on guard, {reg59?madam ser}. dlga_hall_guard_talk hall_guard_duty|Stay on duty and let me know if anyone comes to see me. dlga_hall_guard_duty close_window|Yes, {reg59?my lady my lord}. As you wish. dlga_hall_guard_talk hall_guard_arrest|I want you to arrest this man immediately! dlga_hall_guard_arrest hall_guard_arrest_2|Who do you want arrested {reg59?madam ser}? dlga_hall_guard_arrest_2 close_window|Ah, never mind my high spirits lads. dlga_hall_guard_arrest_2 close_window.1|Forget it. I will find another way to deal with this. dlga_enemy_defeated close_window|Arggh! I hate this. dlga_party_relieved close_window|Thank you for helping us against those bastards. dlga_start battle_reason_stated|I will drink from your skull! dlga_start battle_reason_stated.1|Today we make payment to the iron price! dlga_start battle_reason_stated.2|Are you willing to die for your men?! dlga_start muletroop_1|I greet thee, {playername}. What you need? dlga_muletroop_1 muletroop_2|I want to load some things on the horses. dlga_muletroop_1 close_window|Nothing. Farewell. dlga_muletroop_2 close_window|Always at your service. dlga_start lair_cook|Greetings. What can I do for you? dlga_lair_cook_pretalk lair_cook|Anything else? dlga_lair_cook lair_cook_menu1|Cook, I have a job for you! My men deserve a feast. dlga_lair_cook close_window|That'll be all. dlga_lair_cook_menu1 lair_cook_menu2|I estimate the cost of the feast to be 1000 stags. dlga_lair_cook_menu2 lair_cook_menu|Go ahead. Take the money and prepare it all. dlga_lair_cook_menu2 lair_cook_pretalk|Hmm, let me think more about this. dlga_lair_cook_menu close_window|So shall it be done! I'll get the necessary money from your coffers, buy ingredients for my finest dishes, and hire staff to make it a memorable night! dlga_lair_cook_menu lair_cook_pretalk|Sorry, ser, but your coffers are empty. We will need more money for the banquet. dlga_start barber_talk|Ave, my {reg59?lady lord}. What do you need? dlga_barber_pretalk barber_talk|I am at your service. dlga_barber_talk barber_curel_1|I need you to dress my light wounds. dlga_barber_curel_1 barber_curel_2|You have some light wounds. I will cure them, but I charge {reg1} stags for my work. dlga_barber_curel_2 barber_curel_3|Here are your {reg1} stags. Now cure my wounds. dlga_barber_curel_2 barber_pretalk|I don't have enough money. dlga_barber_curel_3 close_window|I shall do as you ask, {reg59?madam ser}. Fetch oil and wine! dlga_barber_talk barber_cureh_1|I need you to tend to my heavy wounds. dlga_barber_talk close_window|I have no need of your services. Farewell. dlga_barber_cureh_1 barber_cureh_2|You have serious injuries. I will cure them, but I charge {reg1} stags for my work. dlga_barber_cureh_2 barber_cureh_3|Here are your {reg1} stags. Now cure my wounds. dlga_barber_cureh_2 barber_pretalk|I don't have enough money. dlga_barber_cureh_3 close_window|I shall do my best, {reg59?madam ser}. Fetch a hot iron and pliers! Maybe you shall like some milk of the poppy? dlga_start skald_talk|Ave, {reg59?my lady my lord}. I am your bard. I can recite you a poem, or I can compose songs and poems about your honour and valour. dlga_skald_pretalk skald_talk|My art and skill will not disappoint you, my lord. What else do you need? dlga_skald_talk skald_sing|I want you to sing about me. I need to be known and famous. dlga_skald_sing skald_sing2|{s2}^^I will write a poem so epic that all the isles will know about the greatness of {playername}. However, I must ask for a small sum to cover the cost of inks and... other things. I will need 500 coins. dlga_skald_sing2 skald_pretalk|Take the money. It is nothing to a mighty hero like me. dlga_skald_sing2 close_window|You ask the same price as a happy widow, and I could make her sing better! No, thank you. dlga_skald_talk skald_cancion|Can you sing for me and my men? dlga_skald_talk close_window|A bard? Songs? Why don't you go out and earn your bread like the rest of us? Farewell. dlga_skald_cancion skald_cancion2|It will cost you 100 coins. I can sing... dlga_skald_cancion2 close_window|Cantiga 2 dlga_skald_cancion2 skald_pretalk|Never mind. I want to ask you something else. dlga_start lair_captain|How may I help you, {reg59?my lady ser}? dlga_lair_captain_pretalk lair_captain|Anything else, {reg59?my lady ser}? dlga_lair_captain lair_captain_nothing|Is there anything I should know? dlga_lair_captain lair_captain_improve|Captain, I would like to improve the settlement. dlga_lair_captain lair_captain_improve_x1|Captain, how goes the construction? dlga_lair_captain lair_captain_improve_torefuge|Captain, I want to improve this settlement. dlga_lair_captain lair_captain_add_port_0|I would like to land my ships here next to this settlement. dlga_lair_captain_add_port_0 lair_captain_add_port_1|We will need 1,000 stags, to pay staff and buy materials in order to build the jetties. dlga_lair_captain_add_port_0 lair_captain_pretalk|The settlement is too far from the shore. We can't do this. dlga_lair_captain_add_port_1 lair_captain_add_port_2|Do so. Here is the money. dlga_lair_captain_add_port_1 lair_captain_pretalk|I changed my mind. dlga_lair_captain_add_port_1 lair_captain_pretalk.1|I don't have enough money. dlga_lair_captain_add_port_2 lair_captain_pretalk|Very well. It won't take long to build the jetties. You will be able to disembark here soon. dlga_lair_captain lairparty_action|I will donate 500 stags to the families of my men. dlga_lair_captain close_window|That'll be all. dlga_lair_captain_improve lair_captain_improve2|Currently, we have a simple and poorly defended camp with few services and capacity for only fifty men. I suggest building some houses for the men stationed here, for them to bring their families, a tavern to help them relax and improve morale, and a training camp for our men to improve their skills. It would be important to improve the defences further. Finally, you will need more space. I would guess you would like to have a big and comfortable house.^^I estimate that we will need a lot of money, about 5,000 stags, to pay staff and buy materials. In addition, we need you to buy us five tool kits and eleven pallets of timber. dlga_lair_captain_improve2 lair_captain_improve3|Well, go ahead. The settlement needs improvement, and I have the needed resources and money. dlga_lair_captain_improve2 lair_captain_pretalk|I will get what you asked for, and I will return with it later. dlga_lair_captain_improve2 lair_captain_pretalk.1|I'll think about it. dlga_lair_captain_improve3 lair_captain_pretalk|I'll put the men to work right now, {reg59?my lady ser}. If all goes well, the work will be finished in a week. dlga_lair_captain_improve3 lair_captain_pretalk.1|{reg59?My lady Ser}, how can I say this? You do not have enough money. We need 5,000 stags. dlga_lair_captain_improve_x1 lair_captain_pretalk|The workers are working hard, {reg59?my lady ser}. dlga_lair_captain_nothing lair_captain_pretalk|Nothing right now. dlga_lair_captain_improve_torefuge lair_captain_improve_torefuge2|Currently, we have a nice settlement with a tavern and capacity for 120 men. I suggest building more houses for the men stationed here and for their families. On the other hand, we could use a blacksmith to help repair our weapons and armour and build a stable for our horses. Moreover, it would be important to improve the defences further with earthen mounds and ditches. Finally, you will need more space. I would guess you would like to have a tavern, as befits a warlord.^^I estimate that we will need a lot of money, about 10,000 stags, to pay staff and buy materials. In addition, we need you to buy us five tool kits and eleven pallets of timber. dlga_lair_captain_improve_torefuge2 lair_captain_improve_torefuge3|Well, go ahead. The settlement needs improvement, and I have the needed resources and money, too. dlga_lair_captain_improve_torefuge2 lair_captain_pretalk|I will get what you ask, and will return with it later. dlga_lair_captain_improve_torefuge2 lair_captain_pretalk.1|I'll think about it. dlga_lair_captain_improve_torefuge3 lair_captain_pretalk|I'll put the men to work right now, {reg59?my lady ser}. If all goes well, the work will be finished in two weeks. dlga_lair_captain_improve_torefuge3 lair_captain_pretalk.1|{reg59?My lady Ser}, how can I say this? You do not have enough money. We need 10,000 stags. dlga_lairparty_action lair_captain_pretalk|Thank you, {reg59?my lady ser}. This will raise the morale and loyalty of the men. dlga_start fort_member_talk|Good day {reg59?madam ser}. Anything you need? dlga_fort_member_talk close_window|Nothing, thanks. dlga_fort_member_talk fort_septon_action|We need the seven faced God to cleanse us of our sins. I will donate 400 silver stags to the families of my fallen men for your aid. dlga_fort_member_talk fort_member_talk|- You do not worship the seven, it's probably best to ignore them - dlga_fort_septon_action fort_member_talk|- He prays to the Warrior - Your men will feel better now. dlga_fort_member_talk fort_lol_action|We need the Lord of Light to cleanse us of our sins. I will donate 400 silver stags to the families of my fallen men for your aid. dlga_fort_lol_action fort_member_talk|- The Red Priest prays to the Lord of Light - ...The night is dark and full of terrors ... Your men will feel better now. dlga_fort_member_talk fort_drowned_action|We need the Drowned God to cleanse us of our sins. I will donate 400 silver stags to the families of my fallen men for your aid. dlga_fort_member_talk fort_member_talk.1|- You do not worship the Drowned God, it's probably best not to talk - dlga_fort_drowned_action fort_member_talk|- The Drowned Man prays to the Drowned God - Your men will feel better now. dlga_fort_member_talk fort_old_action|We need the Old Gods to cleanse us of our sins. I will donate 400 silver stags to the families of my fallen men for your aid. dlga_fort_member_talk fort_member_talk.2|- You do not worship the Old Gods, it's probably best not to speak to them - dlga_fort_old_action fort_member_talk|- He prays to the Old Gods - ...Old gods, hear my prayer... . Your men will feel better now. dlga_start close_window.124|The night is dark and full of terrors. dlga_member_chat regular_member_talk|Your orders {reg59?madam ser}? dlga_regular_member_talk view_regular_char_requested|Tell me about yourself dlga_view_regular_char_requested do_regular_member_view_char|Aye {reg59?madam ser}. Let me tell you all there is to know about me. dlga_do_regular_member_view_char regular_member_talk|Anything else? dlga_regular_member_talk member_check_leadership|I want you to lead your own party. dlga_member_check_leadership close_window|Very well. Though I hope you provide me with troops before sending us off. dlga_member_check_leadership member_chat|Ser, I think you still need me by your side until you gain more leadership. dlga_start mate_chat_talk|Yes, {reg59?madam ser}? dlga_mate_chat_talk mate_give_order_ask|I have a new task for you. dlga_mate_give_order_ask mate_give_order|What do you wish? dlga_mate_give_order mate_follow|Follow me. dlga_mate_follow close_window|Of course. dlga_mate_give_order mate_stay|Stay here. dlga_mate_stay close_window|Fine by me. Don't forget to pick us up. dlga_mate_give_order mate_patrol|Patrol this area. dlga_mate_patrol close_window|Will do. dlga_mate_give_order mate_give_order_details_ask|Go to... dlga_mate_give_order mate_give_order_details_ask.1|Patrol around... dlga_mate_give_order mate_chat_pre_talk|Forget it. dlga_mate_give_order_details_ask mate_give_order_details|Where do you want me? dlga_mate_give_order_details mate_give_order_details_done|{s1} dlga_mate_give_order_details_done close_window|Okay dlga_mate_chat_talk mate_give_troops2|I want talk of troops and prisoners. dlga_mate_give_troops2 mate_give_troops_end2|Yes... dlga_mate_give_troops2 mate_give_troops_end2.1|I'm sorry, but I cannot lead more troops. dlga_mate_give_troops_end2 close_window|Well. dlga_mate_chat_pre_talk mate_chat_talk|Anything else? dlga_mate_chat_talk mate_chat_rejoin|I want you to join me again. dlga_mate_chat_rejoin close_window|Very Well. dlga_mate_chat_rejoin mate_chat_talk|There isn't enough room for us all! dlga_mate_chat_talk close_window|Nevermind. Carry on. dlga_regular_member_talk close_window|Nothing. Keep moving. dlga_start party_encounter_hostile_attacker|You have no chance against us. Surrender now or we will kill you all... dlga_party_encounter_hostile_attacker close_window|Bastards! We will fight you to the end! dlga_party_encounter_hostile_attacker close_window.1|Don't attack! We surrender. dlga_start party_encounter_hostile_defender|What do you want? dlga_party_encounter_hostile_defender party_encounter_hostile_ultimatum_surrender|Surrender or die! dlga_party_encounter_hostile_ultimatum_surrender close_window|{s43} dlga_party_encounter_hostile_defender close_window|Nothing. We'll leave you in peace. dlga_start merchant_quest_4e|You're alive! You're one of the lucky ones. Not many others alive I can tell you that much! A bloodbath! It seems our Lord Ned Stark has been taken prisoner, you must go warn Lord Robb Stark, these two soldiers are loyal to Ned and will accompany you to Winterfell. dlga_start merchant_quest_4e.1|You were the quite the hero today! We were lucky to have you on our side against those Lannister scum. Still it was a blood bath and not many of us survived. It seems our Lord Ned Stark has been taken prisoner, you must go warn Lord Robb Stark, these two soldiers are loyal to Ned Stark and will accompany you to Winterfell. dlga_start close_window.125|You're lucky we found you when we did. We must make our way to Winterfell and warn Robb Stark. There is nothing else we can do here. dlga_start close_window.126|You fought well out there. It's an honour to ride with you to Winterfell. dlga_merchant_quest_4e merchant_finale|OK, I shall see it done. dlga_merchant_quest_4e merchant_finale_1|I think I would rather not get involved. dlga_merchant_finale_1 close_window|OK, suit yourself, but I think you are making a grave mistake. dlga_merchant_finale close_window|OK very good. You must make haste and follow the Kingsroad North. Good luck friend! dlga_start battle_reason_stated.3|Surrender or die scum. Make your choice dlga_battle_reason_stated close_window|I am not afraid of you. I will fight. dlga_start free|Hello. What can I do for you? dlga_free view_char_requested|Tell me about yourself dlga_view_char_requested view_char|Very well, listen to this... dlga_view_char free|Anything else? dlga_end close_window|[Done] dlga_start threaten_1|If you want to live, I suggest you drop your weapons and surrender dlga_threaten_1 end|We will fight you first dlga_member_direct_campaign member_direct_campaign_choice|Yes, {reg59?my lady my lord}. Which message do you wish to send to the vassals? dlga_member_direct_campaign_choice member_direct_campaign_call_to_arms_verify|I want to start a new campaign. Let us assemble the army here. dlga_member_direct_campaign_choice member_give_order_disband_army_verify|I want to end the campaign and let everyone return home. dlga_member_direct_campaign_choice member_give_order_invite_feast_verify|I wish to invite the vassals of the realm to a feast at {s4}. dlga_member_direct_campaign_choice member_pretalk|Never mind dlga_member_give_order_invite_feast_verify member_give_order_invite_feast_verify_2|You wish to invite the lords of the realm to a feast? dlga_member_give_order_invite_feast_verify_2 member_give_order_invite_feast|Yes. It is time for us to strengthen the bonds that bring us together. dlga_member_give_order_invite_feast_verify_2 member_pretalk|On second thought, this is perhaps not the time. dlga_member_give_order_invite_feast member_pretalk|All right then. I shall dispatch messengers informing the lords of the realm of your feast at {s4}. dlga_member_direct_campaign_call_to_arms_verify member_give_order_call_to_arms_verify_2|You wish to summon all lords for a new campaign? dlga_member_give_order_call_to_arms_verify_2 member_give_order_call_to_arms|Yes. We must gather all our forces before we march on the enemy. dlga_member_give_order_call_to_arms_verify_2 member_pretalk|On second thought, it won't be necessary to summon everyone. dlga_member_give_order_call_to_arms member_pretalk|All right then. I will send messengers and tell everyone to come here. dlga_member_give_order_disband_army_verify member_give_order_disband_army_2|You want to end the current campaign and release all lords from duty? dlga_member_give_order_disband_army_2 member_give_order_disband_army|Yes. We no longer need all our forces here. dlga_member_give_order_disband_army_2 member_pretalk|On second thought, it will be better to stay together for now. dlga_member_give_order_disband_army member_pretalk|All right. I will let everyone know that they are released from duty. dlga_mayor_wealth_comparison_1 mayor_wealth_comparison_2|Overall, the wealthiest town in Westeros and Essos is known to be {s4}. Here in {s5}, we are poorer than {reg4} towns, and richer than {reg5}. dlga_mayor_wealth_comparison_2 mayor_wealth_comparison_3|In terms of local industry, the most productive town in Westeros and Essos is known to be {s4}. Here in {s5}, we produce less than {reg4} towns, and produce more than {reg5}. Production is of course affected by the supply of raw materials, as well as by the overall prosperity of the town. dlga_mayor_wealth_comparison_3 mayor_wealth_comparison_4|In terms of the output of the surrounding villages, the town of {s4} is the richest in Westeros and Essos. Here in {s5}, the villages produce less than the hinterland around {reg4} towns, and produce more than {reg5}. The wealth of a town's hinterland, of course, is heavily dependent on the tides of war. Looting and pillage, and shifts in territory, can make a major impact. dlga_mayor_wealth_comparison_4 mayor_wealth_comparison_5|In terms of trade, the town of {s4} is believed to have received the most visits from caravans over the past few months. Here in {s5}, we are less visited than {reg4} towns, and more visited than {reg5}. dlga_mayor_wealth_comparison_5 mayor_pretalk|In terms of attacks on travellers, the town of {s4} is believed to be the most dangerous. Here in {s5}, we are less afflicted by bandits and raiders than {reg4} towns, and more afflicted than {reg5}. dlga_free close_window| Farewell. dlga_free close_window.1| [Leave]
https://w.atwiki.jp/hmiku/pages/7867.html
【登録タグ D LOLA マイゴッドP 曲】 作詞:マイゴッドP 作曲:マイゴッドP 編曲:マイゴッドP 唄:LOLA 曲紹介 動画の説明文より マイゴッド「人類のサポート期間は終了しております」 ォウ、マイゴッド・・・ 合成音声っぽさを出すのに逆に苦労したような・・・_| ̄|○ぁれぇ? グルーヴの効いたサウンドにバランスの取れたLOLAの調声。 海外のコミュニティではLOLAの代表作品のひとつとして紹介される等、cool beautyな声とビジュアルを持ったLOLAのオリジナル曲として評価が高い。 歌詞 (動画より書き出し) This Song is Made for LOLA. She has Beautiful and Stout VOICE, I Think. So I USE LOLA. [Sure, I love Every VOCALOID!] Hey you, Let's try to VOCALOID 1, LOLA, is it? And so, This Song is Made by Free VST Effects and Free VST Instruments! [Except DAW and VOCALOID1] ThanX 4 All Plugin Makers![for FREE] All Started at Time when the TRUTH of WISDOM was Bit. 全てはあのの実を口にしたときから始まった。 Desire without ENDing. Investigation without ENDing. 終わりなき闘争。飽くなき欲求。 Know be Surrounded by the WONDERFUL THINGs. 私達は生きていた事を知る。 素晴らしいものたちの中で。 WONDERFUL THINGs. All Can be in MY HAND if we ware WISHed For. 全てを手に入れられると思っていた。 Combat without ENDing. Frustration without ENDing. 終わりなき闘争。飽くなき欲求。 Know be LOST All the WONDERFUL THINGs. 私達は失った事を知る。 素晴らしいものたちを。 WONDERFUL THINGs. OH MY GOD! Why were we MADE to Eat that TRUTH? Why TEMPTed and DONE my DEAR by Using a SOILed SNAKE? without Disappearing not realize that violating thing. Sin It's a Sin. Punishment was GIVEN to ME beCAUSE I doN't Have WISDOM. Judgment It's a DISCON COMMUNICATION MY GOD Discon Communication! 'COZ, 'COZ. 'COZ? 'COZ...! DISCON COMMUNICATION MY GOD Discon Communication! DISCON COMMUNICATION MY GOD Discon Communication! 'COZ I blind Belief to my DEAR? -DISCO in my "NATION"- -MAD DANCE in my "NATION"- Only Silence Answers the Answer to All Prayer. 全ての祈りに返事はなく、ただ静寂のみが答えるだけ。 Petition without ENDing. Regret without ENDing. 終わりなき嘆願。果て無き後悔。 Know the MEANing of the WORD "LONESOME". 私達は言葉の意味を知る。 孤独という言葉の意味を。 WORD "LONESOME". All the Matters are Beautiful and Enviable. 全ての事柄は美しく、そして妬ましい。 Craving without ENDing. Persistence without ENDing. 終わりなき渇望。果て無き執着。 Know the truth of the WORD "LONESOME". 私は本当の意味を知る。 孤独という言葉の… WORD "LONESOME". OH MY GOD! Why were we MADE to Eject that PLACE? My DEAR Knows the World, I am NOT seen, NEVER! Selfish PRAYer with Jealousy... Selfish PRAYer with Jealousy... Sin It's a Sin. Punishment was GIVEN to ME beCAUSE I Have WISDOM. Judgment It's a DISCON COMMUNICATION MY GOD Discon Communication! DISCON COMMUNICATION MY GOD Discon Communication! Discon Communication! コメント 「全てはあのの実」は原文ままです。けど他に写し間違えが多分あるきっとある。曲も格好いいですが、流石はニコ動以前からの伝説のLOLAマスターってことで -- 名無しさん (2009-12-29 01 27 15) いいなLOLA!大好き! -- 螺旋 (2011-08-18 18 17 10) 名前 コメント
https://w.atwiki.jp/v-lyrics/pages/163.html
ななしゅうかんせんそう [ TAG tags plugin error ページが存在しているかを確認してください。] Nanashukansensou-7週間戦争 Music HetariaP/ヘタリアP Lyric ニッチ/Nitch Vocal Kaito and Kamui Gakupo Videos PVs ■ Show/Hide Video http //www.nicovideo.jp/watch/sm6060541 http //www.nicovideo.jp/watch/sm6060541 Translations ■ Show/Hide Romaji 2009-03-23 First Entry Translated by FloatingMist 2009-03-23 Updated 7 Weeks War Kono baka-san ga Hangari ya Cheko wa Kenkou moshi takedo uchi no deiboku ga osa meteitan desu Kono baka-san ga Doitsu no koto datte Yon hyakunen hodo ichiyo mato me teitano watashi desu Yoku iuze itsumo toraburu kakoshite Ninzoku wo kute umaku ikuto demo omotten no kayo Yoku ishai sore ga watashi no arikata desu Doitsu go kendake kiri hasu nante Kangae raremasen ~ Bakaitte janee yo Bakai wanaide kudasai Sore nara temee wa Doitsu kara sono te tekii tara iidaro Koko itta watashi ga ma tomete sanshi agemasu Kiragi raru sono toudou ga Kini ranendayo! Nanasenba tengou tate osamete agemasu Houka no minzoku subete ranee nara Doitsu wa yaranee! ~ Kono baka-san ga Anata ga sonna Doitsu wo matomete hitotsu no tegouku Tate rareruto demo Kono baka-san ga Watashi wa sore narini Bozonaku shitakedo iigen wa kenzai Mika tamo ooi desu Yoku iuze kakumen ni honnano sarete Itaria-chan kara zettai nante Chikara tagauze Yoku ishai Hannofua Zakusen ni kurare Uchi ni sorui tara toizu sase masuyo Iu koto kiki nasai ~ Baka yatten janee yo Kono baka-san ga Ore-sama datte sono kini nareba Aite ha iin daze Doitsu no hou kimeru gaiki Santa wo shinasai Meishuru wano sono taido ga Ki ni ranendayo Horushutain hoshii dato ka Joushi ranaide Renboku to tattaka tatte Makeru kigashinee! Nana shunpa sensou toka kanpen negaimasu Omae no furui hu wa ore no Teki janeen dayo Hansen no youooku jujou oomeni mite kudasai Doitsu no toitsu te wo hiku nara Yamoto wa iranee! [部分編集] ■ Show/Hide English Translation Seven Weeks War 2009-03-29 First Entry 2009-07-11 22 23 18 (Sat) Last update Translated by rabilince0912 Title Seven Weeks War Lyric You blockhead. Even though we went through some fights, my empire still was the one who has been ruling over Hungary, Czech and all others. You blockhead. Anyhow, my empire was the one who has even been ruling over Germany for nearly 400years. What a farce! Forgot all the troubles you ve always been causing? You seriously thought things would get along well while holding that many ethnics? What an absurdity. That s my way of being. It s out of the question to shut off the Germans alone. I would settle this whole place for you all. That defiant attitude of yours annoys me to the guts! I would built an empire of 70million and govern it for you all. I m not giving you Germany if you re not up to giving up the other ethnics! You blockhead. You seriously think you re capable of raising an empire by settling Germany by yourself? You blockhead. Even though I have fallen, my dignity is still not lost. I also have plently of allies who would side me. What a farce! Backing off from Italy for being tossed by the waves of revolution? I d doubt your strength! What an absurdity. Have you forgotten about being rejected by Hannover and Sachsen? I would isolate you if you disobey me, now just listen to what I say. Quit with your crapping! You blockhead. I could easily gather allies of mine once I call out, you know. Participate the congress to settle Germany s treatment. That arrogant attitude of yours annoys me to the guts! Give Holstein to me ? Watch yourself, you re letting yourself go too much. I can t imagine myself being defeated, not even by the Federales! Seven Weeks War? Seriously, no thank you. Your old troops are no match to me! Please be temperate about the cession of my territory after my lost. I don t need your territory if you d back off from Germany s unification! Comment If you have any advise or opinion for this post please write here.この投稿に対して助言、ご意見などありましたらこちらに書き込んで下さい。 Name Comment すべてのコメントを見る Last modified 2009-07-11 22 23 18 (Sat) Original Lyric, Nicosound MP3, etc http //nicosound.anyap.info/sound/sm5919610 http //www.nicomimi.com/play/sm5919610 Sub video, PV, other fan made video in YouTube [Add] http //www.youtube.com/watch/xxxxxxxxx ADD LINK すべてのコメントを見る (Information in this page is based on HatsuneMiku@Wiki) _
https://w.atwiki.jp/tljtrans/pages/193.html
Chaptor 1 Penumbra I ve heard that if one stares long enough at a brick wall, one learns to decipher the infinitesimal patterns of cosmos. However... 相当根気よく煉瓦塀を見つめ続ければ、宇宙の極小パターンが読み解けるようになるって聞いたわ。でも…。 ...I don t think I have time for that today. …今日はそんな暇はなさそうね。 I had to borrow some posters from the cafe because I just can t afford to buy any of my own. 自分では何も買う余裕がなかったから、カフェからポスターを拝借しなきゃならなかったわ。 That s my work. It s supposed to be a portrait of my life study teacher, but I think he might disagree. これは私の仕事。肖像に描かれてるのは私の人生の師ってところだけど、彼の意見は違うかも。 Nice view. If you re into brickwork. いい眺め。煉瓦造りだったらね。 When I think about it, that s so depressing. 考えるとすごく憂鬱だわ。 I got those posters from the cafe. カフェから拝借してきたの。 That s my desk, so, theoretically, that s where I m supposed to do my work. I think my muse has departed me for greener pastures, though, because lately, inspiration has been fleeting at best. 私の机、そう、理論的には、私が作業をするはずの場所よ。でも私の才能はどこかに行っちゃったみたい、だって、最近インスピレーションが湧かないんだもの。 I m not good at taking care of living things, but this plant is doing just fine despite months of neglect. 生き物の世話は得意じゃないけど、この観葉植物は何ヶ月も放ってるわりに元気なの。 It s been too hot to sleep with a cover. So I don t. 上掛けは寝るには暑すぎたわ。だから掛けなかった。 I wonder why it s called a twin bed. There s no way it could possibly accommodate two people. Not that I ve had a chance to try... どうしてこれがツインベッドって呼ばれてるのかしら。どうがんばっても二人は寝れないのに。試してみたわけじゃないけど…。 The wardrobe is actually made of real wood and not that synthetic crap that makes me sneeze and itch all over. このワードローブはクシャミと痒みを催させる合板の代物と違って、本物の木材で出来てるのよ。 That fan is supposed to keep the room nice and cool in the summer. Sure, yeah, it s at least, oh, one quarter of a degree cooler in here when it s on? 夏はこのファンが部屋を涼しくしてくれることになってる。確かに、そうね、少なくとも、回しておけば四分の一度くらいは涼しくなるかしら? Shelves. 棚よ。 I m part of the "should be reading more but life s too short" generation. We embrace our illiteracy. 私は“人生はたくさん読むには短すぎる”世代の一人よ。無学なのは認めるわ。 It s just a chair. ただの椅子よ。 My on-again, off-again diary. We ve had a turbulent relationship, her and I. 私の書いたり、書かなかったりの日記。彼女と私は、気まぐれな関係なの。 It s a picture of me and my friends. 私と友人たちの写真。 The last book I read was "How to Seduce the Man of Your Dreams". Now, if I can just find a man to dream about, I ll be all set. 最後に読んだ本は『理想の男の誘惑法』。もし本当に理想の男性が見つかったら、全巻揃えちゃうのに。 For some reason, the fan keeps switching off and on all the time. The thermostat must be broken. Like everything else in this room. どういうわけか、ファンは回ったり止まったり不安定なの。サーモスタットが壊れてるんだわ。この部屋の他のものみたいに。 Still just shelves. 単なる棚よ。 It s my diary. 私の日記。 I worry about the exhibition coming up in two weeks. This is the net result of my work. A pile of nothing. And it s not even a big pile of nothing. 二週間後の展覧会が心配。私の仕事の成果がこれよ。虚無の山。大きな山ならまだマシなんだけど。 Books. I don t read much, but I believe it s important to maintain an intellectual facade. 本。あまり読まないけど、知的に装うには重宝ね。 What a nightmare... なんて夢…。 It s so hot in here too. No wonder I keep having these weird dreams. I ve basically been simmering in my own sweat every night this past week. それに暑すぎる。奇妙な夢ばっかり見るのも無理ないわ。先週だって毎晩自分の汗で沸騰してたもの。 I just got up. I m not going back to bed. 目が覚めたわ。ベッドに戻るつもりはない。 I don t need to make my bed. It s been too hot to sleep with a cover. ベッドメイキングの必要はない。上掛けは暑すぎて眠れないもの。 I d better head over to the studio to do some work. Only two weeks until the big show opens, and my contribution is in serious need of attention. スタジオに行って少しは作業した方が良さそうね。展覧会までたったの2週間だし、真剣に集中しなくちゃ。 Well, it s a good thing the studio s got proper air-conditioning. I promised myself I was gonna spend most of the day working, and I don t intend to break that promise...not this time. まあ、とにかくスタジオにエアコンが入って良かったわ。一日中仕事すると誓ったし、それを破りたくはない…今回以外。 Doesn t look like it s gonna cool down any time soon either. It s another sunny day in Newport. なかなか涼しくなりそうにないわね。ニューポートは今日も快晴か。 Nah, I m not sleepy. いえ、眠くないわ。 I m completely exhausted. I must ve been tossing and turning all night. まったく疲れちゃったわ。一晩中ごろごろ寝返りうってたのね。 Dear Diary... Note to self. Dreams of talking trees and dragons aside, it s still no excuse for talking to inanimate matter in the real world. So quit it. 親愛なる日記…。注意。竜の傍らで木と話す夢を見ても、現実世界で無生物に話しかけることへの言い訳にはならないわ。やめましょう。 No, that s just too weird. だめ、怪しすぎるわ。 I have got to find Cortez and get him to explain what the hell s going on. Insane or not, he s the only person I can talk to about this. コルテズを見つけないといけないわ。そして説明させるの。いったい何が起こっているのか。狂ってしまったのかそうでないのか。これについて話せるのは彼だけだわ。 Oh God... Headache... ああ…。頭が痛い…。 I didn t really have that much to drink...did I? No...but I did travel through a Shift into a parallel universe, which would explain this weird compulsion to curl up into a fetal position and go back to sleep. そんなにたくさんお酒飲まなかったわよね?そうよ・・・でもシフトを通ってパラレル宇宙に旅したわ。それがこの奇妙な、胎児のように丸まって眠りたい衝動の説明になるわ。 Not that I m particularly looking forward to it, but I guess I have to go find that Warren guy Cortez told me about, down on Hope Street. 特別楽しみにしてるわけじゃないけど、でもコルテズが言ってたWarren Guyを見つけ出さなきゃいけないと思うの。Hopeストリートにいる。 I m so tired... I think I m just gonna...lie down for a few minutes, rest my eyes... とても疲れたわ・・・しばらく横になって目を休めるの・・。 It might be a good idea to get dressed first, though. もっとも、まずは着替えるのが賢明ね。 What a grand way to start off the week...a field trip to the worst neighborhood in town. なんてスバラシイ週の始まりでしょう・・・この町で最悪の隣人に向かう遠足だわ。 Shit, they re gonna break through any minute! I have to get outta here! クソッ 彼らは今すぐにも現れそうだわ。ここから離れなきゃ! And get killed? I need to think of a better way outta here. 殺されるよ? ここから出る良い方法を考えなきゃ。 And, hey, like that s not enough, I have to avoid bumping into Zack today. ヘイ!いまいちよ!今日はZackと鉢合わせするのを避けるべきだわ。 Last night s, uh, date is not something any of us should be reminded of, and I m not just talking about the incident with the groping and me kicking him in the groin. Doesn t he get that no means no? No. He s probably royally pissed that I stood him up. And Zack s very good at being pissed. 私がすっぽかしたので彼はたぶん最高にムカついているわ。ムカつくのが特技よ。 I ve got to find Cortez and get him to explain what the hell is going on. Insane or not, he s the only person I can talk to about this. いったい何が起こっているのかコルテズを見つけて説明させなきゃ。気が変になったのかそうでないのか、彼にしかこんな事話せないわ。 Charlie? Emma? What are you guys doing here? チャーリー?エマ?ここでなにしてるの? We locked ourselves in to wait for you. I hope you don t mind. 私たちはあなたをずっと待ってたわ。気にしないで。 What do you mean? Nothing s going on. どういう意味?何も起こってないわ。 Don t lie to your best friends, that s way below you. We know something s going on, there s no point denying it. For three days straight, you ve been away all day, you ve been acting weird and hanging around Cortez, of all people. Then today we find out you ve been up to Metro Circle by yourself. I mean, April, for God s sake, what is going on? こういう意味よエイプリル。お願い。何が起こってるの? He s such a loser. And he seems to have a personal vendetta against you now, after what you did to him -- or what he claims you did -- last night. No. Of course not. By the way, I think Zack was spying on you guys. I caught him leaning up against the door, and he hurried back into his room the second I arrived. いいえ、もちろん違うわ。ザックはあなたたちをスパイしていたと思う。彼がドアに寄りかかっていたのを見つけたら彼はすぐに自分の部屋に入ったわ。 We wanna know what s going on with you, April. 私たちは知りたいの。あなたに何が起こってるのか。 Gotta love the guy. So what s up? What s the occasion? 愛すべきあなたたち。元気?どうしたの? I ve been doing some research for my painting. ずっと絵画の研究をしていたわ。 I m just exploring the city and meeting new people. 町を探索して見知らぬ人に会っている。 If I told you, you wouldn t believe me. あなた達に言ってもたぶん信じないわ。 Try us, girl. We re your friends. Whatever it is, I m sure we can help...somehow. 言ってみてよ。私達は友達よ。何があっても、協力できるわ・・何らかの形で。 That s all? Then why go to Metro Circle? I thought you were going for something a little more pastoral. Why? What s wrong with Venice and your friends here? なぜ?ベニスの何が悪いの?友達もここにいるわ。 It s...it s getting old. I m looking for new impulses, and...and inspiration. So I ve been around the past few days. Big deal! You guys aren t my parents, you know. We re just worried. But if you tell me that s all it is, that there s nothing else going on, I ll accept that. You ve never lied to me, April, and I trust you implicitly. I haven t made a lot of progress this far, so any inspiration is good inspiration. And whatever you think of Metro Circle, on some level at least, it s quite inspiring. If that s all it is, if that s all you say it is, then I believe you. You ve never lied to me, girl, and I don t think you ever would. I ve been, uh, chosen to save the world. I m sorry, but I really can t tell you guys anything. ごめんなさい、でも本当に何も言えないの。 Stop kidding around, April. We re serious. ちゃかすの止めて、真剣なのよ。 So am I. I told you you wouldn t believe me. You re actually telling us the truth? What do you mean, you ve been chosen to save the world? Okay. Fine. If you re not gonna open up to us, we re not gonna try forcing you to. And don t think we ll stop being your friends or something, just because of this. As in, there s something really bad going down, I can t say exactly what, but Cortez is with the good guys, and I ve been...drafted. Look, April...if you re having some kind of nervous breakdown, we ll do anything to-- God, I knew I should have kept my mouth shut. Forget it! I don t even believe it myself, so why should you? We d just like to see you open up, April. If you have a change of heart, tell us. You can knock on my door, or Charlie s, anytime you need to. Okay? I believe you, April. I ve seen things these past few days -- strange, inexplicable things -- and my Grandma taught me there s a lot more to this world than what meets the eye... And after all, it s you saying these things, my friend April. I ve never known you to lie, or even exaggerate the truth... If you believe it, I believe it. And I m sure the same goes for Emma. Thank you Charlie. It means a lot to me. I wish I could tell you everything, but I don t think I can. I understand. When you re ready? But if there s anything, anything at all we can do to help... Well, don t hesitate to ask. That s all it is, and nothing more. There s something else going on, but you wouldn t believe me if I told you. Try us, girl. We re your friends. We re here to help you. That s what friends are for, yeah? Okay. Then everything s okay, yeah? I hope you don t think we re meddling, but we just care so much about you that when something feels wrong, we do our best to help you. Thanks, Charlie. ありがとう。 There are a few things you could help me with. No, I don t need any help right now. いいえ、今は助けは必要ないわ。 Great. What? すごい。なに? Are you sure? Saving the world...whatever it is you re doing, April, I m sure you could do with a helping hand. When I do, I ll let you know. Right now things are just...vague. But tomorrow, after a good night s sleep, I should be able to sort out what s going on. I ll talk to you again then, and I ll try to tell you as much as I can about what s going on. Deal? Deal. I m glad we had this chat, April. I really am. Like I said, I can t really tell you very much about what s going on. Not yet, anyway. Tomorrow, after I ve had a good night s sleep, I ll try explaining as much as possible... But there s one thing you could do for me. I have reason to suspect that somebody s out to get me, or Cortez. Who? 誰? Long story. But I could need some backup. These goons, these agents, they could be closing in, and whatever advance warning you re able to give me... We ll do our best. What do they look like? I m not sure. But you ll know when you see them, I m sure. Anybody suspicious around, let me know. This is kinda exciting. But you gotta tell me, what are they after you for? Did you do something illegal? Not yet, not really. It s what I might do that they re worried about. But please, don t ask me any more questions today. Just keep your eyes and ears peeled for anything weird. I need a good night s sleep, and tomorrow I should be able to tell you more. But thanks for helping me out, guys. I really appreciate it. We re all hanging out at the caf・tomorrow night, April, so you re just gonna have to join us. I promise. Now -- get some sleep! Sorry to tell you this, but you look totally exhausted. I m glad we had this talk. Thanks for checking up on me, guys. Sure! Good night. Good night, girl. Sweet dreams. Good night, Charlie. [12_00を編集] It s real wood. 本物の木よ。 When I was a baby, I used to be so afraid of wardrobes. Sometimes, I thought they were doors into other worlds. My imagination was way too fertile back then. 幼い頃、ワードローブがとっても怖かったわ。ときおり、異世界への入り口と思うこともあった。当時は想像力がたくましすぎたのね。 It s just a wardrobe. Nothing sinister about it. 普通のワードローブよ。怪しいところはない。 It s constable Guybrush, my toy mo-- Uhm, ape. (whispers) He doesn t much like being called a "monkey". これはガイブラシ巡査、私のおもちゃで―ええと、類人猿よ。(囁き) 彼は「サル」って呼び方が好きじゃないの。 In addition to being an ape, constable Guybrush plays drums in the Toyburg police corps marching band. Go figure. ただの類人猿じゃないわ、ガイブラシ巡査はトイバーグ警察吹奏楽団でドラムを叩くのよ。始め。 I could only carry one suitcase with me when I left home. There was so much I would ve loved to bring, but... C est la vie. At least it was a clean break with my past. 私は旅行鞄ひとつで家を出たの。もっといろんなものを持って来たかったけど…C est La Vieってやつよ。少なくとも過去のしがらみは捨てられたわ。 My suitcase. 私の旅行鞄。 All right, so my wardrobe is sort of chic-deficient, but I can t afford to be cutting edge. "Useful, practical and cheap" is my shopping mantra. そうね、私のワードローブはシックとはいえないわ、最先端にする余裕がないんだもの。私の買い物の主義は「便利、安い、実用的」よ。 When fame and wealth come knocking, I ll buy a wardrobe the size of an ocean liner and fill it with clothes for a million bucks. Right now, I ll try to focus on my work. 富と名声が手に入ったら、まるで外国船みたいなワードローブを買って、百万ドルで服を一杯に満たすのよ。さあ、仕事をがんばらなきゃ。 I guess when all my hard work starts paying off, I ll get a house and fill it with all kinds of new junk. The past -- who needs it? 仕事が実を結んだら、きっと買った家をありとあらゆる新しいガラクタで埋め尽くしちゃうんだわ。過去なんて―誰が求めるっていうの? It s a bunch of drawings I drew when I was a kid. I don t even know why I brought them here. They mean absolutely nothing to me. この何枚ものスケッチは私が子供の頃に描いたのよ。どうして持って来たのかわからないわ。私には何の意味もないもの。 A bunch of useless old drawings. 何枚もの無意味な古いスケッチ。 An empty cardboard box. That s...so not interesting. 空の段ボール箱。別に…何の変哲もないわ。 Nothing in there. 空っぽ。 Nah, I m not the nostalgic type. I ll leave the past alone. I don t even know why I brought those drawings with me to the city. いえ、懐古趣味なんかじゃないわ。過去なんて放っておくつもり。どうしてこんなスケッチ持って来たのかしら。 [12_01を編集] I still haven t figured out what runs through the canals in Venice, but I m sure it can t be water. ベニス運河に流れてるものが何かよくわからないけど、水でないことだけは確かよ。 Spiky. 柵よ。 Whatever those pipes are spewing out, I know one thing for sure. It ain t water. あのパイプから出ているものについて、ひとつだけ確かなことがある。水じゃないわ。 It s a clothesline. 物干し紐よ。 It s a rubber ducky, helplessly trapped under that rusty old grill. ゴム製のアヒルが、錆びた古い金網の下でもがいてるわ。 It s a rusty old grill, kept afloat by a rubber ducky. 錆び付いた古い金網が、ゴムのアヒルで浮かんでる。 The grill is almost completely submerged in that...and I use this term quite liberally...liquid. 金網はほとんど水没してる…自由にこれを使えるわ…液体を。 It s a seagull. The poor guy looks quite hungry. カモメね。かわいそうに腹ペコなんだわ。 I don t know what the chain s for, but it s connected to some kind of mechanism at the bottom of the canal. 何のための鎖か知らないけど、運河の底の何かの仕掛けにつながってるみたい。 Just another example of the little things that make Venice such a special, special place to live. ベニスを特殊な、特別な生活場所にしているひとつのちょっとした例よ。 I would need a really, really good reason to jump into that...stuff. 本当に必要だわ、あの…ガラクタに飛び込むための妥当な理由が。 The mechanism the chain is connected at the bottom of the canal must be stuck somehow. 鎖がつながってる運河の底の仕掛けをどうにかして固定させなきゃ。 It s not coming loose. 緩まないわ。 Oh, gross, it smells like a sewer out here today. ああ、ひどい、今日は下水道みたいな臭いがするわ。 Oh God, this is not gonna be fun, but...I don t have a choice! Close your eyes, April... ちょっと、遠慮したいわね、だけど…選択の余地はない! 目を閉じるのよ、April…。 (yells) Oh shiiiiit! (叫び) ! Clank? 音? [12_02を編集] That s Zack s room. I ve never been in there, and I pray I never will. Zackの部屋よ。入ったことはないわ、これからもそうでありますように。 Charlie s apartment. His place is twice as big as mine, with a private bathroom... Charlieの部屋。私の部屋の倍も広くて、個人バスルームもある…。 ...and a huge bed. I guess he likes his creature comforts. …それに巨大なベッド。きっと物質的な満足が得たいんだわ。 That s Charlie s apartment. Charlieの部屋よ。 It s a FACT. As in F-A-C-T. FreeAccess Terminal. これはFACT。F-A-C-T。フリーアクセス端末。 Okay, so the contractor chose electric ceiling fans instead of proper air-conditioning. Good call. Welcome to the twenty-third century. そう、それで業者は適切なエアコンの代わりに電動天井扇風機を選んだのね。結構。23世紀にようこそ。 Organic plastic. It grows, and it converts carbon dioxide into oxygen, just like real plants, but it doesn t need nourishment of any kind. Convenient, but disturbing. 有機プラスチック。成長し、二酸化炭素を酸素に変えてくれる、さらには水や日光―いかなる養分も、まったく必要ない。便利だけど、不気味ね。 It s organic plastic. 有機プラスチックよ。 It s an electric ceiling fan. 電動天井扇風機よ。 That s my neighbor, Zack Lee, another shining example of the male animal. With the emphasis, in this case, on "animal". 私の隣人、Zack Leeは、オスの動物の見事な標本よ。この際、「動物」というのは強調しておくわ。 It s Zack. Zackよ。 Very confusing, actually. まったく、変になりそう。 Nah-ah. I m not knocking on that door unless it s absolutely necessary. And, frankly, I don t see that happening anytime soon. いやよ。よっぽどのことがない限りこのドアはノックしたくないわ。それに、はっきり言って、そんなことはまず起こらないわね。 I never imagined I d be doing this in a million years. 百万年もこれをしてるなんて想像もしてなかったわ。 Nobody home. 誰もいない。 They ll get me if I go back downstairs. I have to find some other way out of here. 下に戻ったら彼らに捕まっちゃうわ。ここから別の道を探さなくちゃ。 Hey, what are you doing? ちょっと、何してんの? (gasps) (喘ぎ) Zack, are you...? Shit. Zack、あなた…? もう。 Computer-- 端末―。 Voice interface is not installed. Please use the touch screen interface to communicate with this FreeAccess Terminal. 音声インターフェースがインストールされていません。この端末との対話にはタッチスクリーンをご利用ください。 No. I ll...just use my hands, thanks. いえ。その…手で操作するわ、どうも。 You are missing out on a great opportunity. If you upgrade now-- すてきな機会をお見逃しなく。今すぐアップグレードいただきますと― Hold on. You understood that? You have a voice interface installed already. Why would I pay to have another one installed? 待ってよ。おかしいわよ? もう音声インターフェースが入ってるじゃない。どうしてまたお金を払わなきゃいけないの? Current voice interface is for sales purposes only. If you take advantage of this very affordable upgrade today-- この音声インターフェースは販売促進用です。この大変お手頃なアップグレードを本日ご利用いただきますと― No. Really. You...this terminal doesn t belong to me. いいえ。結構よ。だって…この端末は私のじゃないもの。 Noted. Please refrain from voice communication in the future, or you will be reported to the FACT F.U.B. and charged for processing time. ご注意を。今後音声対話はご遠慮ください、FACT F.U.B.に利用時間が報告され、料金が請求されます。 F.U.B.? F.U.B.? Why not consider a very reasonable upgrade? In addition to a voice interface, TruHolo display technology and InstaKredit compatibility-- お得なアップグレードはいかがですか? 音声インターフェースに加え、TruHoloディスプレイ技術やInstaKredit互換の― Oh. Okay. いいわ。 Fair Use Bureau. They are authorized to carry deadly arms. 公正利用局です。彼らには殺傷兵器の使用が許可されています。 Well, whatever. Sorry. あらら、ごめんなさい。 When machines decide to enforce their own laws, we re in trouble. 機械が自分たちの規則を徹底すると、私たちは困っちゃうわ。 No, I don t think I d appreciate the F.U.B. barging in on me right now. だめよ、F.U.B.が見張ってたらどうするの。 Babe, you re looking real sexy today. ベイビー、今日はまたセクシーだね。 Zack. Listen, I ve got to run, and-- Zack。聞いて、急いでるの、それに―。 What s going on, April? How you been? どこ行くんだい、April? 何してた? I don t really have time to hang around. 本当に付き合ってる暇はないのよ。 Then how about hanging out with me tonight? A few Raptures, some hot dancing... Did I tell you I got a VIP pass to the Pavillion? Those things are hard to come by, babe. 今夜付き合わないか? 楽しく踊ればスカっとするぜ…。パビリオンへのVIPパスの件は話したっけ? やっと手に入れたんだぜ、ベイビー。 Pretty good, and you? 最高よ、あなたは? Fantastic. Listen, April, how about you and me getting together some time soon? Like tonight? The Pavillion is really cooking this week. We could pop some Raptures, do a little close dancing... How about it? 絶好調だ。聞けよ、April、近々一緒にどうだい? 今夜とか? パビリオンは今週マジで熱いんだぜ。スカっと決めて、寄り添って踊ろうぜ…。どうだい? I was doing just fine until you came along... あなたに会うまでは最高だったわ…。 What s that? Hey, listen, I was thinking maybe you and I could hook up tonight, go to the Pavillion or something. We could pop a few Raptures, do a little close dancing... How about it? なんだそれ? まあ、聞けよ、今夜は一緒に繰り出せると思ってたんだぜ、パビリオンかどっかによ。スカっと決めて、寄り添って踊ろうぜ…。どうだい? No, that s not gonna work, Zack. いいえ、無理そうだわ、Zack。 What? You got something against me, babe? Do I offend you in some way? なんだって? どうしたんだい、ベイビー? 怒らせるようなことしたかな? Oh...no, I just don t think it s a good idea for us to be -- together like that. ああ…違うの、ちょっとどうかと思って―私たちが一緒に行くなんて。 Hey, whatever. You ll come crawling back when you realize your mistake, babe. I m outta here. おいおい。どうせ間違いに気付いて這ってくることになるぜ、ベイビー。俺は退散するよ。 Let me think about it. 考えさせて。 So think about it, babe. But don t keep thinking too long, or I ll be gone. There are other birds in the sea, you know? Gotta go. よく考えてくれ、ベイビー。だがあまり待たせると、俺はどっか行っちまうぜ。海には他の鳥もいるんだ、わかるか? じゃあな。 Sounds like good fun, but not tonight. 面白そうね、でも今夜はだめ。 Hey, whenever. Just don t expect me to be waiting around for you forever. No chick is worth that heartache. See you around. おいおい。いつまでもこうして待ってると思うなよ。女の子にそれほど構ってられるわけじゃないんだぜ。じゃあな。 What an asshole. なんて奴。 Hey, babe. よう。 Well, well -- what do you know? The princess comes knocking after all. Yes, I finally realized what I was missing out on. Don t get your hopes up. Give me one good reason why I shouldn t knock you out. About time, too. So, you ready to go hang out? Hey, was that a threat? You think that s gonna do you any good, babe? I think you re the one who s got her hopes up, babe. And you d better hope I don t slam this door in your face. Just do me one favor first, okay? Gimme a reason to, babe. A reason? You want a reason? Okay. What about a date. Yeah, good. Tonight. Uh...sure. Tonight. I ll meet you at the...Pavillion, was it? And are you gonna put out? What? I mean, if I m gonna use my VIP passes and my pills, babe... I just gotta know if it ll be worth it or not. You on? We ll see, Zack. Just don t do a Houdini and vanish on me, babe. If you re a no-show, and I wait around for you all night, I end up looking like an asshole. And that wouldn t make me very happy. Smart. So, what do you want to know? I ll be a good girl and show. You know where I can find Cortez? Where I can find a theater that shows old movies? There are quite a few that do, but only one that runs optical stock. I figure that s the one you want, yeah? Why? Cause that s where Cortez likes to hang out. And I m guessing you re trying to hook up with him. No. No, I just need to do some research for a painting. Babe, I m not a moron. I see you guys together. What are you, his lover? Do shrivelled, old weirdos turn you on? What is it, his accent? His acute lack of fashion? It s not what you think. Cortez, yeah? I knew there was something going on between you guys. Don t be ridiculous, Zack. It s not what you think. Whatever. Hey, like I give a shit? You re with me tonight, and by tomorrow morning I don t think you ll find that old creep so appealing anymore. Whatever. Hey, like I give a shit? You re with me tonight, and by tomorrow morning I don t think you ll find that old creep so appealing anymore. When he s not outside reading or whatever the hell he does, he s usually at the Mercury Theater. They show old movies on real celluloid stock, through a projector. Like in the fucking middle ages. I don t remember the street it s on -- it s been ages since I was there last -- but you ll find it if you head out the East Gateway from Metro Circle. Actually, if you re not too busy, you could pick up something for us to watch tonight. Something really filthy. Zack, I don t think-- Hey, whatever! I was just kidding, yeah? Babe, you ve got a major bug up your ass. Get a fucking sense of humor, yeah? So where is Cortez? Where is this theater located? I ll keep that in mind. Thanks for the tip. And the info. Just be at the Pavillion by ten, okay? I don t like waiting around for babies like you. I ve got a million better things to do. And it wouldn t be a good idea for you to ditch me. Not a good idea at all. It s close to the Radio Power building, and there are tons of adult stores in the area. What the fuck was your glitch last night, bitch? I m sorry...what did you call me? I take you to a top class club, wine you and dine you, and you slap me in the fucking face? Did you ask yourself why I slapped you, Zack? I don t fucking care. You ll regret fucking with me, bitch. I can promise you that. So you thought you could stand me up and get away with it, bitch? I m sorry...what did you call me? We have a date, and then you don t show? Leave me looking like a sad prick all night, in front of my friends? I couldn t go, Zack. Get over it. I don t fucking care. You ll regret fucking with me, bitch. I can promise you that. What are you gonna do? I m sorry, Zack. I d call you a bastard if I didn t think you d take it as a compliment. You ll find out, April Ryan. You re gonna be so fucking sorry you ever fucked with me. Sorry? Sorry doesn t fucking cut it, April Ryan. You should ve thought about the consequences of your actions before it was too late. You ll be sorry you ever crossed me. If I wasn t such a fucking nice guy, I d smash your fucking face in, bitch! You re gonna be so fucking sorry you ever fucked with me, April Fucking Ryan! Get outta my way, Zack! Where you going, April? Don t you know the game s up? What game, Zack? They re trying to kill me! They just shot Emma! Who did? The agents! The Vanguard! But...but they said-- They said they weren t really gonna hurt nobody. They were just going to-- They said? What do you mean, you spoke with them? No! I mean, they were just gonna arrest you, and-- You bastard! You sold me out? You killed Emma! Do you know that? You killed my best friend! I...I didn t-- [14_00を編集] Open up! 開けろ! If you don t open, we ll break down the door! さもないと、ドアをぶち破るぞ! Let s do it...take it down. よし・・・やれっ。 [12を編集] 名前 すべて読む The Longest Journey © 1999 Funcom All rights reserved.